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Old October 26, 2003, 20:20   #1
Googlie
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Turns of 7-up
This is a seven-player SMAC game. (see here for the pre-game discussions

Players, in turn order, are:

Gaia's Stepdaughters - Lord vitamin j
Human Hive - Chairman rsfarrell
University of Planet - Academician Minute Mirage
Morgan Industries - CEO Net Warrior
Spartan Federation - Duke Lados
The Lord's Believers - Father FlameFlash
PeaceKeeping Forces - Commissioner Fosse



Settings are:

huge custom map, 50 - 70% water, average everything, transcend level, with the following settings:



Suggested rules are:

*********************************************

> Multiple reloading of the game to try for different effects is forbidden. If a reload is necessary because of a game crash etc., an explanation should be posted to the turn administration thread.

> Multiple drops or orbital insertions using the right-click menu is forbidden. So is airdropping from outside a base/airbase, or after having moved (except on a magtube) using the same method. Using the 'i' key when you want an airdrop means you will automatically comply with these restrictions.

> Inserting Stockpile Energy into the build queue after a military unit is allowed.

> If a player employs a tactic that causes a state of vendetta, they are not allowed to "accept" a pending diplomatic agreement with that faction in the same turn, causing a change in diplomatic status or the transfer of energy or knowledge.

> If an aggressive probe action (anything except infiltration) is used on a faction you have a truce, treaty or pact with, you must select 'Declare Vendetta' in the dialog box that appears afterwards, and notify the victim of your transgression, unless you have received permission in advance. No notification is required in other cases.

> Upgrading units with the design workshop is allowed at any time

> Communications only allowed between factions that have obtained each others' commlink frequencies in-game. (the embedded alpha.txt will reflect this)

> Social engineering choice limited to one switch per line per turn. (no flip-flop within turn!)

> Psi units cannot be assigned multiple point patrol routes (avoid instant demon boil bug!)

> Whenever the planetary council is called, the caller (or the first player to vote if the AI calls it) should post a notification to the thread, including vote totals (if applicable) and who has already voted for what. The other players should post how they vote.

> You cannot use the "Demand Withdrawal" feature to get another player's units out of your territory (the AI essentially takes over your turn)

> You cannot accept a proffered bribe (which is done by the AI again) during Planetary Governor elections

*********************************************

Passwords and turnplay instructions have been sent to everyone.

2102 has been sent to vitamin j

Googlie

Last edited by Googlie; November 11, 2003 at 09:50.
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Old October 26, 2003, 21:10   #2
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Subbing to thread. Many thanks.
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Old October 28, 2003, 13:51   #3
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We're Off !!!

2102 has been sent to vitaminj
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Old October 28, 2003, 20:18   #4
vitamin j
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houston we have a problem...

i got the zip but when i clicked to open it up, nothing showed inside. i had a similar experience with the turn darsnan sent me, just to look at, from axt056. anyone got any ideas? i download zips quite often and have never seen this problem. any help is much appreciated.
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Old October 28, 2003, 20:56   #5
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I've sent vj a rezipped file

I use Ultimate Zip and I have known of 2 or 3 incompatible tries with winzip users. Usually a resend has solved the problem
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Old October 29, 2003, 10:34   #6
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Lados, what's your e-mail adress? I need to add you to my address book so that my e-mail app won't delete any attachments that you send in my direction.
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Old October 29, 2003, 11:45   #7
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Turn resent to vj, unzipped this time (it's not a very big file as of yet)

Also e-mailed Lados' e-mail addy to FlameFlash

G.
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Old October 30, 2003, 21:02   #8
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v-j - no word from you. Did the second zip work? Did you receive and download the unzipped version of the turn

What's happening???

G.
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Old October 31, 2003, 10:34   #9
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I'm not conceited, conceit is a fault and I have no faults...

As always, will play after work. I wonder if I'll ever be able to turn that the other way...
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Old October 31, 2003, 11:36   #10
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I've sent the unzipped turn again to all 3 e-mail addresses that I have on file for vj

If we don't hear anything over the next 15 hours or so I'll kick off the Gaians and get the game moving, and vj can pick it up in turn 2

G.
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Old October 31, 2003, 11:38   #11
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/me nods.

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I'm not conceited, conceit is a fault and I have no faults...

As always, will play after work. I wonder if I'll ever be able to turn that the other way...
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Old October 31, 2003, 19:16   #12
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Agreed.
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Old October 31, 2003, 20:18   #13
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Yes, let's kick this puppy off .
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Old October 31, 2003, 20:19   #14
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I agree.
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Old November 1, 2003, 13:46   #15
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PS: I'm going to Seattle for the weekend and won't be posting or playing until Monday.
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Old November 1, 2003, 17:49   #16
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So... has turn one gone anywhere yet?
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Old November 2, 2003, 10:50   #17
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Not sure, but I don't think so...
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I'm not conceited, conceit is a fault and I have no faults...

As always, will play after work. I wonder if I'll ever be able to turn that the other way...
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Old November 2, 2003, 12:11   #18
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Zzzz....

Last edited by Net Warrior; November 3, 2003 at 07:11.
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Old November 3, 2003, 01:24   #19
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Sorry Guys - I was in transit this weekend to the sun.

vj's turn played and 2102 sent to rsfarrell

G.
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Old November 3, 2003, 10:23   #20
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Thanks Googlie
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I'm not conceited, conceit is a fault and I have no faults...

As always, will play after work. I wonder if I'll ever be able to turn that the other way...
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Old November 3, 2003, 12:09   #21
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Turn 2002 sent to minutemirage@hotmail.com!

We are off!
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Old November 3, 2003, 12:20   #22
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Quote:
Originally posted by rsfarrell
Turn 2002 sent to minutemirage@hotmail.com!

We are off!
It's asking for your password. You probably didn't press "end turn" at the end of your turn. Please reload the save, press "end turn", save the file and re-send it to me.
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Old November 3, 2003, 15:24   #23
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Turn 2002 resent to MM
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Old November 3, 2003, 15:26   #24
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I'm not conceited, conceit is a fault and I have no faults...

As always, will play after work. I wonder if I'll ever be able to turn that the other way...
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Old November 3, 2003, 15:33   #25
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Quote:
Originally posted by rsfarrell
Turn 2002 resent to MM
I'm afraid that seems to be the same save, and it's still asking for your password. Now, what you need to do is the following:

1) Open the save you just sent (don't care about any possible replay warnings).

2) Do all you want to do with the game (move units if you haven't already done it) and then end the turn by pressing the "turn complete" button or by pressing enter.

3) A pop-up box should now appear, asking for my password. Press the "save and exit" button ,and enter a name for the new save file (e.g. 7up_MinuteMirage_2002.SAV).

4) Zip the new save file you just got and send it to me.


If you've already done this, try it once again. Hopefully we'll be able to work this out.
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Old November 4, 2003, 22:47   #26
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Turn resent (again).
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Old November 5, 2003, 00:43   #27
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Quote:
Originally posted by rsfarrell
Turn resent (again).
Nothing in my inbox, please resend again.
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Old November 5, 2003, 01:32   #28
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I'm not conceited, conceit is a fault and I have no faults...

As always, will play after work. I wonder if I'll ever be able to turn that the other way...
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Old November 5, 2003, 13:45   #29
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Turn resent to MM.
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Old November 5, 2003, 13:56   #30
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Now we're talking.

2102 to Net Warrior.
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