[23:12] <Gilg> But there was also the 10 stack english, which disappeared from our view
[23:12] <Gilg> Wien will have another cat ready next turn. Pilsen in three......
[23:13] <Locutus> the english are already at war with 3 other nations, including the germans. they're busy enough as it is.
[23:14] <Gilg> The 2 stack between Graz and H Town towards Wien to protect the cat of wien?
[23:14] <Locutus> the sooner we kill off austria, the sooner we can kill some jerries...
[23:14] <Gilg> Loc, since when does the computer care with how many he is at war..
[23:14] <Locutus> but what do others think: do we need further reinforcements at the wels front?
[23:15] <Locutus> gilg, it's usually wary about going to war with TOO many nations at a time.
[23:15] <Gilg> In some other games I have seen that he seems not to care..
[23:15] <Gilg> he=it
[23:16] <Locutus> not my experience. of course, you don't want to tempt it...
[23:16] <Gilg> exacty.
[23:16] <Gilg> exactly
[23:16] <Gilg> whatever......
[23:16] <Gilg> can't type anymore.........
[23:17] <Locutus> we're obviously divided on this. I'd like to hear other people's opinion...
[23:17] <Gilg> Suicide attack of our brave warrior towards Nuernberg?
[23:17] <maq> point is they wont have enough units for all fronts
[23:17] <maq> do they favour attacking the human?
[23:18] <Locutus> all the more reason to eliminate 1 front ASAP
[23:18] <cot> ra ra!
[23:18] <IW> gooooooo LEMURIA!
[23:18] <Locutus> they're usually fairly conservative in attacking well-defended cities. we can deal... IMO.
[23:19] <maq> yeah thats true
[23:19] <Locutus> suicide sounds good. let's see how threatening the germans really are on that front
[23:20] <Gilg> The only question, I have for you: If we want to reduce the threat of Germany, we have to attack somewhere........
[23:20] <Gilg> OK agreed.........
[23:20] <Gilg> And then let's see about the cat?
[23:20] <Locutus> i don't want to reduce the threat of germany, I want to reduce the threat of austria... to zero...
[23:21] <Gilg> Threat, Austria? I think they are just left as an annoyance..........
[23:21] <Locutus> now they are, but don't give them time to recover -- then we'll face two strong fronts simultaneously.
[23:22] <Locutus> yes, suicide first, then move cat
[23:22] <maq> how many more cities can we take on in our current government?
[23:23] <Gilg> 8
[23:23] <maq> if we can take more we may aswell attack the weakest enemy
[23:24] <Locutus> indeed. we can't take all of germany now anyway, unless we enslave them all... (is that possible in this mod?)
[23:24] <maq> yeah i think it is
[23:24] <Gilg> Our martyrer (sp) showed that Nuernberg is defend by 1Pike/1A/1 riding Archer/ 1 damaged Cat.
[23:24] <Locutus> good. so no threat there.
[23:24] <Gilg> The cat is badly damaged for the moment.
[23:24] <Gilg> Shall we attack with our 3A/3H stack?
[23:25] <Locutus> no, I say keep them to defend wels. it only has 6 units.
[23:25] <Locutus> let's not wider the front even further...
[23:25] <Gilg> 6 plus a warrior standing outside
[23:25] <Locutus> our line is stretched thin enough
[23:26] <Locutus> like that sucker'll make a difference

[23:26] <Gilg> Don't forget, Germany is still at war with us and not showing any sign of peace.......
[23:26] <Gilg> This succer could make the complete difference.........don't know where,but......
[23:26] <Locutus> so? same goes for austria
[23:27] <Locutus> as a suicide

