November 15, 2003, 06:07
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#61
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Emperor
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R.I.P. Microprose
Someone ought to be tarred and feathered for this...
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The Weighted Companion Cube is cheating on you, that slut.
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November 15, 2003, 06:49
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#62
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Emperor
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That's indeed quite sad. some of the best games ever were made by Microprose.
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November 15, 2003, 19:08
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#63
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Emperor
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hi ,
this is indeed sad news , .......
well who knows , maybe some people shall make a new company again , ......
have a nice day
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November 16, 2003, 23:29
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#64
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Emperor
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Quote:
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Originally posted by Jamski
Microprose WAS just a shadow of its former self. Now the company that brought us Civ1, Civ2, MoM etc... i.e. about half the gaming on this forum, is no more. You'd think Atari would be bright enough to realise that the Microprose name is worth something, but no... they really are that dumb AND cold-hearted.
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Oh come on. Few people who buy computer games give two whits about who the publisher is. If it looks good and is getting strong reviews, that's what matters most.
When was the last time Microprose published a game you played? Be honest--it was already a dead husk, for all intents and purposes. I'm far more concerned for the employees who lost their jobs than the name--I mean, really, who cares?
Other than nostalgia from a very small group of gamers, what other reason would there be for keeping Microprose around? Would you rather have it churning out Atari crap and sullying its own legacy?
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Tutto nel mondo è burla
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November 16, 2003, 23:39
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#65
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Deity
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Sits oddly with your bleeding heart sentimentality on your favorite hobby horses.
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November 16, 2003, 23:57
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#66
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Emperor
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How so? My heart bleeds for people, not copyrights.
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Tutto nel mondo è burla
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November 17, 2003, 00:32
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#67
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Deity
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copyright holders are people too you know.
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November 17, 2003, 06:46
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#68
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Deity
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Quote:
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Originally posted by Boris Godunov
Oh come on. Few people who buy computer games give two whits about who the publisher is. If it looks good and is getting strong reviews, that's what matters most.
When was the last time Microprose published a game you played? Be honest--it was already a dead husk, for all intents and purposes. I'm far more concerned for the employees who lost their jobs than the name--I mean, really, who cares?
Other than nostalgia from a very small group of gamers, what other reason would there be for keeping Microprose around? Would you rather have it churning out Atari crap and sullying its own legacy?
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Grrrr.............
/me throws rottten tomatoes.
Being the thoughtful chap that I am I brought along a lot more in case anyone else wants them.
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November 17, 2003, 07:41
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#69
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Emperor
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Quote:
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Originally posted by Boris Godunov
Oh come on. Few people who buy computer games give two whits about who the publisher is. If it looks good and is getting strong reviews, that's what matters most.
When was the last time Microprose published a game you played? Be honest--it was already a dead husk, for all intents and purposes. I'm far more concerned for the employees who lost their jobs than the name--I mean, really, who cares?
Other than nostalgia from a very small group of gamers, what other reason would there be for keeping Microprose around? Would you rather have it churning out Atari crap and sullying its own legacy?
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hi ,
actually people do care about it , it can be a signal like " hey , these guys are great why not try this game from them " , etc , ......
some firms provide patches , others dont , some firms have good people working for them , some dont , ......
have a nice day
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November 17, 2003, 10:00
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#70
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Deity
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As it happens i played Sid Meiers Antietam over the weekend. While based on the Sid Meiers/Brian Reynolds Gettysburg! engine, it was modified with the participation of a design house called Breakaway Games. Run by apparently more Microprose alumni. IIUC they are still designing follow ups to this game set in the Napoleonic era, now without the Firaxis name on the box (apparently theyve licensed the engine). So Microprose alums are doing well, running game design houses (in addition to Firaxis and BHG) and creating good games. IMHO, that means Microprose lives.
Im less familiar with Masters of Magic. Who designed that and where are they now?
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November 17, 2003, 22:01
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#71
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King
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I bought my first computer in 1984. It was a C-64. I soon found out that if you bought a MicroProse game, it was going to be a good game. That is long before I heard of Sid. I have bought a lot of MP games over the years and never regretted buying any of them.
Just a reminder that Test Of Time was made after Sid and company had left MP.
Also Sid and a Col. USAF started MicroProse, so how did he/they lose the company?
Another class computer game company was Sierra.
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November 18, 2003, 09:35
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#72
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Deity
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What happened to Sierra?
-Jam
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November 19, 2003, 06:07
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#73
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Deity
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Went poof, AFAIK.
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November 19, 2003, 15:35
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#74
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Deity
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Quote:
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Originally posted by Urban Ranger
Went poof, AFAIK.
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Vivendi press release, Nov12, 2003 (re The hobbit)
'Headquartered in New York, Vivendi Universal Games ( www.vugames.com) is a global leader in multi-platform interactive entertainment. A leading publisher of PC, console and online-based interactive content, Vivendi Universal Games' portfolio of development studios includes Black Label Games, Blizzard Entertainment, Coktel, Fox Interactive, Knowledge Adventure, NDA Productions, [LOTM-  ]Sierra Entertainment and Universal Interactive. Through its Partner Publishing Group, Vivendi Universal Games also publishes and/or distributes interactive products for a number of strategic partners, including Crave Entertainment, Interplay, Majesco, Mythic Entertainment and Simon & Schuster, among others."
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"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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November 19, 2003, 20:22
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#75
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Emperor
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Location: Madrid, Spain, Europe
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Quote:
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Originally posted by Boris Godunov
Oh come on. Few people who buy computer games give two whits about who the publisher is. If it looks good and is getting strong reviews, that's what matters most.
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There are a few publishers I have (or I had) good opion of, and I tried to play all their games. Lucasarts-Lucasfilm 10 years ago, for instance.
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Trying to rehabilitateh and contribuing again to the civ-community
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November 19, 2003, 20:56
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#76
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Deity
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I generally didn't care about most game makers.
but there are a few that have made several games I like.
Microprose
Blizzard (actually I only like Diablo 1 and 2 from them)
Black Isle and Bioware.
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Focus, discipline
Barack Obama- the antichrist
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November 20, 2003, 09:06
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#77
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King
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__________________
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November 20, 2003, 09:50
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#78
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Deity
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So many of my all time favourites are there. That list should silence the doubters.
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November 21, 2003, 03:44
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#79
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Deity
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pay special attention to 1994, 1995, and 1996
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Focus, discipline
Barack Obama- the antichrist
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November 22, 2003, 07:50
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#80
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Deity
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Quote:
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Originally posted by lord of the mark
Vivendi press release, Nov12, 2003 (re The hobbit)
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As I said, went poof
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(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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November 22, 2003, 07:51
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#81
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Deity
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Quote:
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Originally posted by Dissident
I generally didn't care about most game makers.
but there are a few that have made several games I like.
Microprose
Blizzard (actually I only like Diablo 1 and 2 from them)
Black Isle and Bioware.
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Also Origins and Sir-Tech for me.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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