November 2, 2003, 01:56
|
#1
|
King
Local Time: 11:42
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, Canada
Posts: 1,141
|
Will we ever see a 3rd expansion?
I want to say that I come in and out Civ wise. I get busy, so the game gets dropped. But for the past two years, I've always warmed up to the game every 3 months or so, just in time for my semester breaks, and I can say that I'm looking forward to Conquests.
But... I can't help but feel unfulfilled.
Let me explain. Conquests, for all its strengths, seems to me to be more about being an elaborate mod than an expansion pack. What I've been looking forward to ever since the 2001 Civ III was an expansion on the core engine (PTW's net play doesn't really count since it barely worked and it doesn't add to the 1p game). New units are nice. New civs are even nicer. Technologies are good, but they are not gameplay additions. If gameplay is the soup base, units, techs and civs are like the stuff (mushrooms, spices) you put into a soup.
I think I speak for many, if not most, if I say I wanted to see real gameplay additions.
-New diplomacy options (i'm sorry, but locked alliances isn't really a diplomacy option. it's a game setting).
-New methods or organizing your civ. How about a "real" internet, which can be built like roads. Have workers run around laying fibre optics line to connect your cities, and this would in turn open a new method to wage war. Enemy hackers? new spying?
And what really ripped my heart out was when I check the price. Amazon.ca is selling the game for $50. Mind you, Infogrames (Atari) released Civ III for $40 cdn. Why are we paying so much for an XP?
This leads to my comment. I'd like to see a 3rd expansion. I don't need new civs, or new techs. Just new features. Real features I can sink my teeth into. Atari can make this a budget title and release it next year, but I think whoever is doing the market research there has either missed the whole "we want new features" demographic or has simply ignored people like me.
|
|
|
|
November 2, 2003, 02:05
|
#2
|
Emperor
Local Time: 07:42
Local Date: November 2, 2010
Join Date: Apr 2000
Location: New Haven, CT
Posts: 4,790
|
I doubt we'll see a 3rd expansion. CivII only spawned two, and very few games have enough momentum to spawn three. By late 2004 the civ3 engine and graphics will be three years old, and that is likely the earliest they could create a third expansion pack. I think it is more likely that Civilization IV development will begin within a year of the Conquests release.
I think a lot more could be added to the game. Hell, I'd pay for two more expansion packs, even if they only added a few graphics and modding abilites. However, I think starting anew will be a good thing. There's a lot of hard-coded stuff in Civ that should be moddable, and the only way for that to happen is for there to be a sequel.
__________________
"You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran
Eschewing silly games since December 4, 2005
|
|
|
|
November 2, 2003, 02:09
|
#3
|
King
Local Time: 11:42
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, Canada
Posts: 1,141
|
Quote:
|
Originally posted by Jaguar Warrior
I doubt we'll see a 3rd expansion. CivII only spawned two, and very few games have enough momentum to spawn three. By late 2004 the civ3 engine and graphics will be three years old, and that is likely the earliest they could create a third expansion pack. I think it is more likely that Civilization IV development will begin within a year of the Conquests release.
I think a lot more could be added to the game. Hell, I'd pay for two more expansion packs, even if they only added a few graphics and modding abilites. However, I think starting anew will be a good thing. There's a lot of hard-coded stuff in Civ that should be moddable, and the only way for that to happen is for there to be a sequel.
|
I think deep down, I know it's not happening, but I can't help but really feel disappointed how unlike other xps out there, Firaxis seems to be more interested adding fluff elements than going back into the game to add real features.
I just got Sim City Rush Hour XP, it was real cheap and it actually expanded on the game by adding new things to build and new transportation features, which is to sim city as new diplomacy and political/economic features is to Civ.
|
|
|
|
November 2, 2003, 03:30
|
#4
|
Civilization V News Editor
Local Time: 07:42
Local Date: November 2, 2010
Join Date: Nov 1999
Location: Yggdrasil.
Posts: 4,164
|
personally, i wouldn't mind seeing a SMAC II or a Civ 4 sometime late 2005 - mid 2006.
__________________
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
I wasn't born with enough middle fingers.
[ All good things]
|
|
|
|
November 2, 2003, 08:40
|
#5
|
Deity
Local Time: 14:42
Local Date: November 2, 2010
Join Date: Sep 2000
Location: Latvia, Riga
Posts: 18,355
|
Actually, I don't want a third Civ 3 expansion. I think that with Conquests it will be a solid game, but now I'd rather see Firaxis work on SMAC2.
