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Old November 12, 2003, 13:01   #1
Googlie
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Turn Update - 2145 onwards
Time for a new thread as it's getting too long to load the old one.

Your 2145 turn is hanging in the general turn reporting thread
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Old November 16, 2003, 21:28   #2
Googlie
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In 24 hours I will hit "Turn Complete" and move the turn along

G.
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Old November 17, 2003, 07:03   #3
Jamski
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OK.

I could play the turn, but this is meant to be a democracy game, and I won't let it turn into a single player PBEM. I play enough of those anyway.

-Jam
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1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Old November 17, 2003, 07:04   #4
Jamski
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Oh, dammit, I will play the turn.

I assume full control of the Hive from now on.

-Jam
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1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Old November 18, 2003, 22:39   #5
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I have ruled that Jamski's turn, and not Kody's, is the official turn (see turn reporting thread)
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Old November 25, 2003, 16:33   #6
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Turn's up!

Turnchat in 5 hours to give everyone enough time to get online and check the turn over before the turnchat itself.
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Old November 25, 2003, 17:25   #7
Jamski
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Am I to be allowed out of my cell?

-Jam
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1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Old November 25, 2003, 18:20   #8
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For anyone who's interested in helping out the team, I have spend some time to write up a summary of the current situation, proposed an organizational structure for future game playing, and suggested some specific points that we need to look into for this turn. I would greatly appreciate if you guys can review these and perhaps even add your own comments before you go to the turn chat if possible.

I'm listing the links here:

Covert Report of current situations:
Please read this post and the four or five posts below.

My proposal of organization

Discussions regarding what we need to do for turns and specifically this turn:
Homeland Central Planning
Central Military Committee
Science and Social Engineering
Commission of Foreign Relations
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Grapefruit Garden
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Old November 25, 2003, 18:50   #9
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I may not be able to catch up with you guys. Please go ahead and do the turn chat. Dacole knows mostly what I've been thinking.
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Grapefruit Garden
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Old November 25, 2003, 21:16   #10
Voltaire
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Hive Turn, 2147

Turn completed by myself, Jamski, and Micha. The turnchat and update coming soon.
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Old November 25, 2003, 21:27   #11
Voltaire
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Turnchat 2147: Part I
Chairman Voltaire says:
Hello
Jamski says:
hey
Comrade Micha says:
heya
Jamski says:
we have 3
Chairman Voltaire says:
Seeing as you two are online, and I do not expect anyone else to be joining us soon.
Chairman Voltaire says:
Shall we do the turn now?
Jamski says:
Kody's online
Jamski says:
if you're interested
Chairman Voltaire says:
Hmm, I'd rather not bother him again by dragging him into the game.
Jamski says:
I'll ask him if he's interetsed
Comrade Micha says:
well, I haven´t had time yet to look at the turn
Chairman Voltaire says:
Not a problem, that's what now's for.
Jamski says:
Kody says:
no it's probably not a good idea
Kody says:
I'll take too much control
Chairman Voltaire says:
To be honest I'd love it if he'd swoop back in and take control.
Chairman Voltaire says:
Except that's not good for us.
Chairman Voltaire says:
We need to learn to walk on our own, so to speak.
Jamski says:
true
Chairman Voltaire says:
Have you had a chance to look at the turn Jamski?
Jamski says:
not yet
Chairman Voltaire says:
Alright if you can do that now, I'm just checking the forums to see if anything has come up
Jamski says:
ok
Jamski says:
better look at it...
Chairman Voltaire says:
One other matter which we should decide on now
Jamski says:
I can't get the save to DL
Chairman Voltaire says:
Who will play the turn, either myself or Jamski
Chairman Voltaire says:
I'll send it to you
Jamski says:
can you or micha send it?
Jamski says:
oh
Jamski says:
thankyou
Chairman Voltaire says:
np
Jamski says:
ok, got it, let's open her up...
Jamski says:
OK, just generally we need more bases
Chairman Voltaire says:
lol
Chairman Voltaire says:
Anything more specific than that?
Chairman Voltaire says:
HongHu pointed out the rebuild of the hive
Jamski says:
Umm, I'm not sure about taht, but there's a few c-pod finished this turn and next turn
Jamski says:
I'd like to continue that
Jamski says:
also big point of the scout vs. spore launcher....
Jamski says:
do we risk it?
Chairman Voltaire says:
Try it and see the odds it gives you
Comrade Micha says:
yeah, that´s what the odds-checking is for
Jamski says:
oh, I always have that turned off
Jamski says:
Ok
Jamski says:
trying it
Jamski says:
9:7
Jamski says:
in our favour
Jamski says:
just
Chairman Voltaire says:
Hmm
Chairman Voltaire says:
Micha, what do you think?
Comrade Micha says:
I´d say risk it
Jamski says:
me too
Chairman Voltaire says:
Jamski?
Chairman Voltaire says:
Carried
Jamski says:
risk it
Jamski says:
cool
Chairman Voltaire says:
oh wail
Chairman Voltaire says:
*wait
Chairman Voltaire says:
lol
Chairman Voltaire says:
which one of us is playing the turn?
Comrade Micha says:
lol
Jamski says:
you?
Jamski says:
me?
Jamski says:
Micha?
Jamski says:
Better be you
Chairman Voltaire says:
that's the question
Jamski says:
I'm still "in jail"
Chairman Voltaire says:
lol
Chairman Voltaire says:
of course not, you're innocent until proven guilty
Jamski says:
LOOL, this is the Hive, silly chairman
Chairman Voltaire says:
alright give me a sec
Jamski says:
I just moved some boats
Chairman Voltaire says:
question
Jamski says:
yes
Chairman Voltaire says:
what do i build in the bases have empty production queues?
Jamski says:
colony pods!!!!!!!
Jamski says:
network nodes!!!!!
Jamski says:
formers!!!!!
Jamski says:
rectanks
Comrade Micha says:
yeah. Just be sure we have a sufficient scout defence to cover all bases and pods
Jamski says:
and add stockpile after them
Chairman Voltaire says:
indeed
Jamski says:
oh yeah, and perhaps a few probes in coastal bases?
Chairman Voltaire says:
good point
Chairman Voltaire says:
alright give me a moment to run through the bases with empty production queues
Jamski says:
rush anything on 2 turns to 1 turn
Jamski says:
we have cash
Chairman Voltaire says:
michanapolis finished a colony pod, there was a second colony pod in the queue right after it
Chairman Voltaire says:
leave it in?
Jamski says:
yyes
Comrade Micha says:
yes
Jamski says:
rush in googliegard and octavian burg (not the full value, just enough to make it 1 turn)
Comrade Micha says:
Let my city be the mother of at least three other bases
Jamski says:
also vanderburg
Jamski says:
and michaopolis needs another poilice unit
Jamski says:
it has an extra b-drone
Jamski says:
rokkosvskygrad needs anything that will make the people happy
Chairman Voltaire says:
alright one thing at a time, lol
Jamski says:
i suggest research lab?
Jamski says:
(Kody would kill us)
Comrade Micha says:
hehe
Jamski says:
WARNING!
Chairman Voltaire says:
lol, Kody will kill us indeed
Chairman Voltaire says:
?
Jamski says:
The pirates have put a probe boat into production
Comrade Micha says:

