November 12, 2003, 13:32
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#31
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Emperor
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Quote:
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Originally posted by Datajack Franit
Can't wait for Infogrames and Microids to end like that too
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Wait a minnit. Last time I checked, Microids had nothing to do with Atari. Have I missed something big? Or am I just stupid?
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November 12, 2003, 13:39
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#32
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Just another peon
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Quote:
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Originally posted by child of Thor
I'll remember MicroProse as the people that gave me some of my best gameing experiences
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Yeah, it was like an automatic seal of approval on console games. I can think of a few I bought never having seen them before, but figured it had to be good. That philosophy worked almost every time.
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November 12, 2003, 14:08
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#33
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Maybe MicroProse haven't made many good games lately, but their name should count for something... only few game developers from back then are still known today... and MicroProse is one of them
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This space is empty... or is it?
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November 12, 2003, 14:15
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#34
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First of all Atari didn't close them down. Infogrames "wearing the Atari name" closed them down. Infrogrames only revived the Atari name because their own name has become synonomous with bug ridden software burned onto cheap cds.
Microprose the name will be revived after Infogrames has finished destroying the Atari name and needs another shell to hide under.
Never forget that "Atari" is just a costume that Infogrames is hiding under.
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November 12, 2003, 14:23
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#35
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Quote:
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Originally posted by vovan
Wait a minnit. Last time I checked, Microids had nothing to do with Atari. Have I missed something big? Or am I just stupid?
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I was also confused............Microids did the excellent adventure game Syberia, and I don't recall a link to Infogreed.
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November 12, 2003, 15:28
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#36
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Sounds like what's happened to MacSoft...
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I'm not conceited, conceit is a fault and I have no faults...
As always, will play after work. I wonder if I'll ever be able to turn that the other way...
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November 12, 2003, 15:40
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#37
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King
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The Microprose we knew disappeared a long time ago. There really wasn't anything left anyway. Those tears have been shed years ago.
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Elie A. Shneour Skeptical Inquirer
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November 12, 2003, 15:52
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#38
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I still have http://www.microprose.com in my favourites (bookmarks for the unfortunate users of non IE browser), but Microprose hasn't been there for quite some time now.
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November 12, 2003, 15:54
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#39
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Quote:
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Originally posted by Space05us
no more civ then?
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Firaxis is still around, and hasnt been part of Microprose since they originally split away, IIUC. And IIUC all the Microprose people who were involved with Civ who were still at Atari/infogrames were in Firaxis.
So this doesnt seem like big news to me, since ive never bought a microprose game that wasnt either a Sid/Brian effort or (Civ:TOT) directly based on one. As long as Sid, Brian and their cohorts (Bruce Shelley, Jeff Briggs, Tim Train, etc) are in the biz, thats good enough for me.
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November 12, 2003, 15:55
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#40
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and of course Firaxis is still in Hunt Valley, and, IIUC, so is BHG.
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November 12, 2003, 15:59
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#41
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PolyCast Thread Necromancer
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Quote:
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Originally posted by CapTVK
The Microprose we knew disappeared a long time ago. There really wasn't anything left anyway. Those tears have been shed years ago.
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Using the dead relative thing....It's like watching a relative slowly dying, and then suddenly having his worst enemy come in and shoot him in the...well.....until he dies.
 Yeah, we still have Firaxis....but it can't escape the grasp of Infogrames.
Civ3..ptw...conquests....It will never end
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November 12, 2003, 16:54
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#42
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boo hoo!
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November 12, 2003, 17:07
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#43
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I was reading this comic strip by Rantz Hosely, who worked on MoO3, and I think it pretty much sums it up:
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November 12, 2003, 17:16
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#44
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Atari is still Infogrames at heart.
But then again, Microprose wasn't doing anything, so...
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November 12, 2003, 18:07
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#45
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cheer up, we have our memories of games that worked
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November 12, 2003, 20:45
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#46
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This means the rights for MoM2 are floating around in an Atari office somewhere. Let's break in steal the rights and code it ourselves! Yeah!
-Jam
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November 12, 2003, 20:47
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#47
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they should give up the code - its probably in a dumpster in hunt valley
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November 12, 2003, 22:16
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#48
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Another good name destroyed by Infogreed.
