October 29, 2003, 10:59
|
#1
|
King
Local Time: 05:29
Local Date: November 2, 2010
Join Date: Oct 1999
Location: Saskatoon, SK, CA
Posts: 2,632
|
Trying something different
So I tried a game as Feudal last night. It's been a long time, and since it worked out number wise I also decided to try Repulsive, since I heard many of you often use it.
How do you get by? I always trade for the techs I can't research, but want, like Heavy Armor and missile base, plus many others.
Without planetary defences the antarans hammered me. Interesting note, if you defeat them I guess they don't come back very often. If they win they come back like every year stronger.
__________________
Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.
|
|
|
|
October 29, 2003, 11:15
|
#2
|
King
Local Time: 12:29
Local Date: November 2, 2010
Join Date: Jun 2002
Location: France
Posts: 1,986
|
Quote:
|
Without planetary defences the antarans hammered me. Interesting note, if you defeat them I guess they don't come back very often. If they win they come back like every year stronger.
|
Yes, that's right. I think it is every survived attack one more ship, and after 5 survivals the ship is being upgraded in size...........
For the tech's:
SPYING, the only way..........
|
|
|
|
October 29, 2003, 13:04
|
#3
|
Deity
Local Time: 07:29
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
When I play fuedal the game is over before they can even come to attack. I have no need of any tech and do no research at all.
No spying as no one will have much tech and will be dead before turn 75-80.
In a game with other types of race the Anties usually do not come for me in the first few attacks as I am not not the big shot.
When they finally come it is too late, I will have enough defense to stop them.
I am use to not trading or making any deals, so Rep is basically free for me, except I will probably not get a Megawealth early.
I like it as a sort of handicap, no trades, no extortion. It is too easy to build up a small fleet and make the AI give you systems and tech and cash. So I prevent myself from taking advantage of those exploits. Advance tech start are the worse, you refit the two BB and immediately extort a few races. That is just too easy.
|
|
|
|
October 29, 2003, 13:36
|
#4
|
King
Local Time: 05:29
Local Date: November 2, 2010
Join Date: Oct 1999
Location: Saskatoon, SK, CA
Posts: 2,632
|
I must have too high of standards for ships because I didn't go out attacking right away. I like to have a minimum standard of ship before I do anything.
I never extort because I don't think of doing that anyway.
__________________
Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.
|
|
|
|
October 29, 2003, 15:32
|
#5
|
Emperor
Local Time: 06:29
Local Date: November 2, 2010
Join Date: Dec 2001
Location: The TOC is supposed to be classified guys...
Posts: 3,700
|
with feudal and longer term games I generally go with lithovore so as to have 2x as many people researching to counter the loss.
Lith/Tol or lith/creative are both fairly good with feudal, but they stand on their own merits in any event. creative/lith/feudal is really good because ship building tends to be a problem with creative races.
|
|
|
|
October 29, 2003, 15:47
|
#6
|
King
Local Time: 05:29
Local Date: November 2, 2010
Join Date: Oct 1999
Location: Saskatoon, SK, CA
Posts: 2,632
|
I went with warlord/tol/++ind in my race, although next time I might alter that slightly.
Usually I have no problem filling up and exceeding my command points, so the extra speed of ship building in feudal would go to waste. That's why I went warlord so I could afford a bunch of weaker ships, since I could build them faster!
__________________
Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.
|
|
|
|
October 29, 2003, 18:22
|
#7
|
Emperor
Local Time: 06:29
Local Date: November 2, 2010
Join Date: Dec 2001
Location: The TOC is supposed to be classified guys...
Posts: 3,700
|
with creative you will find problems producing, lithovore and feudal deal with that. So thats a fairly good creative race.
|
|
|
|
October 29, 2003, 18:42
|
#8
|
King
Local Time: 05:29
Local Date: November 2, 2010
Join Date: Oct 1999
Location: Saskatoon, SK, CA
Posts: 2,632
|
With Creative I usually go lowg/-10 GC/-10 Spy and subterranean and some combination of +'s or HW improvements for the last 6.
I have never had problems producing with that.
Although feudal/creative might be interesting. I'll have to try that, the extra tech might help make up for the slow researching. I could take repulsive too. Hmm.