Comrade Micha says:
WAR!!!
Comrade Micha says:
They started it
Jamski says:
better make sure we get those defensive probes in place
Chairman Voltaire says:
yes indeed
Chairman Voltaire says:
alright let go through this base by base
Chairman Voltaire says:
first thing's first
Chairman Voltaire says:
the Hive
Chairman Voltaire says:
Producing a recycling tank
Chairman Voltaire says:
1 turn until completion
Chairman Voltaire says:
do we swtich to a colony pod
Chairman Voltaire says:
so we can replant it next turn?
Jamski says:
yes
Comrade Micha says:
that´s what I had in mind... And HongHu said so, too
Jamski says:
switch
Chairman Voltaire says:
done
Chairman Voltaire says:
anything else relevant in the Hive?
Comrade Micha says:
At least it will give the uni a nice little riot
Jamski says:
it will not exist next turn?
Chairman Voltaire says:
no
Chairman Voltaire says:
actually it will
Chairman Voltaire says:
since we'll destroy it and rebuild it on the same turn
Jamski says:
ah, but it will be NEW HIVE
Comrade Micha says:
heeh
Chairman Voltaire says:
next base
Chairman Voltaire says:
utopia base
Jamski says:
pod
Jamski says:
leave
Chairman Voltaire says:
indeed
Jamski says:
add stockpile
Chairman Voltaire says:
Done
Jamski says:
next?
Chairman Voltaire says:
Vanderburg
Jamski says:
pay 18ec
Jamski says:
add stockpile
Chairman Voltaire says:
done
Chairman Voltaire says:
Next
Chairman Voltaire says:
Vevtopia
Jamski says:
formers
Jamski says:
or units of some sort
Jamski says:
look at all those minerals
Chairman Voltaire says:
formers it is
Chairman Voltaire says:
indeed
Chairman Voltaire says:
next
Chairman Voltaire says:
Voltarograd
Jamski says:
or perhaps a fast rectanksß
Jamski says:
woould only take 2 turns?
Chairman Voltaire says:
3 turns
Jamski says:
Vevtopia?
Jamski says:
2 turns
Chairman Voltaire says:
yes
Chairman Voltaire says:
2 turns?
Jamski says:
odd?
Chairman Voltaire says:
indeed
Jamski says:
I have 2
Jamski says:
ok...
Jamski says:
well mooving on to voltaireograd
Chairman Voltaire says:
so former @ 1 turn, or rec @ 3 turns?
Jamski says:
add stockpile
Chairman Voltaire says:
for vevtopia
Jamski says:
um rectanks
Chairman Voltaire says:
done
Jamski says:
and rush next turn
Chairman Voltaire says:
k
Jamski says:
central plan
Jamski says:
leave
Chairman Voltaire says:
googliegrad
Chairman Voltaire says:
add stockpile
Chairman Voltaire says:
rush to 1 turn?
Jamski says:
yes
Jamski says:
50ish?
Jamski says:
52?
Chairman Voltaire says:
50?!
Jamski says:
ec
Chairman Voltaire says:
for colony pod in Googliegrad?
Jamski says:
yes?
Jamski says:
not sure...
Chairman Voltaire says:
the max is 25
Jamski says:
?
Chairman Voltaire says:
that's if we want it down to zero
Chairman Voltaire says:
that's how many it would take
Jamski says:
then pay about 18?
Chairman Voltaire says:
alright
Chairman Voltaire says:
hopefuly that's enough
Chairman Voltaire says:
try it on yours
Jamski says:
I have a different number
Chairman Voltaire says:
strange
Jamski says:
I needed 104
Jamski says:
very odd indeed
Chairman Voltaire says:
wait a min
Jamski says:
did it work?
Chairman Voltaire says:
do you have any specialists among the population in googliegrad?
Jamski says:
nope
Chairman Voltaire says:
very strange
Chairman Voltaire says:
OH
Chairman Voltaire says:
I remember why
Chairman Voltaire says:
I tried to rush it earlier
Chairman Voltaire says:
and came short
Jamski says:
ah
Chairman Voltaire says:
Next
Chairman Voltaire says:
HongHu KongHu
Chairman Voltaire says:
leave?
Jamski says:
yes
Chairman Voltaire says:
next
Chairman Voltaire says:
jamski clove
Chairman Voltaire says:
stockpile
Jamski says:
yep
Chairman Voltaire says:
leave everything else?
Jamski says:
koomie leave
Chairman Voltaire says:
done
Chairman Voltaire says:
michanapolis?
Jamski says:
leave
Jamski says:
add stockpile perhaps?
Chairman Voltaire says:
did that
Jamski says:
no, change to netwok node
Chairman Voltaire says:
?
Jamski says:
micha has an extra drone for some reason
Chairman Voltaire says:
yes
Chairman Voltaire says:
done
Chairman Voltaire says:
new moscow
Jamski says:
pod, crawler of former?
Chairman Voltaire says:
hmm
Jamski says:
or probe
Jamski says:
probe infantry?
Chairman Voltaire says:
what about a children's creche?
Jamski says:
only with a rectanks too
Chairman Voltaire says:
rec first then?
Jamski says:
probe takes ONE turn
Chairman Voltaire says:
alright
Jamski says:
oh, but we already have one there
Jamski says:
rec then, like you say
Chairman Voltaire says:
next
Chairman Voltaire says:
Octavianburg
Chairman Voltaire says:
stockpile added
Jamski says:
hurry 22ec
Chairman Voltaire says:
done
Chairman Voltaire says:
rokkosovkygrad
Jamski says:
oh, that was too much...
Jamski says:
18 would have done
Chairman Voltaire says:
