November 9, 2003, 23:39
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#1
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Emperor
Local Time: 05:11
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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Alien Secrets Turn Reporting Thread
Alien Secrets is a SMAC game
Background
The colonists have survived The Unity's break-up and have landed on Chiron. They have been lucky in that each faction has salvaged 3 Colony Pods and a Unity Foil, with all but Sparta having 3 scout troops (Sparta with 2 scouts and a Unity Rover)
The Planet looks hospitable, but incomplete scans from orbit show that there seem to be several vestiges of an alien civilization that might be worth finding, exploring and, who knows, perhaps even worth fighting over.
Settings
Huge map, 50 to 70% water, average everything, Transcend level
Players (in turn order) are:
Gaians - t_ras
Hive - dacole
UoP - Minute Mirage
Morgan - Fosse
Sparta - Shaiko
Believers - wgabrie
PKs - Phsycho
Game Parameters are:
Rules are:
> Multiple reloading of the game to try for different effects is forbidden. If a reload is necessary because of a game crash etc., an explanation should be posted to the turn administration thread.
> Multiple drops or orbital insertions using the right-click menu is forbidden. So is airdropping from outside a base/airbase, or after having moved (except on a magtube) using the same method. Using the 'i' key when you want an airdrop means you will automatically comply with these restrictions.
> Inserting Stockpile Energy into the build queue after a military unit is allowed.
> If a player employs a tactic that causes a state of vendetta, they are not allowed to "accept" a pending diplomatic agreement with that faction in the same turn, causing a change in diplomatic status or the transfer of energy or knowledge.
> If an aggressive probe action (anything except infiltration) is used you must advise the victim that you have taken covert action against them, and let them decide what consequences should follow
> Upgrading units with the design workshop is allowed at any time
> Communications only allowed between factions that have obtained each others' commlink frequencies in-game. (the embedded alpha.txt will reflect this)
> Social engineering choice limited to one switch per line per turn. (no flip-flop within turn - eg to green to capture a mindworm then back again to the original setting!!)
> Psi units cannot be assigned multiple point patrol routes (avoid instant demon boil bug!)
> Whenever the planetary council is called, the caller should post a notification to the thread, including vote totals (if applicable) and who has already voted for what. The other players should post how they vote.
> You cannot use the "Demand Withdrawal" feature to get another player's units out of your territory (the AI essentially makes the response on your behalf)
> You cannot accept a proffered bribe (which is done by the AI again) during Planetary Governor elections
Miscellaneous
I still need dacole's and sammy1339's e-mail address
Passwords and gameturn instructions have been sent to all by e-mail (except dacole and sammy1339, to whom I have sent PM's with their respective passwords)
2101 has been sent to t_ras
Good luck all
Googlie
Last edited by Googlie; December 3, 2003 at 00:28.
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November 10, 2003, 10:50
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#2
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King
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Feb 2002
Location: israel
Posts: 1,980
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YEEPEEKAYE!!!
THANKS GOOGLIE!
i'll just need s resent since my comp doesnt like the zip....
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November 10, 2003, 20:55
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#3
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Emperor
Local Time: 05:11
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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t_ras - did the resend work? Do you need an unzipped version?
G.
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November 11, 2003, 07:19
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#4
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King
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Feb 2002
Location: israel
Posts: 1,980
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yep i'd rather have an unzipped one. thanks
__________________
"Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye :)
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November 11, 2003, 09:40
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#5
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Emperor
Local Time: 05:11
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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unzipped turn sent
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November 11, 2003, 11:48
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#6
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King
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Feb 2002
Location: israel
Posts: 1,980
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done waiting for dacolas mail
__________________
"Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye :)
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November 11, 2003, 17:13
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#7
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Emperor
Local Time: 05:11
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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I've e-mailed you his e-mail addy
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November 11, 2003, 17:24
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#8
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King
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Feb 2002
Location: israel
Posts: 1,980
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turn moved on!
__________________
"Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye :)
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November 11, 2003, 21:49
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#9
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Warlord
Local Time: 12:11
Local Date: November 2, 2010
Join Date: Jan 2003
Posts: 180
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Alright guys I'm very sorry but I seem to have misplaced my SMAC CD. And to top it off I was hit by a nasty virus this weekend, so I had to reformat my hard drive This means that I don't have SMAC for the time being (I'll try to survive). Sorry about this, seeing as that the game has finally started. I am emailing the game over to t_ras and I haven't played a turn or anything, so hopefully you can find a replacement. Have fun!
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November 12, 2003, 09:15
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#10
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King
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Feb 2002
Location: israel
Posts: 1,980
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I have a replace  sycho
who could you mail him at phsychological@gmx.net
the PWD and details (and also his email to the player before him).
thanks.
__________________
"Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye :)
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November 12, 2003, 12:24
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#11
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Warlord
Local Time: 13:11
Local Date: November 2, 2010
Join Date: Oct 2003
Posts: 201
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yeah .. here i am ... at my first pbem
call me flo or phsycho .. what you prefer more ... perhaps you want to be an individual .. so call me flo then
now some questions and comments
how does flexible start positions work?
i have never played with this option.
if enabled one have to choose the position?
so a possible distance to an "enemy" could be 1 or 2 squares ... or even 10 squares would be mad!