I don't play lith very often. I'll have to try that again soon too.
__________________
Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.
|
|
|
|
October 29, 2003, 20:32
|
#9
|
Deity
Local Time: 07:29
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
Feudal gets research reduced by 50%, that is hard to offset. Given a creative race is not truely a research race you will need lots of planets and pop to offset it. They are meant to be a war like race and that is why Warlord and TransD is so good for them.
Add in Omni/Tele and RHW and then play with normal tech and you can start to grab planets very soon.
Sound like a fun game Garth, I have so many new games right now I can't get to Moo right now. C3C next week on top of that.
Just starting a Deity PTW game while trying to play Warlords IV and Disciples II addons. Oh, not to mention the Demo game of Moo2 we have going. I also want to go back and resvist Moo3 now that I have the patch.
|
|
|
|
October 29, 2003, 21:20
|
#10
|
Emperor
Local Time: 06:29
Local Date: November 2, 2010
Join Date: Dec 2001
Location: The TOC is supposed to be classified guys...
Posts: 3,700
|
"Feudal gets research reduced by 50%, that is hard to offset."
yea thats why I also pick lithovore with feudal. Lithovore helps with production and research since you lose 1/2 research to feudal but have 2x as many people researching at first, and lose 1/2 production to pollution but have 2x as many people there as well + 1/3 and 2/3 off ships.
|
|
|
|
October 30, 2003, 11:04
|
#11
|
King
Local Time: 05:29
Local Date: November 2, 2010
Join Date: Oct 1999
Location: Saskatoon, SK, CA
Posts: 2,632
|
Success. I ended up taking creative/sub/+1 Ind/+50% growth to offset the feudal/repulsive.
It's not done yet, but it's over. Some tough times, 'Coids attacked me before turn 70 (normal start). Missile base saved my colony but it took me a long time to be able to break the seige.
Once I could push them back it was nice because they were also +1 industry which made their people very nice workers for my empire.
Then the Mrrshans and Bulrathis attacked me at the same time, Mrrshans hit a few colonies of mine but lost their colony that gave them the range to hit me any more. They both had missile base and fighter garrison, so it took time to slog through the bulrathi, but that's where I stopped last night. I think I have like 50% of the galaxy pop.
__________________
Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.
|
|
|
|
October 30, 2003, 13:02
|
#12
|
Deity
Local Time: 07:29
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
I hate those blockades. Now you can give them their payback.
|
|
|
|
October 30, 2003, 14:40
|
#13
|
King
Local Time: 05:29
Local Date: November 2, 2010
Join Date: Oct 1999
Location: Saskatoon, SK, CA
Posts: 2,632
|
That blockade was funny because I had a missile cruiser built but it couldn't kill their battleship. So I'd attack each turn and do a little damage then retreat. It would leave eventually then come back.
Finally it came back with reinforcements that I couldn't even try to fight until I had a better ship.
__________________
Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.
|
|
|
|
October 30, 2003, 14:52
|
#14
|
Deity
Local Time: 07:29
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
Yeah, that is the down side of a creative race if they have early hostilities. They can not muster up a fleet to defend for soooo long and will often be fried if they are hit before they get up missile bases.
That is why a huge map is their best friend.
|
|
|
|
October 30, 2003, 16:20
|
#15
|
King
Local Time: 05:29
Local Date: November 2, 2010
Join Date: Oct 1999
Location: Saskatoon, SK, CA
Posts: 2,632
|
I don't understand why you guys keep saying creative is slower at building, is it because as an alternative you'd take Uni or some kind of production bonus?
Because there isn't anything inherant in creative that would be slow in fact with extra morale buildings and pollution control it would seem to be better.
__________________
Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.
|
|
|
|
October 30, 2003, 16:53
|
#16
|
King
Local Time: 05:29
Local Date: November 2, 2010
Join Date: Oct 1999
Location: Saskatoon, SK, CA
Posts: 2,632
|
That reminds me, tell me what you think of Moo3 with the new patch. I have had no interest in revisiting that because I couldn't imagine what they could do in a patch that would fix all it's problems.
Plus C3C too, since I don't often check that board. I did revist that recently with the latest patch at the time, and wasn't that impressed.
