November 2, 2003, 13:05
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#1
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King
Local Time: 11:43
Local Date: November 2, 2010
Join Date: May 2000
Posts: 1,003
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CivStack
Hi
I was using Civstack (to create stackable terrain in a scenario), and it works great.
However, I was wondering if there is a way to make the fortresses invisible.
It looks a bit crowded to see hundreds of forts dotting the landscape. Or am I doing something wrong?
I have played scenarios where there is stackable terrrain on land and water, and yet you don't see those forts.
Any ideas or suggestions?
Thanks.
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November 2, 2003, 13:14
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#2
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Moderator
Local Time: 12:43
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
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Go into cities.gif and remove the fort graphic, and go to labels.txt and rename the 'fort ' as 'defendable'...
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November 2, 2003, 13:24
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#3
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King
Local Time: 11:43
Local Date: November 2, 2010
Join Date: May 2000
Posts: 1,003
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Quote:
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Originally posted by curtsibling
Go into cities.gif and remove the fort graphic, and go to labels.txt and rename the 'fort ' as 'defendable'...
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Aha
Thanks a million Curt. I appreciate that insider tip.
The landscape will look much better now. . . hehe
Cheers!
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November 2, 2003, 13:52
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#4
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Emperor
Local Time: 05:43
Local Date: November 2, 2010
Join Date: Apr 1999
Location: of the frozen North.
Posts: 4,197
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Quote:
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Originally posted by Leonidas
The landscape will look much better now. . . hehe
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No doubt!
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November 2, 2003, 15:31
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#5
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Emperor
Local Time: 04:43
Local Date: November 2, 2010
Join Date: Feb 2001
Location: hippieland, CA
Posts: 3,781
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where can I get civstack?
__________________
Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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November 2, 2003, 22:34
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#6
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King
Local Time: 11:43
Local Date: November 2, 2010
Join Date: May 2000
Posts: 1,003
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Quote:
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Originally posted by techumseh
No doubt!
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LOL
It all looked. . . very concrete-ish. . .
I knew there had to be something more - and Curt's advice worked like a charm. . .
Cheers!
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November 2, 2003, 22:37
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#7
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King
Local Time: 11:43
Local Date: November 2, 2010
Join Date: May 2000
Posts: 1,003
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Quote:
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Originally posted by Smiley
where can I get civstack?
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You can find it in the download section of Mercator's great site (BTW, he lots of other stuff worth downloading too):
http://www.civgaming.net/mercator/index.htm
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November 3, 2003, 14:08
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#8
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Emperor
Local Time: 13:43
Local Date: November 2, 2010
Join Date: Dec 1969
Posts: 3,079
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*cough* Nothing to add really. Just showing my face.
um... maps are in the "Maps" section, utilities in the "Utilities" section (at http://www.civgaming.net/mercator/mapedit/), you can find other files (including more maps) under "Legacy" (its files section).
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