However, you may want to check CtP2 out. With the Apolyton pack, it provides many things that are superior to Civ 3 and other civ games. And, with the source code for the game in our hands, we will soon make other improvements.
__________________
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
|
|
|
|
November 2, 2003, 10:22
|
#6
|
Emperor
Local Time: 08:42
Local Date: November 2, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
|
I think that what you want (new gameplay features) will be in Civ4. After all, they have to leave something out of the expansions so they can release a new game, don't they?
But I'd really like to see SMAC2...
__________________
'Yep, I've been drinking again.'
|
|
|
|
November 2, 2003, 10:46
|
#7
|
King
Local Time: 06:42
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
|
I doubt there will ever be a SMAC2. Why do I say this? The principals who worked on it have left Firaxis. This was really Brian Reynolds' and Tim Train's baby.
|
|
|
|
November 2, 2003, 10:52
|
#8
|
Local Time: 06:42
Local Date: November 2, 2010
Join Date: Sep 1999
Posts: 2,436
|
The Civ3 game engine is pretty much maxed out. The next Civ incarnation should be Civ4 with a more robust multiplayer game engine that could handle upto 12 players. Myself and other Conquests beta-testers made it quite clear the future of gaming is online, and the first developer to design a civ-type game based on multiplayer first will own the market.
SMAC2 is highly improbable as of right now. EA owns the SMAC game line and has shown they like making games that can generate multiple expansions and have solid fan bases that doesn't scream for the publishers head when something in a game isn't to their liking. Civ-type game players have repeatedly shown themselves to be the kind of fans who want to burn down the developers offices when the game isn't quite right out of the box.
__________________
"The greatest happiness of life is the conviction that we are loved - loved for ourselves, or rather, loved in spite of ourselves."--Victor Hugo
|
|
|
|
November 2, 2003, 11:09
|
#9
|
King
Local Time: 12:42
Local Date: November 2, 2010
Join Date: Dec 1969
Location: Scio Me Nihil Scire
Posts: 2,532
|
Quote:
|
I doubt we'll see a 3rd expansion. CivII only spawned two
|
three. CiC, FW and MPG (which was civ2+FW features+multiplaying)
I pray to God we'll see a third XP...with eventscripting!
__________________
Quod Me Nutrit Me Destruit
|
|
|
|
November 2, 2003, 12:32
|
#10
|
Deity
Local Time: 05:42
Local Date: November 2, 2010
Join Date: May 2002
Posts: 11,289
|
They have already said that event scripting for Civ3 is beyond their capabilities.
Won't happen.
|
|
|
|
November 2, 2003, 14:38
|
#11
|
Civilization V News Editor
Local Time: 07:42
Local Date: November 2, 2010
Join Date: Nov 1999
Location: Yggdrasil.
Posts: 4,164
|
but we could always hope and pray and badger for civ 4 on the scripting.
__________________
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
I wasn't born with enough middle fingers.
[ All good things]
|
|
|
|
November 2, 2003, 14:41
|
#12
|
King
Local Time: 06:42
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
|
Quote:
|
Originally posted by GhengisFarb
They have already said that event scripting for Civ3 is beyond their capabilities.
Won't happen.
|
No, not beyond their capabilities, beyond what they were willing to pay for C3C. There's a big difference.
I contend that a competent programmer (I'm assuming that all Firaxian programmers fall into this category) could put this in (even jammed in after the fact like it would be). The problem is that it may take too much effort to do this to be cost effective. It generally costs me around $3K a week per programmer for good programmer support (total costs, not wages). If this takes a lot of time there would have to be a lot of additional sales (sales from people who wouldn't buy it without this feature - this is not most people reading this thread) to make up for this cost. Also remeber that Firaxis only gets a small portion of the $30 price tag for an expansion.
In addition to direct costs there are the lost opportunity costs. What could that programmer have been working on if he (or she) was not implementing this?
Now, if they want a discount rate on this, I'm willing to talk
|
|
|
|
November 2, 2003, 15:15
|
#13
|
King
Local Time: 06:42
Local Date: November 2, 2010
Join Date: May 2002
Posts: 1,088
|
SMAC2 first, then Civ 4 would be the ideal.