too late
Chairman Voltaire says:
no big loss
Chairman Voltaire says:
our first turn in a while
Jamski says:
4ec, big wow, um... lets try either a crawler or a reserach hospoital here???
Jamski says:
?
Chairman Voltaire says:
alright
Chairman Voltaire says:
crawler first
Jamski says:
ok
Chairman Voltaire says:
we'll do research hospital after
Chairman Voltaire says:
next
Chairman Voltaire says:
static university
Chairman Voltaire says:
I think I added a former to this
Jamski says:
then a crawler next time
Chairman Voltaire says:
k
Chairman Voltaire says:
and we're done the production
Chairman Voltaire says:
alright
Chairman Voltaire says:
what's next?
Jamski says:
coool
Jamski says:
move units
Jamski says:
start with the attack on the spore
Chairman Voltaire says:
we win
Jamski says:
YAY!
Jamski says:
how much cash?
Chairman Voltaire says:
next is the crawker rokko
Chairman Voltaire says:
lol, not sure didn't pay attention
Jamski says:
put it on food or forest
Jamski says:
you can do crawlers without any help
Jamski says:
find empty forests and boost the minerals
Jamski says:
BUT WAIT!
Jamski says:
move all the formers first
Chairman Voltaire says:
waiting
Chairman Voltaire says:
oh good point
Jamski says:
then you can make new roads + forests to crawl
Chairman Voltaire says:
true
Chairman Voltaire says:
alright
Chairman Voltaire says:
for formers
Jamski says:
I'm DYING for a pee
Chairman Voltaire says:
go, pee
Jamski says:
formers forest and farm
Chairman Voltaire says:
k
Jamski says:
and roads
Chairman Voltaire says:
indeed
Chairman Voltaire says:
alright
Chairman Voltaire says:
our Dodgem Car found a Angel sea base to the south of us
Comrade Micha says:
how far south?
Chairman Voltaire says:
~6 squares south of New Moscow
Comrade Micha says:
uh, that´s pretty close to us
Chairman Voltaire says:
indeed
Chairman Voltaire says:
this means war
Chairman Voltaire says:
they declared it agaist us
Chairman Voltaire says:
so we may as well fight back
Comrade Micha says:
well, since we´re at war anyway, we could prepare for capturing it
Chairman Voltaire says:
yes
Jamski says:
Back
Chairman Voltaire says:
welcome back
Jamski says:
what did I miss?
Comrade Micha says:
do we have 4-1-? ships?
Chairman Voltaire says:
the Bastard Angels have a base 6 squares south of New Moscow
Jamski says:
We can't attack with the boat
Jamski says:
I know
Jamski says:
and 2 soutj of that is the land base
Chairman Voltaire says:
the best weapons we have are 2-?-?
Jamski says:
Roze function
Jamski says:
Just socut about for now
Jamski says:
and bring the probe closer
Jamski says:
probe foil that is
Chairman Voltaire says:
where is the probe foil?
Chairman Voltaire says:
found it
Jamski says:
to the east
Chairman Voltaire says:
bringing it toward the Angel ocean base
Chairman Voltaire says:
question
Jamski says:
yes
Chairman Voltaire says:
what should I do with the colony pod on the Jamski peninsula?
Jamski says:
build a bas?
Chairman Voltaire says:
where it currently is?
Jamski says:
where the sensor is?
Chairman Voltaire says:
ah
Chairman Voltaire says:
alright
Chairman Voltaire says:
didn't see that sensor
Jamski says:
or where it is?
Chairman Voltaire says:
on the sensor
Jamski says:
sensor is probably Kody's plan, eh?
Chairman Voltaire says:
yes
Chairman Voltaire says:
alright
Chairman Voltaire says:
time to found a new base
Jamski says:
better go with the master
Chairman Voltaire says:
any suggestions for a name?
Jamski says:
Supreme court?
Jamski says:
Dacole's Den?
Comrade Micha says:
hehe, how about Deep Dungeons
Chairman Voltaire says:
...
Chairman Voltaire says:
I'm horrible at making my mind up
Jamski says:
Go with Dacole's Den
Jamski says:
he needs a base
Comrade Micha says:
well, then decide which one to use
Chairman Voltaire says:
Decole's Den it is
Jamski says:
dAcole
Chairman Voltaire says:
ah
Chairman Voltaire says:
spoke to soon
Jamski says:
oh
Chairman Voltaire says:
if we want the base on the sensor as Kody planned
Jamski says:
yes
Chairman Voltaire says:
we cannot do it this turn
Jamski says:
I noticed too
Jamski says:
BTW
Chairman Voltaire says:
?
Jamski says:
we have miriam's comm link
Chairman Voltaire says:
Yes
Chairman Voltaire says:
I know
Jamski says:
I will see what se has to say
Chairman Voltaire says:
k
Chairman Voltaire says:
lol
Jamski says:
she'll offer a truce, nothing more
Chairman Voltaire says:
do we speak to her?
Chairman Voltaire says:
or not?
Jamski says:
not
Jamski says:
she's voting for Roze, just checked
Chairman Voltaire says:
screw her
Chairman Voltaire says:
hopefully we'll have enough votes for the governorship
Chairman Voltaire says:
but i digress
Chairman Voltaire says:
what do i do with the colony pod in Michanopolis?
Jamski says:
send it to build a base
Jamski says:

Chairman Voltaire says:
...
Chairman Voltaire says:
where?
Jamski says:
the sensor on the mesa slope
Chairman Voltaire says:
you're the one that developed the base placement plan
Jamski says:
NE mesa slope, see it?
Chairman Voltaire says:
yes indeed
Jamski says:
that's the site
Chairman Voltaire says:
what do i do with the probe in statis university?
Jamski says:
what kind of probe?
Jamski says:
put it in the transport foil
Jamski says:
in the same base
Chairman Voltaire says:
crimson guard
Jamski says:
and send westwards
Chairman Voltaire says:
that's what i thought
Chairman Voltaire says:
brb
Jamski says:
k
Chairman Voltaire says:
done
Chairman Voltaire says:
what to do with the foil in New Moscow?
Jamski says:
send along the coast to pop pods neat Jamski pen
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Old November 25, 2003, 21:28   #12
Voltaire
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Turnchat 2147: Part II
Chairman Voltaire says:
oh crap
Jamski says:
what?
Chairman Voltaire says:
the Angels
Jamski says:
what?
Comrade Micha says:
what unit?
Chairman Voltaire says:
They have a transport with a 2-2-1 on it
Chairman Voltaire says:
heading toward us
Comrade Micha says:
1-1-? ship?
Jamski says:
shitto
Comrade Micha says:
can we sink it?
Chairman Voltaire says:
no
Jamski says:
attack the trasport
Chairman Voltaire says:
the foil had only enough moves to discover it
Jamski says:
next turn?
Chairman Voltaire says:
I do not think so
Chairman Voltaire says:
from the looks of it
Chairman Voltaire says:
they will land on Hive soil
Chairman Voltaire says:
though no need to worry
Chairman Voltaire says:
now that we know
Chairman Voltaire says:
we can change the production of Rokkosograd
Jamski says:
to?
Comrade Micha says:
to our glorious 8-8-2 secret weapon?
Chairman Voltaire says:
2-1-1 infantry?
Comrade Micha says:
can we bribe them?
Chairman Voltaire says:
i think so
Comrade Micha says:
would give us a valuable unit
Chairman Voltaire says:
indeed
Chairman Voltaire says:
alright
Jamski says:
bribe them then
Chairman Voltaire says:
it's obvious
Chairman Voltaire says:
we need better armor
Comrade Micha says:
but they´re the angels, it´s their advantage not to be bribed that easily
Jamski says:
coool
Jamski says:
they'll bribe OK
Chairman Voltaire says:
we need to get ?-3-? from the Drones
Chairman Voltaire says:
indeed
Chairman Voltaire says:
but for the future
Chairman Voltaire says:
we need to reform our defenses
Jamski says:
2-2-1's are cheap to bribe
Chairman Voltaire says:
alright
Chairman Voltaire says:
i've changed production in Rokkograd to a probe team
Chairman Voltaire says:
in anticipation of the Angel landing
Chairman Voltaire says:
only one more question at hand
Chairman Voltaire says:
what to do with the crawler in Rokko?
Jamski says:
put it on a forest nearby
Jamski says:
or a mine
Jamski says:
or anything
Chairman Voltaire says:
done
Chairman Voltaire says:
turn's done
Chairman Voltaire says:
far from perfect
Chairman Voltaire says:
but it will do
Chairman Voltaire says:
I'll save it before hitting end turn
Comrade Micha says:
good
Chairman Voltaire says:
Can someone check something for me
Jamski says:
what is michaoploic building?
Comrade Micha says:
micha-what?
Chairman Voltaire says:
is it just me or is poly not allowing uploads?
Comrade Micha says:
yeah, you need to ise:
Comrade Micha says:
*use
Comrade Micha says:
the link on the top, where control panel is also to fin
Comrade Micha says:
*find
Chairman Voltaire says:
a network node
Chairman Voltaire says:
michanopolis is building a network node
Comrade Micha says:
I tried to upload several maps today, and couldn´t find the link I grew so familar with... Then I discovered the new one on the top
Jamski says:
ah
Jamski says:
so, are we all done?
Chairman Voltaire says:
indeed
Chairman Voltaire says:
if you can just look over the turn
Comrade Micha says:
hm, that´s been fast...
Chairman Voltaire says:
see if everything is ok
Jamski says:
good, thankyou gentlemen
Chairman Voltaire says:
then i'll post it
Jamski says:
Well, I think its OK
Jamski says:
Whats central planning doing?
Comrade Micha says:
That´s Hive efficiency at work
Chairman Voltaire says:
colony pod
Jamski says:
Kody says Cental Planning, Michapol and Rokkograd should be booming and making science
Chairman Voltaire says:
how do we get them to do that?
Jamski says:
good question
Jamski says:
let's just make them useful as well as we can, eh?
Chairman Voltaire says:
indeed
Chairman Voltaire says:
did you open up the save i posted?
Jamski says:
did you put two probes on the boat?
Chairman Voltaire says:
yes
Jamski says:
YAY!
Comrade Micha says:
If I´m not needed anymore, I´d like to go to bed now
Jamski says:
nope, I can't open it
Comrade Micha says:
good night
Jamski says:
me too
Jamski says:
its 2:20
Comrade Micha says:
yeah
Chairman Voltaire says:
alright
Chairman Voltaire says:
well i declare this turnchat officialy a sucess
Chairman Voltaire says:
and over
Jamski says:
YAY!
Comrade Micha says:

