October 30, 2003, 05:25
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#61
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Emperor
Local Time: 13:14
Local Date: November 2, 2010
Join Date: Nov 1999
Posts: 3,801
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Or the liquor.
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"Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
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October 30, 2003, 16:40
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#62
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Emperor
Local Time: 13:14
Local Date: November 2, 2010
Join Date: Aug 1999
Location: Aarhus, Denmark
Posts: 3,618
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Hsey, I rsesent that. I dson't drink at all.
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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October 30, 2003, 19:02
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#63
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Emperor
Local Time: 13:14
Local Date: November 2, 2010
Join Date: Jun 2000
Location: of syrian frogs
Posts: 6,772
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Civ2! Civ2~!
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"I realise I hold the key to freedom,
I cannot let my life be ruled by threads" The Web Frogs
Middle East!
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October 30, 2003, 19:56
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#64
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Emperor
Local Time: 06:14
Local Date: November 2, 2010
Join Date: Oct 2002
Location: San Antonio
Posts: 18,269
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Quote:
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I've been a masochist all this time playing Civ3?
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Yes.
And your avatar fits. Who would want to put so many pins in his head?
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Scouse Git (2) LaFayette and Adam Smith you will be missed
"All my own perception of beauty both in majesty and simplicity is founded upon Our Lady." - JRR Tolkein
Get busy living or get busy dying.
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October 31, 2003, 03:13
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#65
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Emperor
Local Time: 06:14
Local Date: November 2, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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Quote:
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Originally posted by Master Zen
So what, I've been a masochist all this time playing Civ3?
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...have you looked at your avatar?
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"We have tried spending money. We are spending more than we have ever spent before and it does not work...After eight years of this Administration, we have just as much unemployment as when we started... And an enormous debt to boot!" — Henry Morgenthau, Franklin Delano Roosevelt's Treasury secretary, 1941.
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October 31, 2003, 03:17
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#66
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Emperor
Local Time: 06:14
Local Date: November 2, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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I like the larger number of civs, the larger worlds, and larger city and unit limits in Civ 3.
I like the speed and combat model of Civ 2.
Has anyone figured out why the game stops cold for five minutes whenever an unconnected piece of road gets connected?
__________________
"We have tried spending money. We are spending more than we have ever spent before and it does not work...After eight years of this Administration, we have just as much unemployment as when we started... And an enormous debt to boot!" — Henry Morgenthau, Franklin Delano Roosevelt's Treasury secretary, 1941.
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October 31, 2003, 03:21
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#67
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Local Time: 22:14
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Quote:
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Originally posted by Asmodean
Hsey, I rsesent that. I dson't drink at all.
Asmodean
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And it shows!
Now get a stein in your hand before you start posting again.
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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October 31, 2003, 05:14
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#68
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Emperor
Local Time: 13:14
Local Date: November 2, 2010
Join Date: Jun 2000
Location: of syrian frogs
Posts: 6,772
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Civ2! Civ2!
__________________
"I realise I hold the key to freedom,
I cannot let my life be ruled by threads" The Web Frogs
Middle East!
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October 31, 2003, 05:27
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#69
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PolyCast Thread Necromancer
Local Time: 11:14
Local Date: November 2, 2010
Join Date: Jul 2002
Location: We are all Asher now.
Posts: 1,437
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The Cold War ala Civ3:
AMERICA: Hmm....I'm going to steal a German tech. Maybe nukes?
RUSSIA: I'll steal your tech then.
AMERICA goes broke and falls into a depression.
RUSSIA goes broke and falls into a depression.
Oh well
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October 31, 2003, 05:57
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#70
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King
Local Time: 13:14
Local Date: November 2, 2010
Join Date: Jun 2001
Location: of genial epicuri
Posts: 1,570
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Could anyone tell me wht exatly is so bad in civ3 combat? I think its far superior to the civ2 kill-one-unit-on-a-tile-and-they-all-die
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Que l’Univers n’est qu’un défaut dans la pureté de Non-être.