As for a third Civ3 xp, that would be a bad idea. Although it is nice to keep getting new things there are just so many changes that the community has asked for that could only be implemented in a new game.
|
|
|
|
November 2, 2003, 18:01
|
#14
|
Emperor
Local Time: 07:42
Local Date: November 2, 2010
Join Date: Apr 2000
Location: New Haven, CT
Posts: 4,790
|
I think a 3rd XP would be rather like putting a radio in a horse-drawn carriage.
__________________
"You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran
Eschewing silly games since December 4, 2005
|
|
|
|
November 2, 2003, 18:25
|
#15
|
King
Local Time: 06:42
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
|
Well, I'd like to see a third expansion. Why? Because it'd take Firaxis about 2 years to make Civ4. I'd like to have something new to play in the series while I'm waiting.
|
|
|
|
November 2, 2003, 18:26
|
#16
|
Warlord
Local Time: 06:42
Local Date: November 2, 2010
Join Date: May 2003
Location: beautiful coastal city of... Que te Importa
Posts: 255
|
With Conquests, the CivIII cow has been milked to death.
Give us Civ4!!!
__________________
"The Pershing Gulf War began when Satan Husane invaided Kiwi and Sandy Arabia. This was an act of premedication."
Read the Story of La Grande Nation , Sieg oder Tod and others, in the Stories Forum
|
|
|
|
November 2, 2003, 19:29
|
#17
|
Emperor
Local Time: 13:42
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
|
hi ,
there is a 50 / 50 % chance in it , .....
but why dont ask the Q in the chat with Firaxis , .....
have a nice day
|
|
|
|
November 2, 2003, 20:46
|
#18
|
King
Local Time: 11:42
Local Date: November 2, 2010
Join Date: May 2001
Location: Adelaide, South Australia, Australia
Posts: 1,451
|
To be frank, I think the most likely time for XP's to have died out would have been after the rather lukewarm reception recieved by PtW. With C3:C, I think we are gonna get vast numbers of people-both 'ordinary' game players and 'fanatics' like ourselves-buying it. This would give Firaxis AND Atari/BA games a massive incentive for putting together a third XP  !!! I can even see the name for it: Civ3: Diplomacy (or C3: D) In it, Diplomacy would be enhanced, with a whole host of new agreements, such as Protectorates, Banned Resources, Unit Trading and variable length agreements, as well as an expanded role for the UN in diplomacy and!! In addition, I could see such the game also introducing variable maintainance costs for different units; 'Operational Ranges' for units in enemy territory; a Naval Base terrain improvement, as well as 'rebasing' for naval units (to help naval units to better compete with land units after the railroad); Wonders which improve reputation and/or reduce the effects of Reputation Hits; Civil Wars and 'The Senate' (as game options); and a few new scenarios where diplomacy is MORE important than outright conquest, such as: 'The Late Colonial Era' (focusing on Africa, South and Central America, and South East Asia), 'The Cold War Era' and 'The Silk Road'!!
Anyway, these are just a few ideas for any Firaxians who might be checking out this thread  !!!
EDIT: Would also like to see variable strength nuclear weapons (via the editor), and the addition of other types of WMD.
Yours,
The_Aussie_Lurker.
Last edited by The_Aussie_Lurker; November 2, 2003 at 21:01.
|
|
|
|
November 2, 2003, 23:33
|
#19
|
Emperor
Local Time: 06:42
Local Date: November 2, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
|
I wish there would be a 3rd, but I'm not holding my breath. Though then again, I didn't think there would be a second.....I can't wait to get my hands on conquests. IThe Civ3 cycle has already given me immense enjoyment, yet there are so many areas that could still be shored up by another expansion.