[23:27] <Gilg> Austria is fairly reduced in size and power........
[23:27] <Locutus> yes, but they won't stay that way if we leave them.
[23:27] <Gilg> By the way, shall we move the warrior back to town or onto the 6 stack?
[23:28] <Locutus> sounds good
[23:28] <Gilg> what? city or 6 stack?
[23:28] <Locutus> although, we could move the 6-stack there...
[23:28] <IW> stack
[23:28] <Locutus> I say 6-stack to city
[23:28] <Locutus> focus on defense on that front
[23:28] <Locutus> for now...
[23:29] <Gilg> The reason for the 6 stack there: 1.) to block a direct path to Nuernberg, second have the option of immidiate attack
[23:29] <Gilg> We could attack now.......
[23:30] <Gilg> What's gone is gone. Plus Wels would have more place to grow.......
[23:30] <Locutus> we can't afford to. let's say we attack. 3 units die, 3 left. that leaves 3 units to defend nuernburg and 6 for wels. what if the germans send a 12-stack our way? we'd loose both cities...
[23:30] <Gilg> I am not planning of keeping Nuernberg.......
[23:31] <Locutus> still, it's quite a while away from wels, it would leave us awfully vulnerable. and we'd still have 3 or 4 units less to defend wels
[23:32] <Locutus> units we need much harder in the south
[23:32] <Gilg> Why you think I want to re-inforce Wels with the catapult
[23:32] <Locutus> can we make some decisions now, I'm getting bored...

[23:32] <Gilg> Gent's can we here your voices pleace?
[23:32] <Locutus> shall we vote? attack nuernburg now yes/no?
[23:33] <IW> no
[23:33] <IW> not enough units to split around
[23:33] <Gilg> cot? maq?
[23:33] <Locutus> good, that's 2 no's and 1 yes (taking the liberty of guessing gilg's vote

)
[23:33] <maq> i agree with IW
[23:33] <Gilg> you guessed right
[23:34] <Locutus> so 3-1. cot's opinion doesn't matter (not this time, anyway

)
[23:34] <maq> safety first, as they say
[23:34] <Gilg> ................
[23:35] <Gilg> 6 stack into the city?
[23:35] <Gilg> leaving the lonely warrior outside.......
[23:35] <Locutus> i would agree with that.
[23:35] <Locutus> keep the warrior as a lookout for german stacks from the east...
[23:35] <Gilg> the warrior could be attacked though.......
[23:36] <Locutus> if it comes under threat we can move it

[23:36] <Gilg> I have a 3 stack just NE of it.
[23:36] <Locutus> oh, not me. then move it S
[23:36] <Gilg> what about leaving 6 stack where it is and moving the warrior into Wels?
[23:37] <Gilg> This would block the 3 stack to move into Nuernberg
[23:38] <Locutus> i guess we could do that
[23:38] <Gilg> rest? any comments?
[23:39] <Gilg> If no reply I assume no.......
[23:39] <IW> sounds sensible to me
[23:39] <Locutus> silence is approval
[23:39] <Gilg> OK, done
[23:40] <Gilg> Providence, what to do with it?
[23:41] <Locutus> suicide on wiener neustadt?
[23:42] <IW> recon = good
[23:42] <Gilg> I have a scottish 2 stack just S of it.
[23:42] <maq> can someone post another save?
[23:42] <Locutus> well, if they want to attack, we can't outrun them anyway, so might as well ignore them and hope they go away...
[23:43] <Gilg> I post some screenies..Ok for you maw?
[23:43] <Gilg> maw=maq

[23:43] <maq> lol i was gonna look at the game
[23:43] <maq> now i have things installed

[23:44] <maq> screenshots will take you longer too
[23:44] <Gilg> nooooooooooooo?????????????
[23:44] <Gilg> Both in the new thread
[23:44] <maq> its ok carry on
[23:45] <Gilg> Prov. West?
[23:46] <Gilg> HELLO!!!!!!!!!!!!!
[23:46] <Locutus> well, that is what I implied...
[23:47] <Gilg> I know, just waiting to see if anyone else thinks he has something to say

[23:48] <Locutus> silence is approval

[23:48] <Gilg> no reply........I move west
[23:49] <Gilg> The two Hoplites were hunting a settler, reduce to one and the other one stays where he is?
[23:50] <Locutus> don't really care, we won't catch up anyway. fire at will

[23:50] <Gilg> catapult graz towards Pilsen?
[23:51] <IW> sounds good
[23:51] <Gilg> 5
[23:51] <Gilg> 4
[23:51] <Gilg> 3
[23:51] <Gilg> 2
[23:51] <Gilg> 1
[23:51] <Gilg> 0
[23:51] <Locutus> yes
[23:51] <Gilg> to late
[23:51] <maq> we seem to be using alot of farmers
[23:51] <Locutus> hey, give a guy a few secs to alt-tab

