November 22, 2003, 13:48
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#301
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Deity
Local Time: 12:26
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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I'd like purple please. Not sure about the RGB, but a MAN'S purple would be nice (=not lilac)
-Jam
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November 22, 2003, 14:07
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#302
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Deity
Local Time: 13:26
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Obviously Jamski is not comfortable with his sexuality, and needs a masculine colour to make himself feel better.
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November 22, 2003, 15:16
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#303
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Deity
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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Times up... and I recieved: 3 orders
In one hour the voting will stop (Unless most people votes to extend the time with 24 hours)
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November 22, 2003, 15:18
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#304
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Deity
Local Time: 13:26
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Oooh, give us a sec........I didn't send mine yet.
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November 22, 2003, 15:38
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#305
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Emperor
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Aug 1999
Location: Aarhus, Denmark
Posts: 3,618
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Ooops. My wife and I have been out powershopiing today  Just got home. Anyway...PM sent to ADG with orders.
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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November 22, 2003, 16:22
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#306
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Deity
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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... got a visitor at the moment... will post the turn when I get rid of him
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Last edited by Adagio; November 22, 2003 at 16:43.
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November 22, 2003, 16:42
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#307
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Deity
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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May 2004:
In April there wasn’t much going on… this month even less happens:
Jamski nuked the hell out of Azazel, who lost Earth & Moon. Luckily he managed to build the city Europa before all his lands turned into wasteland. Spaced Cowboy also nuked someone: Comrade Tassadar, who lost both cities.
DrSpike & Asmodean both deflected the non-existing incoming nukes, while Sheep was hiding in his bunker.
Comrade Tassadar didn’t survive the attacks. He didn’t feel the after-effects. He wasn’t killed by the blast of the nukes either. He died as the nuclear weapon landed on his head.
1 - Jamski (Munich & Easy Target remaining)
2 - Azazel (Europa remaining)
4 - Spaced Cowboy (Dallas, Austin, Houston & Plano remaining)
5 - DrSpike (Southampton, London, Torquay & Paignton remaining)
8 - Tuberski (San Antonio, Corpus Christi, & Laredo remaining)
9 - Sheep (Sydney, Melbourne, Adelaide & Perth remaining)
10 - Asmodean (Copenhagen, Århus, Aalborg & Odense remaining)
11 – Nuclear Master (Quebec, Ontario, Canada & Calgary remaining)
9 pm GMT tomorow is the end of next turn... I sure hope more orders will be carried out then...
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November 22, 2003, 16:47
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#308
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Emperor
Local Time: 15:26
Local Date: November 2, 2010
Join Date: Apr 2000
Location: A pub.
Posts: 3,161
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*breathes heavily*
DAMN. that was close.
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November 22, 2003, 17:03
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#309
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Emperor
Local Time: 06:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Here's hoping this is manly enough for Jam.
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November 22, 2003, 17:14
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#310
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Deity
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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Here's another idea which might make things interesting, if included in the next game... I'm not sure how great this idea is, I just thought about it a minute, and thought I'd share it with you...
How about adding a spy into to the game:
Each player has one spy, which can be used once. When used, the player points the spy towards a specific player, and gets this players orders PM'ed back as soon as they arrive. The other player will never know (Maybe not until the end of the game, when all spy missions during the game will be revealed)
Since all spy missions are logged (and never showed), there could be a 33% failure: Each 3rd spy gets killed during a mission (Spy missions are numbered according to the arrival of the PM's)
What do you think about this idea?
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November 22, 2003, 20:07
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#311
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Deity
Local Time: 13:26
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Hmm, nice. But we already have trouble getting people to turn up and give 1 order per day. Making it even more complicated would probably just suffer in the same way.
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November 22, 2003, 23:07
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#312
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Emperor
Local Time: 06:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Quote:
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Originally posted by ADG
What do you think about this idea?
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I think you are looking for more work counting spy requests and logging all missions.
But that certainly could make the game a bit more interesting. There has to be plenty of limitations though, otherwise, what really prevents me, say, from knowing all the orders from all the players. The way you say it now, nothing says I can't send two spires to every enemy of mine and thus ensure that at least one spy in each country will suceed.
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November 23, 2003, 06:04
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#313
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Emperor
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Aug 1999
Location: Aarhus, Denmark
Posts: 3,618
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Quote:
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Originally posted by vovan
I think you are looking for more work counting spy requests and logging all missions. 
But that certainly could make the game a bit more interesting. There has to be plenty of limitations though, otherwise, what really prevents me, say, from knowing all the orders from all the players. The way you say it now, nothing says I can't send two spires to every enemy of mine and thus ensure that at least one spy in each country will suceed.
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Yes there are limitations, as ADG specified:
Quote:
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Each player has one spy, which can be used once.