__________________
Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.
|
|
|
|
October 30, 2003, 17:03
|
#17
|
Deity
Local Time: 07:29
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
I have the patch applied, but have not gotten in any games. I really enjoyed seeing the massive fleet battles, but was not happy that I could not really do anything to influence them, once they started.
I did not enjoy all the problems with trying to make the items, I wanted. I understand that they may have nuked the never ending combat units. So I do not expect it to be great, but I am hoping that it will be fun to play once in awhile, don't know if ti will.
Since I am a big Civ nut, you probably should not listen to me about C3C. I am just starting what will be the last PTW game on an island only map at deity as Japan. I mostly play emperor, so it will not be a cake walk.
|
|
|
|
October 30, 2003, 18:25
|
#18
|
King
Local Time: 05:29
Local Date: November 2, 2010
Join Date: Oct 1999
Location: Saskatoon, SK, CA
Posts: 2,632
|
I might be interested in your CIV3 thoughts as I didn't hate the game as I did Moo3, I just found it was too long and got way too tedious with the workers in the late game, especially cleaning pollution.
I did some looking and the scenarios look interesting!
__________________
Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.
|
|
|
|
October 30, 2003, 18:50
|
#19
|
Deity
Local Time: 07:29
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
Yeah, if you want to get the most from your empire you have to manage those workers and make lots of them. In order to out tech the AI at emperor, I need to maximize my tiles.
The pollution is a breeze for me. I will be getting my RR up about then. Once that is up, I will have a stack of workers that will just jump on any pollution and clean in one turn. After you get Mass Trans, it gets easier and then recyling, it becomes very minor.
Any I prepaid, so I will have it by the 5th.
|
|
|
|
October 30, 2003, 19:16
|
#20
|
Emperor
Local Time: 06:29
Local Date: November 2, 2010
Join Date: Dec 2001
Location: The TOC is supposed to be classified guys...
Posts: 3,700
|
Did they take the cap off of the research time limit?
|
|
|
|
October 30, 2003, 20:02
|
#21
|
Deity
Local Time: 07:29
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
Quote:
|
Originally posted by Whoha
Did they take the cap off of the research time limit?
|
No, min is 4 turns and max is 40 in std PTW game.
|
|
|
|
October 30, 2003, 21:49
|
#22
|
Emperor
Local Time: 06:29
Local Date: November 2, 2010
Join Date: Dec 2001
Location: The TOC is supposed to be classified guys...
Posts: 3,700
|
Did they end the ai practice of them all giving techs to each other?
|
|
|
|
October 31, 2003, 00:54
|
#23
|
Deity
Local Time: 07:29
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
No, they need the help.
|
|
|
|
October 31, 2003, 10:55
|
#24
|
King
Local Time: 05:29
Local Date: November 2, 2010
Join Date: Oct 1999
Location: Saskatoon, SK, CA
Posts: 2,632
|
I'll have to experiement with the stack of workers, when I tried that I could move them as a stack, but when I selected clean pollution only one of the workers did it.
Started the lith/feudal game last night got far enough to remember why I don't play lith very often, man that's sweet.
__________________
Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.
|
|
|
|
October 31, 2003, 12:41
|
#25
|
Deity
Local Time: 07:29
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
Lith means never worring about a blockade.
You could use the only clean pollution button, so long as you do not have any neighbors. If you have any civs near, the dumb AI will send workers into harms way. So I just never automate workers. I will fort them out in the open in big stacks, so I can find them when needed. The AI will put them in your cities and then it is a real pain to find them and use them.
|
|
|
|
October 31, 2003, 13:18
|
#26
|
King
Local Time: 05:29
Local Date: November 2, 2010
Join Date: Oct 1999
Location: Saskatoon, SK, CA
Posts: 2,632
|
Lith means I don't need soil enrichment early and can grab any planets I want too!
Even without automation, I had a stack of about 8 and I'd move it to the spot, but when I did the clean pollution it would only assign one of the workers to do it, and I'd have to manually go through the stack to get the other 7 cleaning.
__________________
Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.
|
|
|
|
October 31, 2003, 17:22
|
#27
|
Deity
Local Time: 07:29
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
I always do it manually, so I never even noticed. I don't trust the AI to do anything at all.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 07:29.
|
|