[23:52] <maq> bearing in mind ive got the old save from thread
[23:52] <Gilg> the two stack between H Tower and Graz towards Wien? (protection for the catapult being finished next turn?
[23:52] <Gilg> maq, Yes
[23:52] <Locutus> yeah, max 'em out as long as it doesn't hurt production. can't hurt.
[23:52] <Gilg> That's what we did last time

[23:52] <Locutus> sounds ok.
[23:52] <maq> ok ignore me

[23:52] <Gilg> Every turn checking for the max..........
[23:53] <Gilg> I will rename this stack to Escort.........
[23:53] <Gilg> Anyone...........????????????
[23:54] <Gilg> done
[23:54] <Gilg> savegame anyone?
[23:54] <Locutus> btw, what did you do with the hoplites near pilsen?
[23:54] <Gilg> One moved SE, I see the settler again.......the other one still in place
[23:54] <Locutus> k. the northern one moved?
[23:55] <Gilg> yep
[23:55] <Locutus> thx
[23:55] <Gilg> savegame in the thread "turn chat......."
[23:56] <maq> wooo
[23:56] <Gilg> or to be precise:
http://apolyton.net/forums/showthrea...08#post2434848
[23:57] <Gilg> next turn?
[23:57] <Gilg> countdown started.........
[23:57] <Locutus> *nods*
[23:57] <Gilg> 5
[23:57] <Gilg> 4
[23:57] <Gilg> 3
[23:57] <Gilg> 2
[23:57] <Gilg> 1
[23:57] <Gilg> 0
[23:57] <cot> the ghosts of our ancestors whisprer revenge
[23:57] <maq> BOOM
[23:58] <Locutus> *repeatedly, to the beat of the music

*
[23:58] <maq> cot pipes up from his rocking chair :O
[23:58] <Gilg> Proposal of the scotts: Map exchange
[23:58] <Locutus> take it...
[23:59] <Locutus> we can use some friends (and maps)...
[00:00] <cot> yes friends are good(rocking)
[00:00] <Gilg> I will but have a look in the turn chat thread..........you will be astonished..........
[00:00] <Gilg> You've seen.......
[00:01] <cot> lol
[00:01] <cot> its all greek to me

[00:02] <Gilg> Just read, who is being addressed.............
[00:02] <maq> why do your save games have *.Chr extension?
[00:02] <Locutus> your german translation must be messed up, the english version doesn't mention a civ name...
[00:02] <Gilg> Maq, Locutus just mentioned.. I am using the German version
[00:02] <cot> reload slic?
[00:03] <maq> oh ok
[00:03] <Gilg> did it.........just with the start
[00:03] <Locutus> no, reloadslic isn't needed. it's just that those germans are really bad translators

[00:03] <Gilg>

[00:04] <Gilg> Wer spricht da?
[00:04] <Gilg> theater in Col loc finished
[00:04] <Gilg> Cat in Graz and Wien ready
[00:04] <Locutus> die Borg Collectieven(sp?) sprechen hier
[00:05] <Locutus> didn't we finish that already?

[00:05] <Gilg> mistake, forget about the theater in col loc........last turn.......
[00:05] <maq> no theatre in col im confu.... ok
[00:05] <Gilg> Locutus, das not die........
[00:05] <cot> lemuria not die

[00:06] <Gilg> Same for the cat in Graz, also last turn, forgotten to clean the news......
[00:06] <maq> ok so im upto date
[00:06] <Locutus> the germans bombarded a stack out of screen from nuernburgh -- seems they're busy enough with the english on that front already
[00:07] <Gilg> CoT, at least we hope so

[00:07] <Gilg> Yep, the three stack disappeared.
[00:07] <Gilg> the 12 stack moved close to Pedrunnia
[00:07] <Locutus> yeah, added Collectieven at the last minute...
[00:07] <Gilg> We have to move our 4 stack or it will be attacked........
[00:08] <Locutus> die lemuria, die
[00:08] <cot> nein!
[00:08] <Locutus> == the lemuria, the