Jamski says:
post the turnchat I'll see you after some sleep
Jamski says:
g'night
Comrade Micha says:
Schlaf schön

Jamski has left the conversation.

Chairman Voltaire says:
night
Comrade Micha says:
und träum was süßes
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Old November 26, 2003, 05:34   #13
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Thanks guys for doing the turn. I do have some concerns about how the turn was done though.

I have started working on the game (previous turn since Jamski didn't bother to reply my query about how he did the last turn) some time ago. I have proposed some ideas about how we should go ahead and do the turns in a cooperative way that includes more people. I was hoping that the game gets some actual discussion. A few people actually looked at what little I have come up with after spending quite some time. Dacole actually joined in the discussion and started to look at some of the issues.

However what happened for this turn is a copy of the tried and failed method. People get on MSN and open the game for the first time. They make up the move as they chat along. The turn's finished in 15 minutes. I really appreciate Micha who's been very supportive ever since I return to the Hive. He actually read what I have discussed and remembered some of the details such as the Hive rebuild. The Chairman had attempted to look at the forum when Jamski was looking at the turn for the first time. I don't know how many minutes has this taken, 5 minutes perhaps?

People didn't even know I already told you that PEACE was building a probe foil. Nobody appears to understand what the pop booming is about. Yes I know you all know about the concept. But anybody know which bases are supposed to go into pop booming? Which bases should be prepared like building a children's creche? What about Michanapolis, Central planning and RoKossobkygrad, now that they have grown from size 4 to 5, have we made sure they have enough food? Have we switched doctors to libarians? Or should we switch? Why don't I see people discuss these things first before the turn is actually being done? What is such a big hasty?

People talked about we need better military units when they do the turn and forget about it after the turn is done. Will somebody actually think about it and propose what we could and should request from the drones, or trade with the CC? The probe foil was suppose to go to PEACE before they actually build defense probes everywhere. It got redirected without letting other people know. People do not appear to know what the probe and transport in static university was for despite I have specifically talked about it. Nobody seemed to bother thinking about the uni scout that was supposed to be on our land. We don't even do stockpile after each building any more. Yes Kody has left with us with a huge amount of welfare so that we could just blow it away. Let's try blow it away as hard as we could guys!

How sweet that dacole gets a base. But his enthusiasm was first turned down by Marshal, and then when he finally was hopeful that he could join in again and actually did some thinking, well he didn't gets to be included in the turn chat. Other than Micha, none of the people who actually did something for the game prior to the turn were included and the people who are actually doing the turns just do not bother to think about the game before hand, or even think about what other people had already said, for that matter. Mead finally got into the team. He asked a question and nobody's answering it. He didn't know that he needs to PM Ming to be authorized, nor was he notified that there was a turn chat that would be happening. I guess Hive really does not need all these people who wants to participate and contribute. As long as we have the Chairman and deputy who could do a coup once in a while we are ok. How silly of me that I actually thought otherwise and tried so hard to get people thinking and talking and preparing for the game myself despite my own RL responsibility that I have to catch up in 3:30 in the morning. What a special feeling to see all my efforts go down the drain.

I suggested the save before end turn could be uploaded and linked for other people to review and comment. But I don't see it so I guess it is not happening. Our turn player didn't remember that we need to email uni turn player about the turn as they specifically requested before. I was planning I would be doing some of the diplomatic stuff like conveying with drones and CC about potential prototype trades. I guess that would not be happening also since I have not seen any decisions from anybody.