|
|
|
|
November 3, 2003, 03:58
|
#20
|
King
Local Time: 11:42
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, Canada
Posts: 1,141
|
Quote:
|
Originally posted by The_Aussie_Lurker
To be frank, I think the most likely time for XP's to have died out would have been after the rather lukewarm reception recieved by PtW. With C3:C, I think we are gonna get vast numbers of people-both 'ordinary' game players and 'fanatics' like ourselves-buying it. This would give Firaxis AND Atari/BA games a massive incentive for putting together a third XP !!! I can even see the name for it: Civ3: Diplomacy (or C3: D) In it, Diplomacy would be enhanced, with a whole host of new agreements, such as Protectorates, Banned Resources, Unit Trading and variable length agreements, as well as an expanded role for the UN in diplomacy and!! In addition, I could see such the game also introducing variable maintainance costs for different units; 'Operational Ranges' for units in enemy territory; a Naval Base terrain improvement, as well as 'rebasing' for naval units (to help naval units to better compete with land units after the railroad); Wonders which improve reputation and/or reduce the effects of Reputation Hits; Civil Wars and 'The Senate' (as game options); and a few new scenarios where diplomacy is MORE important than outright conquest, such as: 'The Late Colonial Era' (focusing on Africa, South and Central America, and South East Asia), 'The Cold War Era' and 'The Silk Road'!!
Anyway, these are just a few ideas for any Firaxians who might be checking out this thread !!!
EDIT: Would also like to see variable strength nuclear weapons (via the editor), and the addition of other types of WMD.
Yours,
The_Aussie_Lurker.
|
Holy shiat Aussie,
we're like totally on the same wavelength here diplo wise. I'd like to see everything you mentioned in there, plus multi-party alliances with variable lengths. 5, 10, 10, 20 turns.
|
|
|
|
November 3, 2003, 05:39
|
#21
|
Warlord
Local Time: 11:42
Local Date: November 2, 2010
Join Date: Nov 2001
Posts: 274
|
I think that since now we can be happy with Conquests,even if we still have to try it.
Said that,.. and talking about the future,it seems to me that nowdays it is a bit early to talk ,but if a Civ 4 will come I would like to have it done from the creator, SID.
Gunter
|
|
|
|
November 3, 2003, 06:20
|
#22
|
Deity
Local Time: 13:42
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
|
No more expansions, I hope they will start on Civ4 ASAP.
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
|
|
|
|
November 3, 2003, 11:48
|
#23
|
Prince
Local Time: 06:42
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Washington, DC, US
Posts: 548
|
Quote:
|
Originally posted by dexters
I think deep down, I know it's not happening, but I can't help but really feel disappointed how unlike other xps out there, Firaxis seems to be more interested adding fluff elements than going back into the game to add real features.
I just got Sim City Rush Hour XP, it was real cheap and it actually expanded on the game by adding new things to build and new transportation features, which is to sim city as new diplomacy and political/economic features is to Civ.
|
dexters,
I have to say that I agree. I really do love this game, but I can't help but feel disappointed that we are now getting an XP that focuses mainly on Scenarios, rather than focusing on revamped diplomacy and an upgraded UN. If I had had my way, I would have delayed the release of Civ3 until it included MP, then released an XP focusing on diplomacy and other typical fluff, THEN released the Scenarios XP.
I dunno, IMHO so many more people would have enjoyed expanded diplomacy over Scenarios. We could have had both, but couldn't diplomacy have been upgraded at all?
|
|
|
|
November 3, 2003, 12:50
|
#24
|
Emperor
Local Time: 13:42
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
|
Quote:
|
Originally posted by asleepathewheel
I wish there would be a 3rd, but I'm not holding my breath. Though then again, I didn't think there would be a second.....I can't wait to get my hands on conquests. IThe Civ3 cycle has already given me immense enjoyment, yet there are so many areas that could still be shored up by another expansion.
|
hi ,
well does any remember what happend when civ III got released , at first there was no talk about an XP , then it came , then there was no talk about a second one , then it came , .... so with a bit of luck we could see number three , .....
just keep thinking positive
have a nice day
|
|
|
|
November 3, 2003, 13:28
|
#25
|
Emperor
Local Time: 08:42
Local Date: November 2, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
|
The expanded diplomacy will surely be in Civ4. If they did all we wanted them to do with Civ3, why bother with Civ4?
__________________
'Yep, I've been drinking again.'
|
|
|
|
November 4, 2003, 10:15
|
#26
|
Prince
Local Time: 07:42
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Picksburgh
Posts: 837
|
Quote:
|
Originally posted by self biased
personally, i wouldn't mind seeing a SMAC II or a Civ 4 sometime late 2005 - mid 2006.
|
smac2
civ4
The only thing that would interest me about civ4 is if they could improve the AI to the point that the AI does not need huge bonuses at Deity. IMHO, they have modified too much with c3c, adding too many bells & whistles without making the Ai stronger.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 07:42.
|
|