November 11, 2003, 16:49
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#31
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King
Local Time: 07:15
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Quote:
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Originally posted by Boris Godunov
While I think really good initial planning can avoid most problems in this regard (and I honestly think Civ3 suffered from poor initial planning and a scattershot "we'll try to please everyone!" mentality), changes in design and intent of function will be inevitable.
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And I'm sure it didn't help that a large part of the developement team left part way through the project to form their own company. Those kind of things will make even the best plans go awry.
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November 11, 2003, 19:17
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#32
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Deity
Local Time: 22:15
Local Date: November 2, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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Quote:
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Originally posted by Boris Godunov
Well, never let it be said there was a shortage of game fans with a misplaced sense of entitlement.
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Amen to that
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November 12, 2003, 03:10
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#33
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Prince
Local Time: 08:15
Local Date: November 2, 2010
Join Date: Oct 2001
Location: Ontario Canada
Posts: 578
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I guess all I am trying to say is I want a game that I can play when I open the box and install the game onto the computer. I don't want to worry about waiting for patches in a future date. I want it all when the game comes out. If it takes longer so be it. Let the game take longer to come out.
I got burned with Civ3 gold edtion and got very burned with Moo3. Had to wait for patches for both games to become enjoyable.
At least with Civ3 three we didn't have to wait 6 freaking months for the game to be enjoyable.
I guess since these are Atari products that would be a good explanation.
I just wish we could all get together and never buy an Atari product as soon it's released. We should all wait
4-6 weeks and then buy the game as the first patch should be out buy then. Then maybe publishers won't be pushing the desingers for a rushed game that is incomplete.
I guess all I am trying to say is the computer gamining industry, heck computer software industry better stop this product out first then patch later mentality. No wunder alot of people pirate software lots of times.
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November 12, 2003, 03:38
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#34
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Deity
Local Time: 06:15
Local Date: November 2, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Quote:
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I got burned with Civ3 gold edtion and got very burned with Moo3. Had to wait for patches for both games to become enjoyable.
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You are waiting for Civ3 patches after buying Civ3 Gold?
Don't hold your breath.
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November 12, 2003, 03:54
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#35
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Deity
Local Time: 22:15
Local Date: November 2, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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brian is god
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November 12, 2003, 03:55
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#36
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Deity
Local Time: 06:15
Local Date: November 2, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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brain is dog?
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November 12, 2003, 04:08
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#37
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King
Local Time: 12:15
Local Date: November 2, 2010
Join Date: Dec 1969
Location: Scotland. I can't be more specific else they'll find me.
Posts: 2,277
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Brain is dead
__________________
A witty quote proves nothing. - Voltaire
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November 12, 2003, 04:18
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#38
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Deity
Local Time: 22:15
Local Date: November 2, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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Microprose lives on in our hearts and hard drives.
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November 12, 2003, 06:55
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#39
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King
Local Time: 07:15
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Quote:
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Originally posted by Comrade Tassadar
I would rather have a game with good gameplay but bad AI (SMACX) rather than bad gameplay and cheating AI (Civ3)
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Or a game with cheating AI that was still bad (SMACX).
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November 12, 2003, 07:57
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#40
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Emperor
Local Time: 14:15
Local Date: November 2, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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Quote:
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Originally posted by Comrade Tassadar
It's pleasing in it's own way but there really is no contest between Civ3 and SMACX.
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Which makes me wonder why do you care about stack combat in civ3. Would such a tiny detail make the game worth playing, even when you have on your computer an awesome game such as SMACX?
__________________
"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
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A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
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November 12, 2003, 10:10
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#41
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Prince
Local Time: 13:15
Local Date: November 2, 2010
Join Date: Feb 2002
Location: Copenhagen, Denmark
Posts: 835
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Game producers don't do stuff like this.
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November 12, 2003, 14:44
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#42
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Atari
Local Time: 07:15
Local Date: November 2, 2010
Join Date: Jun 2003
Posts: 23
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Keeping in touch
Hey gang,
Thought I'd chime in here (while dodging the occasional barb thrown Atari's way). There are a lot of good comments in this thread. Don't think that we at Atari and Firaxis are ignoring them.
Software development in any industry is a tricky endeavor, and a developer/publisher team does not always have the luxury of continuously delaying and pouring money into a project until it is perfect. That said, you should know that we at Firaxis and Atari have recommitted ourselves to creating quality strategy products. I think Civ Conquests has been a fine example of that. Even after executing a very strong beta program, we continued to delay the final release of the product until we were positive it was ready for release. We did not arrange for any advertisements or special placements in retail stores because those arrangements must be made months in advance, and we did not want anything to affect our go/no-go decisions for this product. The initial reviews, both from the media and from fans, are a direct result of these efforts. In today's competitive gaming industry, no one can afford to intentionally put out a game that has issues and expect to maintain a business.
I feel a personal obligation to the community of Civ fans to make sure that you are well-informed about our efforts, which is why I have taken a more active role on these forums. We all take a lot of pride in the games we create and publish, and I hope that by our continued involvement with the fan community and beyond, some of our pride will shine through.