[00:09] <maq> die bart, die
[00:09] <Locutus> dammit, too obvious

[00:09] <Gilg> come on, gents
[00:09] <cot> somebody do something....
[00:09] <Gilg> I attached a screenie for Pedrunnia.........
[00:09] <cot> defend our towns...
[00:09] <Gilg> South with the 4 stack?
[00:10] <Locutus> we have 16 units at pedrunnia and 14 at CL. what more defense do you want?
[00:10] <cot> lol
[00:10] <Gilg> No, with the 14 south, so that the german can't attack........
[00:10] <Gilg> 14 = 4
[00:10] <cot> sacrifice?
[00:11] <Gilg> We could use them for a counterattack
[00:11] <Locutus> gilg - agreed, south
[00:11] <Gilg>

First time.....today in the first attempt

[00:11] <Gilg> anyone??????????????
[00:11] <maq> agree
[00:12] <Gilg> done
[00:12] <Gilg> Escort West to join with the cat?
[00:12] <maq> k
[00:13] <cot> [shakes pom poms]
[00:13] <Locutus> who or what is escort west?
[00:13] <Gilg> done
[00:13] <maq> the army called escort
[00:13] <maq> the 2 hoplites
[00:13] <Gilg> Locutus............. :ashamed:
[00:14] <maq> so escort moves 3 west along road
[00:14] <Gilg> The 2 stack which was between H Town and Graz.........
[00:14] <Locutus> ah, you mean army #438 E of Graz?
[00:14] <Gilg> Maq, only 2 as the cat can make it to there........
[00:14] <Gilg> NE
[00:14] <maq> eh
[00:14] <Gilg> screenie.........
[00:14] <maq> ok i got it
[00:15] <Locutus> okay, we're talking about the same units (though they've got different names and locations

), it's fine by me.
[00:16] <Gilg> Nop, not in the official version

[00:16] <Gilg> Screenie attached........
[00:17] <maq> what about other catapult?
[00:17] <maq> the one south of graz
[00:17] <Gilg> moviing towards linz
[00:17] <Gilg> moviing = moving
[00:17] <maq> k moved next to linz
[00:17] <Gilg> yep
[00:17] <Gilg> anyone?
[00:18] <maq> 7 stack next to wells?
[00:18] <maq> -l
[00:18] <Locutus> yeah, move all cats to pilsen
[00:18] <Gilg> Let's leave 7 stack where it is?
[00:18] <maq> k
[00:19] <Gilg> talking about wels.
[00:19] <Locutus> k
[00:19] <Gilg> OK
[00:19] <Gilg> done
[00:19] <maq> hoplite chasing settler move east?
[00:19] <Locutus> yeah, that took a lot of work

[00:19] <maq> yeah
[00:19] <Gilg> E or SE?
[00:19] <maq> east i dunno

[00:19] <Locutus> leave it there? the settler ain't hurting anyone...
[00:20] <maq> go for that ruin
[00:20] <Gilg> What I had in mind
[00:20] <maq> prolly disappeared but...
[00:20] <Gilg> Locutus? cot?
[00:20] <Locutus> voting ruin
[00:20] <Gilg> 3 Yes
[00:20] <Locutus> it's still there, or it wouldn't show
[00:20] <maq> k move south
[00:20] <Gilg> I would still say SE
[00:20] <maq> grr
[00:21] <maq> ok
[00:21] <Gilg> done.
[00:21] <maq> seeing as your emperor
[00:21] <Locutus> eh, why? we want the ruin, right?
[00:21] <maq> se is on the way
[00:21] <Locutus> plus the settler is SE for me...
[00:21] <Locutus> not for me it ain't...
[00:21] <Gilg> I see the settler again.......he is on unclaimed territory.......
[00:21] <Gilg> for me is E
[00:22] <Locutus> I see 2 settlers now (moved S already, too late)
[00:22] <Locutus> hmm....
[00:22] <maq> centrifuge wants to join channel from java
[00:22] <Locutus> I guess I need a new savegame soon...
[00:22] <maq> ok i go SE
[00:22] <Locutus> (but can wait until the next turn or so)
[00:22] <Gilg> end of turn ok for you? (locutus)
[00:22] <maq> what about warrior?
[00:22] <Gilg> Providence you mean?
[00:23] <Locutus> W
[00:23] <Gilg> OK
[00:23] <maq> yeah
[00:23] <maq> ok
[00:23] <maq> ok turn done
[00:23] <Gilg> this is a bloody huge city.........size 10...........
[00:24] <maq> how do u join #lemuria for java applet?
[00:24] <Locutus> we should kill some farmers in wien
[00:24] <maq> from*
[00:24] <Locutus> graz is bigger