I feel very happy that the turn is done and posted. I guess there are really not much the party is needed from me. I guess I am free to enjoying my Thanksgiving holiday. Happy holiday everybody!
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Old November 26, 2003, 06:28   #14
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Whoa! Easy tiger!

That turnchat took more than an hour, with Kody on the other channel dropping hints. I think we did ok. We were very systematic about the whole thing.

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Old November 26, 2003, 08:44   #15
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Well, the problem this time was that we got the turn quite a few hours after we began restructuring our system. I think we were in a hurry because of the last time when we have held the turn for days, and now the other factions are a bit angry about it.

As for the turnsave, I remember Voltaire said "I'll save it before hitting end turn" but then he was having problems uploading it. And when he finally managed to do so, Jamski couldn´t open it. So I guess that´s why you can´t find it here on the boards.

Please give us some time, Comrade HongHu. We really appreciate the excellent work you have done, and I´m sure it will be the crucial element for our rising again. However, this first turn came to soon, so I guess it wasn´t that super-uber-good, but it will do for now.

What you said about not stockpiling energy, this is wrong. Jamski reminded the Chairman to put it in after every unit or facility. I think only one base, it was producing 2 colony pods, was being excluded from that tactic. And this mainly because we wanted to rebuild it as soon as possible, hence the extra minerals for second pod.

Dear Comrade HongHu, I don´t think things are going down the drain. Your work has proven very very helpful, and after some days everybody will have made it through the tons of textlines you have written

Thank you!
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Old November 26, 2003, 12:24   #16
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Thank you Comrade Micha. Again I thank you for you consistent support. My only point to you is that even if we have hold the turn for another couple hours so that the people who are playing the turn can actully look at what the discussion is, or even one more day just for people to discuss it, we are still well with 48 hours and I don't think anybody from other factions will give a **** to us.

As for other things, well people are still thinking that turn chat was "sysmatic". As far as Kody goes, I have talked to Kody after you guys did the turn and I know how he had been "on the other channel dropping hints". Haha, it is laughable. As for the turn chat was more than one hour, when Chairman said that the turn chat was going to be in "5 hour" my time was 2:33pm and the turn was completed according to the Chairman at 7:17pm. 5 hours after 2:33 would be 7:33. 1 hours after 7:33 would be 8:33. And dacole is online at 8:33. Nobody had thought about waiting for him even if he was the only one that actually discussed something with me and I told you guys that he knows what I've been thinking.

That's ok. My work "has proven very very helpful", to you perhaps Comrade Micha, but not to our leadership. I'm sad to say. And still not, till this minutes. For they would not agree that there were anything wrong in the way they conducted. "After some days everybody will have made it through the tons of textlines" I have written? Haha, after some days everybody will entirely forget even that this had happened. We'll be happily spamming our way through and blowing away the huge fortune that Kody left with us. I'm sorry, I just couldn't help getting upset over this.
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Old November 26, 2003, 13:22   #17
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You’re absolutely right; the turn was down earlier than I stated I would be. Jamski and Micha were both on so I though it prudent to call the turnchat 2 hours early in case no one showed up later in the day; had I known that decole would have been on at ~8:00 (your time) I would have waited around, but unfortunately no one responded to the turnchat announcement and I made the decision to play it safe and go with the people currently online. The option was between that and risk not having anyone available to do the turn at a later time, I chose to play it safe; not necessarily the best decision but a prudent one given my ignorance.

We really must restructure the Hive as you have proposed HongHu, and I am ready at any time to attempt the restructuring proposal but there seems only so much I can do if people prove unwilling to contribute. The leadership is only as strong as the people, if the people do not partake in the decision making process then it fall upon the leadership to make up for this lack of participation, and the compensation we provide proves to be only marginal in comparison to if we had cooperation from all active members.

The other thing I must stress these reforms will take time, perhaps a turn or two, we cannot expect the Hive to adapt in an instant. It was a great accomplishment enough that we recovered from last turns fiasco and have taken the path to self-management. I spoke to Kody after the turnchat and he said he would attempt to provide the Hive with ‘new blood’ which will hopefully revitalize it, since it does not seem as though the established elite have enough motivation (or enough time for that matter) to do things properly.
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Old November 26, 2003, 16:07   #18
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Dear Chairman, thanks for your resonse. I understand your decison since you are not aware that dacole and perhaps mead are ready to pariticipate. MSN chat had always been a problem because we have different time zones. That's exactly why I proposed more discussions happen in the forum because the actual turn playing.

We already have some new blood who's willing and able to help. We might get more new bloods. But if we are not willing to let them in then it won't be useful even if we have tons of new bloods.

I am not so much frustrated toward you dear Chairman since you have been willing to do what it takes, so I do believe given time we will be able to achieve the reform you are searching. What frustrates me is the attitude of people especially deputy chairman such as "kody will kill us but oh well what can you expect us to do" and such as adding one spam comment after spending 1 minute or less in a thread where I spend hours to post some of my thought. It's kind of disheartening. But maybe I was expecting too much. I really thought that I could expect more from our leaderships though.

I promise I'll try to be more positive from now on.
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Old November 26, 2003, 17:23   #19
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Every point you have raised has been valid, and if you have any more please post them, we do not need optimism but realism at this moment in time. Decole will be given more say in things, and I promise that I will speak to him over MSN as soon as I see him online, and with him I can arrange a details such as how he wishes to contribute, and might turn over the turn playing duties to him if he feels he is up to it (since no one else seems to be).