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Asmodean
__________________
Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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November 23, 2003, 06:50
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#314
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Deity
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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Yeah, after being used once, the spy retires
Btw, I have only recieved two orders for this round
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November 23, 2003, 09:32
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#315
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Deity
Local Time: 12:26
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Wait one moment...
Thanks for the colour change Vovan  I like it
Damm you Azaeal, you won't escape me!!!!!!!
-Jam
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November 23, 2003, 12:18
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#316
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Deity
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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Only a few hours to go. Still missing submissions from:
Comrade Tassadar
Tuberski
Sheep
Nuclear Master
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November 23, 2003, 13:39
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#317
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Emperor
Local Time: 15:26
Local Date: November 2, 2010
Join Date: Apr 2000
Location: A pub.
Posts: 3,161
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Quote:
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Originally posted by Jamski
Wait one moment...
Thanks for the colour change Vovan I like it 
Damm you Azaeal, you won't escape me!!!!!!!
-Jam
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Nyah, try to hit me in the bunker.
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November 23, 2003, 14:17
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#318
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Emperor
Local Time: 06:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Quote:
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Originally posted by Asmodean
Yes there are limitations, as ADG specified:
Quote:
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Each player has one spy, which can be used once.
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 I guess I should read the posts more carefully.  I didn't see that "one spy" sentence.
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November 23, 2003, 15:02
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#319
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Deity
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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June 2004:
June 1st: Azazel builds the city Titan
June 2nd: Azazel gets nuked to hell, as 6 nukes hit his 2 cities. The greeting cards said: from Jamski, DrSpike and Nuclear Master
June 7th: Spaced Cowboy sends two nukes against Jamski. Two hits, zero cities remaining
June 15th: Asmodean takes out Tuberski’s cities Corpus Christi & San Antonio
June 18th: Jamski & Azazel’s bodies gets dumped into the ocean between their nations
4 - Spaced Cowboy (Dallas, Austin, Houston & Plano remaining)
5 - DrSpike (Southampton, London, Torquay & Paignton remaining)
8 - Tuberski (Laredo remaining)
9 - Sheep (Sydney, Melbourne, Adelaide & Perth remaining)
10 - Asmodean (Copenhagen, Århus, Aalborg & Odense remaining)
11 – Nuclear Master (Quebec, Ontario, Canada & Calgary remaining)
24 hours til next round ends...
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Last edited by Adagio; November 23, 2003 at 17:24.
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November 23, 2003, 15:06
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#320
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Deity
Local Time: 13:26
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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And then there were 6..........now the real game can begin.
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November 23, 2003, 15:11
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#321
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Deity
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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And each of these 6 players has tons of cities ready to be trashed
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November 23, 2003, 15:12
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#322
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Emperor
Local Time: 05:26
Local Date: November 2, 2010
Join Date: Jun 2002
Posts: 6,468
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Nope. Tuberski has 3.
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November 23, 2003, 15:16
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#323
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Deity
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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Yeah, just noticed... I just read one of his cities as 2
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November 23, 2003, 15:17
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#324
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Deity
Local Time: 13:26
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Maybe we should get rid of Tuberski so us 4 city folk can fight it out in peace.
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November 23, 2003, 16:39
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#325
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Emperor
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Aug 1999
Location: Aarhus, Denmark
Posts: 3,618
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I don't get it. Before this round, Tuberski had 3 cities. I took out two cities. But he still has three
Did he build two cities
Or did you miss something, ADG?
Asmodean
__________________
Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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November 23, 2003, 16:45
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#326
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Emperor
Local Time: 06:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Quote:
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Originally posted by ADG
June 2004:
June 15th: Asmodean takes out Tuberski’s cities Christi & San Antonio
<...>
8 - Tuberski (San Antonio, Corpus Christi, & Laredo remaining)
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Huh?
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November 23, 2003, 17:23
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#327
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Deity
Local Time: 14:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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Woops... sorry, forgot to update his cities
I still haven't recovered fully from my illness I see
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November 23, 2003, 17:45
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#328
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Deity
Local Time: 13:26
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Quote:
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Originally posted by DrSpike
Maybe we should get rid of Tuberski so us 4 city folk can fight it out in peace.
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Still true.
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November 23, 2003, 18:07
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#329
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Emperor
Local Time: 06:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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And another one gone, and another one gone...
Another one bites the dust!
Too bad Jamski didn't get long enough to enjoy his new manly colour.
Last edited by vovan; November 23, 2003 at 18:15.
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November 24, 2003, 02:52
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#330
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King
Local Time: 22:26
Local Date: November 2, 2010
Join Date: Mar 2002
Location: The Hand of Sheep, the Hand of Death
Posts: 2,271
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Sheep's Orders are to rebuild Brisbane. Name it as my new capital also.
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Don't tell a twisted person he is twisted, he may take offence. (THAT MEANS ME!)
Founder of the Mafia Poly Series (THATS RIGHT I STARTED IT)
Nesing, come and see what its about in the Stories and Diplomacy threads.
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