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Old November 9, 2003, 15:33   #1
Pap1723
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2194 Gigamap Beta II 1v1 Playtest
Playtest Stian as the Third Reich and Japanese Empire against Pap as the Chinese, United States, British Empire, and Soviet Union.

The goal of this playtest is to find out if there are any problems or things that need to be changed with the scenario.

If you would like to download the scenario visit the following link:
http://cdgroup.org/forums/tbs/civ2/viewtopic.php?t=241

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Old November 9, 2003, 19:03   #2
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Pap, there was a few issues that i discovered. Did you receive my message on MSN??
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Old November 10, 2003, 00:42   #3
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Hey, I read the messages.

I intended the Japs not to be able to build transports right off the bat, they can research them right away and it'll take a few turns, but I wanted to limit the Japs ability to take over half the world by Part 3.

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Old November 12, 2003, 04:54   #4
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Pap, I had to restart my round with the new changes. I had played allmost the entire Jap round when I discovered the new changes.

So far for japan what i have discovered have changed:

*Lack of ability to build transports and marines(?).
*Lack of knowledge to build steelmills (factories).
*More realistic placing of fleet and units.

And much more....

I think all of the above is positive changes, but it does leave Japan more weakened than in the previous version. In the previous version Japan was unrealistically strong, so the changes are for the better.

But i would suggest adding a one or two more transports at the start of the game. Perhaps one in Tokyo?

There is still the problem with the cash. In my first round as Japan, i have taken a city from all the allied countries. And since i get 2000 in cash from each nation I currently have 10.000 in cash to spend. This isnt realistic, and it seriously puts the game off balance.

While it is probably possible to set a house rule that the money should be given back or removed, it doesnt fix the problem. I think setting the starting cash of each narion to zero and add a few more goods at the start is a way for fix this. It enables each nation to get spending money at the beginning of the round, and prevents other nations to get theyre hands on them.
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Old November 17, 2003, 18:05   #5
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Japan:

Strike on Pearl Harbor, destroying every US unit on the Island.
Guam and Wake Island captured by Jap marines.

Hohhot, Naning and Changsha captured.

Bangkok and Georgetown captured.

Hong Kong captured, with heavy losses on both sides.
Manila and Cebu captured, with heavy Jap and American losses.


Germany:

Voronez and Kalinin captured.
Attack on Russian forces west of Rostov
Attached Files:
File Type: zip axis1941dec.zip (78.1 KB, 3 views)
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Old November 17, 2003, 21:18   #6
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Not a whole lot happened this month. There were some futile attacks against the Pearl Harbor Task Force.

Sorry this isn't a longer post Stian, I'm in a hurry and wanted to post. I had a longer one typed up, but I forgot to save it.

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Old November 21, 2003, 18:04   #7
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Pap, it seems i'm having trouble contacting you, even though you seem to be online on MSN

As you allready know, I've put my round on halt untill we have had a chance to talk about the balance on the marines, and jap. infantry.

And not to mention the bombers ...
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Old November 29, 2003, 04:19   #8
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I guess this game have died ...
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