Best,
Jeff Foley
Sr. Brand Manager
Atari
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November 12, 2003, 14:50
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#43
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Emperor
Local Time: 08:15
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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Jeff, that's for the note. Great product! I think most appreciate the fact that you do solicit information from such sources as Apolyton. Its great that you guys get on the board and post message and interact with the hard core civ fans!
__________________
Haven't been here for ages....
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November 12, 2003, 14:51
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#44
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Deity
Local Time: 13:15
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Thanks for your comment.
However, would you care to comment on Alexman's findings below, or how soon this serious oversight can be fixed?
http://apolyton.net/forums/showthrea...hreadid=101387
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November 12, 2003, 16:48
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#45
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Deity
Local Time: 22:15
Local Date: November 2, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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Re: Keeping in touch
Quote:
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Originally posted by Jeff_ATARI
we at Firaxis and Atari have recommitted ourselves to creating quality strategy products.
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turning over a new leaf are they?
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November 12, 2003, 18:22
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#46
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Warlord
Local Time: 04:15
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Franky's Cellar
Posts: 241
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Thanks for your response and comments, Jeff. Good luck with the barb-dodging.
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November 12, 2003, 18:52
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#47
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Deity
Local Time: 22:15
Local Date: November 2, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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They never change - but at least they reply
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November 12, 2003, 19:19
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#48
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Emperor
Local Time: 14:15
Local Date: November 2, 2010
Join Date: Aug 1999
Location: Aarhus, Denmark
Posts: 3,618
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Though they have to be careful with their replies.
Remember how it was up to the MoO3 release, with Rantz and Chantz being so active on the forums, that people actually got mad and started to whine whenever they didn't reply to a post?
Asmodean
__________________
Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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November 12, 2003, 19:26
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#49
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King
Local Time: 07:15
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Quote:
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Originally posted by Comrade Tassadar
Though SMACX was a very deep game both in terms of gameplay and intellectually...
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I won't deny this, it is one of my favorites.
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November 12, 2003, 20:44
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#50
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Deity
Local Time: 22:15
Local Date: November 2, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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gone now forever....
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November 12, 2003, 21:44
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#51
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King
Local Time: 07:15
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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It's not gone. I saw a new bundle pack in the stores just the other day.
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November 13, 2003, 00:33
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#52
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King
Local Time: 08:15
Local Date: November 2, 2010
Join Date: Sep 2001
Posts: 1,238
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Quote:
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Originally posted by Alexander's Horse
I hope firaxis doesn't make civ 4 - give it to BHG!!!
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November 13, 2003, 03:04
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#53
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Prince
Local Time: 05:15
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Canada
Posts: 510
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Quote:
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Originally posted by Yolky
I guess all I am trying to say is I want a game that I can play when I open the box and install the game onto the computer. I don't want to worry about waiting for patches in a future date. I want it all when the game comes out.
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You should buy Galactic Civilizations. Though it's been patched many times (many user suggestions, AI tweaks, and enhancements), and had a free expansion pack released, it worked just fine out of the box.
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November 13, 2003, 06:57
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#54
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Warlord
Local Time: 08:15
Local Date: November 2, 2010
Join Date: Feb 2002
Location: Where Moose are Meat
Posts: 231
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Re: Will Firaxis sign an agreement before making Civ 4
Quote:
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Originally posted by Yolky
Will the memeber of Firaxis signan agreement like politicians did here in Ontario (stating they would do this or that, like a contract)
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What do you guys think?
Davor
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Well, I'm not sure how old you are but I'm going to assume you're fairly young? Politicians sign a lot of things but that doesn't mean they actually do anything about it. Like forcing auto insurance rate deductions in NB - they signed papers saying that rates had to decline by 20% as of July 15th, 2003. Have the rates declined? NOPE!
Did you know that Bernard Lord (premier of NB) got on the news on Remembrance Day and said that he was going to look at the fact that Remembrance Day (Memorial Day for our US compatriots) was not a mandatory holiday because HE DIDN'T KNOW! The leader of the province didn't know the holiday status of Nov 11th. What kinda faith does that give you in what they may or may not put onto paper?
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November 13, 2003, 07:46
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#55
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Deity
Local Time: 14:15
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Quote:
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Will the memeber of Firaxis signan agreement like politicians did here in Ontario (stating they would do this or that, like a contract)
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Read my lips....!!!!
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Come along and take that ride
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November 13, 2003, 10:08
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#56
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Prince
Local Time: 06:15
Local Date: November 2, 2010
Join Date: Aug 2003
Location: St. Louis, USA
Posts: 303
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Re: Will Firaxis sign an agreement before making Civ 4
Quote:
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Originally posted by Yolky
Let them sign an agreement for us that when they make Civ 4 it will have what they said will have.
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I thought you were talking about an agreement with a company. No, they won't sign an agreement for the consumers, they don't need to. We'll buy it anyway.
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November 14, 2003, 10:01
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#57
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Prince
Local Time: 21:15
Local Date: November 2, 2010
Join Date: Mar 2001
Location: at the beach
Posts: 40,904
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Re: Re: Will Firaxis sign an agreement before making Civ 4
Quote:
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Originally posted by G'Kar
I thought you were talking about an agreement with a company. No, they won't sign an agreement for the consumers, they don't need to. We'll buy it anyway.
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it is a shame that there is no accountablity for these companies...
at the end of the day, I still play the game
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