- Paul Valery
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October 31, 2003, 06:05
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#71
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Deity
Local Time: 12:14
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Well, that and the ZOC make combat more strategic, compared to moving around a stack of doom.
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October 31, 2003, 06:27
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#72
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Deity
Local Time: 13:14
Local Date: November 2, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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The kill-one-unit-on-a-tile-and-they-all-die thingie is from Civ1 IIRC.
And if you want strategic combat, play CtP...
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October 31, 2003, 06:29
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#73
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Deity
Local Time: 12:14
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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No it was Civ2 also. Best implementation IMO is SMAC, where other units in the stack don't die but take collateral damage.
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October 31, 2003, 06:59
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#74
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Deity
Local Time: 21:14
Local Date: November 2, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
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Quote:
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Originally posted by DrSpike
Well, that and the ZOC make combat more strategic, compared to moving around a stack of doom.
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Yeah zoc i mreaaly miss
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GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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October 31, 2003, 07:00
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#75
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Civ4: Colonization Content Editor
Local Time: 12:14
Local Date: November 2, 2010
Join Date: Dec 2001
Posts: 11,117
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Quote:
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Originally posted by The Mad Monk
Has anyone figured out why the game stops cold for five minutes whenever an unconnected piece of road gets connected?
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Yes of course. Since the trades depend on resource availability, which depends on road connection, every road connection requires a recalculation of all trade routes. With a normal map size and 8 civs this takes not much time, but if you play huge (or even ultra-sized) maps with 16 or more civs on an older computer model, it can take up to minutes. Imagine how many roads are on such a map, how many resources and how many possible trades between how many civilizations.
The same happens on other occasions too: When a road is pillaged (for obvious reasons), when war is declared or a peace treaty is signed (trade routes can't go through hostile territory), when a harbor or airport is built (naval and air trade) or destroyed by bombing, when a civ discovers or trades for Astronomy or builds the Great Lighthouse (sea trade), Navigation or Magnetism (ocean trade).
But that takes so long only on very big maps with many civs, so better make sure you play such maps with a state of the art computer.
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November 1, 2003, 01:29
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#76
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Emperor
Local Time: 06:14
Local Date: November 2, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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No, that can't be it.
I've been playing a long, large game with edit mode on, so I can see everything the AI is doing with the changes I've been making.
Nothing pauses the game as long as an unconnected road square (like a roaded cow that isn't connected to a city) being connected to a road network. Not connecting two networks, not connecting a previously unconnected city, not finishing a harbor or airport, not building a city, nothing.
__________________
"We have tried spending money. We are spending more than we have ever spent before and it does not work...After eight years of this Administration, we have just as much unemployment as when we started... And an enormous debt to boot!" — Henry Morgenthau, Franklin Delano Roosevelt's Treasury secretary, 1941.
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November 1, 2003, 05:52
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#77
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Emperor
Local Time: 13:14
Local Date: November 2, 2010
Join Date: Aug 1999
Location: Aarhus, Denmark
Posts: 3,618
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Hmmm...maybe this discussion should be moved to the Civ3 general forum.
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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November 1, 2003, 11:14
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#78
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Emperor
Local Time: 08:14
Local Date: November 2, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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Ok, just to bring this thread on topic again, I think that Civ3 is correctly positioned at the top of the forum list. And if you consider that Conquests is being released in the next few days, it makes even more sense. After all, Poly has to grow and rule the world, as per Mark's wishes.
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'Yep, I've been drinking again.'
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November 1, 2003, 11:38
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#79
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Deity
Local Time: 13:14
Local Date: November 2, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Well, it was CtP2 that got us a place in the spotlights on the BBC
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November 1, 2003, 11:55
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#80
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Emperor
Local Time: 08:14
Local Date: November 2, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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Apolyton has many ways of ruling the world... we have to attack at different fronts at the same time...
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'Yep, I've been drinking again.'
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December 4, 2003, 00:20
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#81
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Local Time: 11:14
Local Date: November 2, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Quote:
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Has anyone figured out why the game stops cold for five minutes whenever an unconnected piece of road gets connected?
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...The computer has to rewire itself
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-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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