After much consideration, and after HongHu’s countless insightful points, the first step toward reform will be this: everyone who currently holds any position in the Hive (save for the Courts which are in session and doing their job) IS fired. I am dissolving the Hive government as of this moment; positions will now be given out on a basis of involvement in the Hive.

This is a game, and as a game we are meant to enjoy ourselves, but we cannot do so if no one wishes to contribute to the game. We need reform, and the problem has become so deep rooted that we’ll need to remove the current weeds in the system before we plan the new flowers.

-Chairman Voltaire
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Old November 29, 2003, 16:27   #20
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First I need to apologize to Chairman for haven't noticed the turn he posted when I was busy throwing my fit and accusing him not having done so.

So I'm really appreciative that the Chairman actually did post it. (He did many other things too such as topping several threads for game discussions.) I'm now feeling much better and confident that we might actually have a chance to success in this restructuring with the lead of the Chairman.

That said, I've looked at the turn and I have to agree with the deputy that Kody would have to kill us. Although I really don't think he would be able to. For he would perhaps die first with internal bleeding if he saw our turn before he even has a chance to kill us.

I will write my few comments in the next post. There might be more to comment on but I didn't have time for a thorough review. I suggest in the future we don't post our turn to the public forum until somebody's looked at the internal posted turn since many errors are ones that could be corrected (such as base production).
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Old November 29, 2003, 17:22   #21
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First thing I noticed is that we are currently producing tons of colony pods. Right now we have 4 active and 5 in production. Next turn we will have 4 of the 5 completed so 8 active. I guess we want to compete with Miriam for the title of pod producing champion.

I'm proud that we can beat Miriam this way but there are some issues that we perhaps had forgotten.

Firstly, currently we are in the narrow window of being able to pop boom through Golden Age. The window of time is very small for once the number of our bases are greater than the second burocratic limit we will not be able to do it for the extra drone. So our priority really should be try to get all the size 3 bases to size 4 and enter all the size 4 bases into Golden ages other than trying hard to narrow down this narrow window that Kody design and opens for us with his own blood.

Second, I have time to check but may I be so bold to ask if we know where this 8 or 9 pods would be sent to? Have we prepared farms and polices for the new bases? I guess there's no need to mention if we prepared sensors at the new base sites.

Third, right now we really don't need many more small bases. Rather we need more larger bases where we could use librarians to speed up science research.
(I couldn't help remembering this part of the turn chat:
Quote:
Jamski says:
Kody says Cental Planning, Michapol and Rokkograd should be booming and making science
Chairman Voltaire says:
how do we get them to do that?
Jamski says:
good question
Jamski says:
let's just make them useful as well as we can, eh?
Chairman Voltaire says:
indeed
How ironic.)

Second thing I noticed is regarding the most important thing in this stage of our turn: pop booming through GA.

First, currently we are sacrificing our research to allocated 10% ec to psych. IIRC we shouldn't need to do that. So instead of increasing tech rate (through pop booming and librarians) we are decreasing it.

Second, what are we doing to prepare bases for pop booming? NOTHING. We are building colony pods in size 3 bases where we should try grow them to size 4. The formers are building solar panels when they should be building farms and condensors. Crawlers are not used to craw food. Instead they are used in forest squares producing 0,2,0 while workers are working farms and producing 4,0,1.

Third for bases that already pop boomed, what have we been doing? Instead of changing some workers to librarains and using crawlers for food, we have 2 doctors that sit on the beach and enjoy sunshines. What's worse is that I was there cheering for Michapolis also entered golden age and cautioned people that more foods are needed for it is experiencing hunger. What did I see this turn? Michapolis was starved from size 5 to size 3!!! What cruelty.

There are other smaller points that I would like to make.

First, we were planning to rebuild the Hive and Jamski Clovek for the instaneously grow to size 3 and the chance to plant a sensor under the base. The Hive now is building a pod will get it completed next turn. I don't think we have a sensor built under it. In fact it was built next to it because oh well we stuffed up. That's a small mistake I guess and we can live with it. Jamski Clovek is the other one that we plan to rebuild. It is currently doing rec tanks. When we finally are able to rebuild it the rec tanks will be gone. Better not waste any money now and change the production to a pod (which will bring our fleet of colony pod to 10 Yeay!)

Second, better call back the rover that patrols the suny masa before the sneaky and brave uni scout destory one of our base. Two days ago I talked to Kody: "uni scout attack the Hive wow" and I thought it was a joke. Now I realize that there is a chance that the joke is on us.

Third, oh and this one IS pretty important. We put two probe team into that foil. I wouldn't mind that except one of the probe team is a DEFENSE probe who is supposed to be protecting our coastal city from the uni probes. It only has 1 movement points. We don't want to send him directly to the enemy for interrogation do we?

Fourth, Vanderburg is starving and about to lose a pop. Googliegrad is the only one that I could find that is close to grow to size 4. Better try grow it and instead of colony pod build a children's creshe while hoping it will still catch the narrow winder of pop booming.

Five, I suggest we move the crawlers to the existing mines.