[00:25] <maq> hmm ok centrifuge left
[00:25] <Locutus> maq: /join #lemuria?
[00:25] <maq> i dont know im using irc
[00:25] <maq> hes gone now anyway

[00:25] <Locutus> oh, k
[00:26] <Gilg> added some farmers in Pedr (2) and Linz (1)
[00:26] <maq> wien has plenty of mines i say its ok like that
[00:27] <Gilg> Wien unchanged...........
[00:27] <Gilg> Anyone savegame before the next turn?
[00:28] <maq> ok copied your farmers gilg
[00:28] <Locutus> disagree
[00:28] * Centrifuge has joined #lemuria
[00:28] <Gilg> what?
[00:28] <Gilg> Locutus, what??????????
[00:28] <maq> he wants to take farmers from wien
[00:28] <Locutus> now wien needs 9 turns for pikemen, without farmers 4. we need units...
[00:28] <maq> emperors decision is final...
[00:28] <Centrifuge> thanx maq

[00:28] <maq> np

[00:29] <Gilg> By the way, next turn we will have a pop-jump so time to rethink........
[00:29] <maq> emperor? what do you wanna do?
[00:29] <cot> yes be careful Locutus.......i've felt the fire of interigation.....its scary! although i was pardoned
[00:29] <Locutus> that's 5 whopping turns. it's not like we need that many more pop in wien...
[00:29] <Gilg> NEXT TURN?
[00:29] <maq> upto you gilg
[00:29] <Gilg> just asking

[00:30] <Locutus> pop jump. okay, then 1 extra entertainer, but 0 farmers.
[00:30] <cot> lol
[00:30] <Centrifuge> CoT my eyes are still on you...

[00:30] <Gilg> NEXT TURN !!!!!!!!!!!!!
[00:30] <maq> ok
[00:30] <Locutus> o
[00:30] <Locutus> no
[00:30] <maq> lol
[00:31] <Locutus> we need to prevent riot in wien and boost production imo
[00:31] <cot> argh!
[00:31] <maq> -2 farmers and +1 entertainer then
[00:31] <maq> gilg? come on make a decision
[00:32] <Centrifuge> Emperor?
[00:32] <maq> assasination!
[00:32] <maq> i suspect centrifuge
[00:32] <cot> i know your type Centrifuge..........
[00:32] <Gilg> Took a while to run the turn....
[00:32] <Locutus> settle at -3 farmers?

[00:32] <maq> ok he ended turn...
[00:32] <cot> once you smell blood

[00:32] <Gilg> I am already in th enew one.........
[00:32] <maq> ok end turn i guess :\
[00:32] <Gilg> th enew = the new
[00:33] <Locutus> argh, idiot...
[00:33] <Gilg> some bad news........
[00:33] <Locutus> don't tell me wien riotted...
[00:33] <maq> we've got loads of units to move gilg
[00:33] <cot> lol
[00:33] <Gilg> Locutus.....talking to yourself?
[00:33] <Locutus> 'cuse then I'l assassinate you...
[00:33] <maq> its all gone tits up
[00:33] <cot> just beat them down with troops
[00:33] <Locutus> no, you. wien wasn't done yet.
[00:34] <Gilg> Why?
[00:34] <Locutus> oh well, what's the news? and where's the save?
[00:34] <Centrifuge> what's the news?
[00:34] <Locutus> it's too late now. move on.
[00:35] <maq> ok so turn 167
[00:35] <Gilg> waiting for the server.........
[00:35] <Gilg> the English 10 stack is next to graz.
[00:35] <maq> yep
[00:36] <Locutus> it's turn 166 for me (unless you count turn 0)
[00:36] <maq> it says 167 on counter
[00:36] <Gilg> The German 12 stack is just between Pedrunnia and Col Loc.
[00:36] <maq> have i been too eager?
[00:36] <cot> well mistakes were part and parcel of theseancient civs

[00:37] <Gilg> 166..
[00:37] <maq> ffs
[00:37] <Gilg> Or did you already invented Timewarp?
[00:37] <maq> yeah of course

[00:37] <Locutus> k, loading new save now
[00:38] <maq> url for new save?