> Inserting Stockpile Energy into the build queue after a military unit is allowed.
huh ... why is this critical?
> If an aggressive probe action (anything except infiltration) is used you must advise the victim that you have taken covert action against them, and let them decide what consequences should follow
mhhh ... well ok ... but its only half of fun
huge map  ... i like it ... in 2 player games.
have someone ever finished a huge map 7player PBEM game ?
ok ... so now to the game
i have no save and no pwd ... send me now .. and i'll make a turn quickly
Last edited by phsycho; November 12, 2003 at 12:34.
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November 12, 2003, 12:48
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#12
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Emperor
Local Time: 05:11
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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Phsycho:
I've sent you the password - the turn hasn't reached the PK's yet, so you've got plenty of time to assimilate.
Flexible Start simply means that your HQ isn't pre-founded (in case you don't like the tile I placed them on). There's enough space on a huge map for me to give y'all plenty of starting room before you bump into each other.
here's the old link where the game parameters were hashed out. Go to Minute Mirage's post of Oct 31 where he has a link to the CGN academy where the stockpile energy exploit is explained
And thanks for stepping in (and from my playing experience in about five 7-player games, none ever finished)
Googlie
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November 15, 2003, 19:40
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#13
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Emperor
Local Time: 05:11
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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dacole - are you sitting on the turn? (see t_ras of Nov 11th - Hive follows Gaians in turn order)
G
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November 16, 2003, 05:26
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#14
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Prince
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Aug 2003
Location: Helsinki
Posts: 898
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Just to make sure -- I haven't received a turn from this game yet.
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November 16, 2003, 16:28
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#15
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Emperor
Local Time: 05:11
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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Quote:
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Originally posted by t_ras
turn moved on!
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t_ras - dacole needs the turn resent
(why won't players read the turn-posting threads?????)
G.
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November 16, 2003, 18:52
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#16
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King
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Feb 2002
Location: israel
Posts: 1,980
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resent
__________________
"Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye :)
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November 17, 2003, 15:18
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#17
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Prince
Local Time: 12:11
Local Date: November 2, 2010
Join Date: May 2003
Location: New-Bern, NC
Posts: 990
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heh turn played but I don't have mins email addy could someone let me know what it is or am I supposed to send the turn to goog? Thanks all!
__________________
A university faculty is 500 egoists with a common parking problem
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November 17, 2003, 15:27
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#18
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Prince
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Aug 2003
Location: Helsinki
Posts: 898
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November 20, 2003, 04:51
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#19
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King
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Feb 2002
Location: israel
Posts: 1,980
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was turn sent?
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November 20, 2003, 05:36
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#20
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Prince
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Aug 2003
Location: Helsinki
Posts: 898
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Nope, I haven't got the turn yet.
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November 20, 2003, 11:33
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#21
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Prince
Local Time: 12:11
Local Date: November 2, 2010
Join Date: May 2003
Location: New-Bern, NC
Posts: 990
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Turn sent now thought was sent before (shrug) been busy with life this week sorry.
__________________
A university faculty is 500 egoists with a common parking problem
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November 20, 2003, 12:07
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#22
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King
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Feb 2002
Location: israel
Posts: 1,980
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it is incredible how some time people take life more seriusly then SMAC, outragous!
__________________
"Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye :)
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November 20, 2003, 13:07
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#23
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Warlord
Local Time: 13:11
Local Date: November 2, 2010
Join Date: Oct 2003
Posts: 201
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November 20, 2003, 13:44
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#24
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King
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Feb 2002
Location: israel
Posts: 1,980
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well, thats interesting comeing from a psycho
__________________
"Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye :)
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November 20, 2003, 15:01
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#25
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Prince
Local Time: 14:11
Local Date: November 2, 2010
Join Date: Aug 2003
Location: Helsinki
Posts: 898
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2102 sent to Fosse.
Dacole, please zip the turns before sending them in the future.
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November 20, 2003, 20:44
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#26
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King
Local Time: 06:11
Local Date: November 2, 2010
Join Date: Mar 2002
Location: U.S.A.
Posts: 1,668
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2102 to Shaiko
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November 20, 2003, 21:19
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#27
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Warlord
Local Time: 13:11
Local Date: November 2, 2010
Join Date: Oct 2003
Posts: 201
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aerm????
i havent played any turn in this game yet???
Last edited by phsycho; November 20, 2003 at 22:38.
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November 20, 2003, 22:08
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#28
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Emperor
Local Time: 05:11
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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phsycho - the PK's are last in turn order, and 2101 was a "never-played" turn (where I just set passwords, etc)
The 2102, start, turn will reach you soon
G.
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November 20, 2003, 22:39
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#29
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Warlord
Local Time: 13:11
Local Date: November 2, 2010
Join Date: Oct 2003
Posts: 201
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ohh
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November 23, 2003, 11:27
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#30
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Settler
Local Time: 12:11
Local Date: November 2, 2010
Join Date: Nov 2003
Posts: 16
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i dont seem to have the mail with the PWD.
could you please send it to sr@t2.technion.ac.il
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