Please add more comments if you see other points that I have not see or if you believe I was wrong about something.

p.s. One note to deputy chairman: some of the things seem to be quite low level mistakes which I really don't think a veteran like you would be making. Tell us the truth. Do you not love us and care for us any more?
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Old November 30, 2003, 10:24   #22
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Quote:
Tell us the truth. Do you not love us and care for us any more?
Let me out of prison before you talk about loving the Hive

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Old December 3, 2003, 00:33   #23
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Turn's up. It is scheduled to be played tomorrow approximately at ~2:00 GMT. Everyone download the turn now and have a look at it before the turnchat.
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Old December 3, 2003, 01:52   #24
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Who will be the turn players?
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Old December 3, 2003, 06:37   #25
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The chairman?

Can we make that about 01:00 GMT?

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Old December 3, 2003, 11:08   #26
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I've looked at the turn for a short time last night, but wasn't able to get through all the bases. Here's some points I see.

Before any other movement be made these following things must be done:
1. The four formers near Static Univ and Vevtopia who are working on solar panels, need to cancel the job since they are going to finish job this turn. I'd suggest change the task to condensors. (Then we could crawl the food.)
2. The defense probe need to get off the transport before it heads out in the water!!!
3. Cancel movement of the rover on Sunny Mesa before he goes too far. Redirect. His job should be patrol that area.
4. Three formers are doing individual works at Jamksi Peninsula. They need to be grouped together before they move this turn. (Also after the new base is set up since we didn't have a police ready we need to rush the police scout for drones.)

Couple other points:
1. We need to move a crawler on the energy bonus at Sherwood Forest near Vanderburg. Also the mine nearby needs to be crawled.
2. Buster's confirmed that they will give us the prototype from Anvil of Man. So we need to set a road betwee Anvil of Man and SU as soon as possible to facilitate the future transfer of the Drones' prototyped unit to us within one turn.

Ok the following is base by base:
Rokossovky: there is a former marked ">" saying that it is moving southeast. Not sure what it is. May need to change. There's a crawler currently crawling 1 min, needs to be changed.

SU: needs a crawler on farm

The Hive: See if any units needs to be rehomed. (I didn't see any except for the probe team which doesn't really matter.) what to build after it is rebuilt?

Utopia: working (2,1,0) -> (1,2,2)

Vevtopia: crawler forest -> farm

Voltairgrad: move crawler toward the mine

Central Planning: already have two pods needed to be added back. Worker (2,1,0)->(1,2,2). Crawler move to nut bonus crawl food. Make sure we have enough food then change some workers to librarians.

Googliegrad: crawler forest -> farm

HongHu KongHu: new crawler sent to nut bonus with new farm. (Do we need the second farm? If no then the second farm job needs to be changed before the former moves.)

Kommie City: need a crawler for farm

Michanopolis: Crawler energy->farm at nut bonus. Need another crawler.

Sorry I wasn't able to go over all bases.

After all is done please double check see if all rivered forest are worked and such.

The last thing, Kody said there's some landmark names hidden under some of our bases. If we can find them, we should release a couple for the CyCons.
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Last edited by Snowflake; December 3, 2003 at 20:56.
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Old December 3, 2003, 14:32   #27
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The turn was downloaded 3 times. One from me and I suppose one from Googlie. Please people, try look at it before the turn chat! We need as many suggestions we could!

I wonder if my previous post should be posted in another thread? What do people think? Should we actually detopped all the discussion thread for different department and top something like preturn discussion?
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Old December 3, 2003, 14:33   #28
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Landmarks are hidden under:

Jamski Clove
Rokossovkygrad
New Moscow
Googliegrad
Michanapolis
Vevtopia
Vanderburg
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Old December 3, 2003, 14:36   #29
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Thanks Comrade! I suggest we do not release all of them at once. Perhaps release 3 - 4?
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Old December 4, 2003, 22:07   #30
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Hive - 2148 Turn Update

Quote:
Utopia Base: working (2,1,0) changed to (1,2,2); colony pod rejoined Utopia Base;

Static University: next turn build crawler.

Vevtopic: crawler (16,18) on forest move to (13,15) farm and crawl nutrients next turn, next turn move worker currently on farm to forest on (16,18).

Central Planning: worker (2,1,0)->(1,2,2); crawler moved to nut bonus crawl food; 2 doctors changed to librarians; colony pod added back to base.

Gogliegrad: crawler moved from forest to farm (convoying 2 nutrints); have colony pod to the south join Googliegrad next turn.

Michanopolis: Crawler energy->farm at nut bonus; building crawler (to be completed next turn); colony pod rejoined base;

New Moscow: no change this turn; after Recycling Tanks complete, build formers;

Kommumiza City: building crawler; when complete move crawler to farm (2-0-1) and convoy nutrients, change worker on farm to forest;

Voltairograd: crawler (23,15) move to mine on (24,18), crawl 2 minerals; crawler on forest moved to new farm, convoy nutrients; colony pod rejoined base; building crawler; active former on new farm moved to rocky area west of its current location, building mine next turn;

HongHu KongHu: new crawler sent to nut bonus with new farm; building second crawler to be used on the second farm;

Octavonburg: building crawler; move formers near HongHu KongHu north and build a farm on the nutrient bonus nex turn;

Jamski Clove: building colony pod, to be rebuild later; make sure to build a sensor under Jamski Clove; former NW of Jamski Clove building farm;

Rokossovkygrad: build former, later make more farms; doctors changed to librarians;

Hive: set for rebuild as soon as we get a sensor under it;

Jamski's Prison Cell: new base planted; building scout patrol; &

-base founded near Sunny Mesa.
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