Atari and now Microprose.
 ACK!
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November 13, 2003, 00:21
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#49
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life goes on
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November 13, 2003, 02:53
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#50
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Quote:
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Originally posted by vovan
I was reading this comic strip by Rantz Hosely, who worked on MoO3, and I think it pretty much sums it up:
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Does this mean that Rantz is no longer with QS....or does he do this comic beside his work at QS??
Asmodean
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November 13, 2003, 03:03
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#51
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Emperor
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Quote:
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Originally posted by Asmodean
Does this mean that Rantz is no longer with QS....or does he do this comic beside his work at QS??
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This comic is a hobby of his, from what I understand. He still does work for pay, and I understand some of it comes from QS.
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November 13, 2003, 03:48
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#52
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He's an ART DIRECTOR, that means he wouldn't know what "work" is if you hit him repeatedly over the head with it. He's probably just happy that money appears in his bank account every month and people like his pictures
[/lazy artist rant]
-Jam
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November 13, 2003, 05:13
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#53
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Emperor
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Carolus
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November 13, 2003, 06:40
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#54
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King
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Quote:
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Originally posted by GhengisFarb
First of all Atari didn't close them down. Infogrames "wearing the Atari name" closed them down. Infrogrames only revived the Atari name because their own name has become synonomous with bug ridden software burned onto cheap cds.
Microprose the name will be revived after Infogrames has finished destroying the Atari name and needs another shell to hide under.
Never forget that "Atari" is just a costume that Infogrames is hiding under.
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now that's well spoken!!
and no, i'll never forget this lame trick.
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November 13, 2003, 15:08
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#55
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Quote:
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Originally posted by Jamski
He's an ART DIRECTOR, that means he wouldn't know what "work" is if you hit him repeatedly over the head with it. He's probably just happy that money appears in his bank account every month and people like his pictures
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 Well, I guess the pics are pretty nice after all. Otherwise he wouldn't have become an art director, now would he have?
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November 14, 2003, 02:28
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#56
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Why not? Not like ability has anything to do with it, just look at InfogreedAtari.
Sometimes it just happens by a happy coincidence.
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November 14, 2003, 05:41
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#57
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Deity
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Quote:
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Well, I guess the pics are pretty nice after all. Otherwise he wouldn't have become an art director, now would he have?
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Right idea, wrong logic. If he's the art director, he's by definition a WORSE artist than the people he's directing. Who knows more about computers, the IT technician, or the company's IT director? Who's the better salesman, the one that goes and sells stuff, or the director of sales? I'd say this is the "Dilbert Principle" at work. Those that can, do. Those that can't... get promoted to a place where they can't do any harm.
-Jam
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November 14, 2003, 10:05
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#58
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Quote:
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Originally posted by Jamski
Right idea, wrong logic. If he's the art director, he's by definition a WORSE artist than the people he's directing. Who knows more about computers, the IT technician, or the company's IT director? Who's the better salesman, the one that goes and sells stuff, or the director of sales? I'd say this is the "Dilbert Principle" at work. Those that can, do. Those that can't... get promoted to a place where they can't do any harm.
-Jam
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More formally, its called the Peter Principle - in a hierarchical organization, people tend to get promoted to their level of incompetence (since they cease to be promoted from that point)
This is to some degree a relic of an older time when corporations didnt routinely fire middle managers - these days that happens all the time, at least in the US.
Ideally a corporation should promote to, say art director, a good artist (NOT the best) but one who has skills at management (IE art direction). Per the Peter Principle, they promote the best artist, who may be a lousy manager, but who stays at that job anyway. Per the dilbert principle, they promote the worst artist.
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November 14, 2003, 23:05
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#59
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I was playing MOO2 today, and one of the planets was "Atari".
Made me think of this thread.
 ACK!
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November 14, 2003, 23:41
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#60
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Quote:
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More formally, its called the Peter Principle - in a hierarchical organization, people tend to get promoted to their level of incompetence (since they cease to be promoted from that point)
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I think that the Dilbert principle -- the Peter principle uses competence instead of incompetence. It's less offensive to executive types that way.
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