November 13, 2003, 14:06
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#1
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Emperor
Local Time: 05:26
Local Date: November 2, 2010
Join Date: Dec 2001
Location: Canada
Posts: 5,755
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Does Enslavement actually work?
I've created a Hidden Nationality unit with the Enslavement and I've seen lots of battles with then, usually at the hands of the AI, but I have yet to see any unit captured by them. Or is there some trick to them that I'm not aware of?
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November 13, 2003, 14:11
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#2
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Deity
Local Time: 08:26
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Kneel before Grog!
Posts: 17,978
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I don't know about units created in the editor, but the standard units with enslavement ability sure do work. I've enslaved workers with the Mayan UU, and ships with a privateer. Given the privateer thing, it can't be the "hidden nationality" flag that's causing trouble. Hmm. I did have a long run of battles with a Javelin Thrower in which I got zero slaves. So I guess the question is how many battles have you seen?
-Arrian
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November 13, 2003, 14:39
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#3
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King
Local Time: 05:26
Local Date: November 2, 2010
Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
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Re: Does Enslavement actually work?
Quote:
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Originally posted by Willem
I've created a Hidden Nationality unit with the Enslavement and I've seen lots of battles with then, usually at the hands of the AI, but I have yet to see any unit captured by them. Or is there some trick to them that I'm not aware of?
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Did you also select unit from the drop-down "Enslave Results In" which becomes active when "Enslave" is flagged (drop-down is center bottom of options).
Catt
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November 13, 2003, 14:39
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#4
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Warlord
Local Time: 04:26
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Franky's Cellar
Posts: 241
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In the editor, make sure you select the unit it should 'enslave to' in the bottom center of the unit editor page.
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November 13, 2003, 14:56
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#5
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Official Civilization IV Strategy Guide Co-Author
Local Time: 07:26
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Location: Not just another pretty face.
Posts: 1,516
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YAR! Can I call it, or can I call it? The opposite of the "Enslavement too strong?" thread from less than a week ago, just as predicted!
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November 13, 2003, 14:58
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#6
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King
Local Time: 05:26
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Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
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Quote:
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Originally posted by Fried-Psitalon
YAR! Can I call it, or can I call it? The opposite of the "Enslavement too strong?" thread from less than a week ago, just as predicted!
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I think this thread's subject is actually a modding / editor question -- and has nothing to do with the relative stregth or weakness of the ability.
But there is still plenty of time for an "Enslavement too weak" thread to appear and put paid to your prediction.
Catt
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November 13, 2003, 18:12
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#7
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Prince
Local Time: 06:26
Local Date: November 2, 2010
Join Date: May 1999
Location: Huntsville AL
Posts: 300
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Oh it works very well - I modded all ancient age foot soldiers to take worker slaves. - It even boosts the AI by giving them more workers like us human players do.
Kevin
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---- "What gunpowder did for war, Blake has done for the AI" - Diadem ----
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November 13, 2003, 19:57
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#8
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Emperor
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Re: Re: Does Enslavement actually work?
Quote:
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Originally posted by Catt
Did you also select unit from the drop-down "Enslave Results In" which becomes active when "Enslave" is flagged (drop-down is center bottom of options).
Catt
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Yes I did, it's supposed to create another unit like it, but I have yet to see it happen. And the AI has used that Hidden Nationality unit against me quite a number of times now. Much more than I've been able to that's for sure.
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November 13, 2003, 19:59
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#9
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Emperor
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Quote:
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Originally posted by Catt
I think this thread's subject is actually a modding / editor question -- and has nothing to do with the relative stregth or weakness of the ability.
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No, it is about the strength/weakness of it. From what I've seen so far, it doesn't do anything. I have yet to see a single unit become enslaved, either by me or the AI.
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November 13, 2003, 20:04
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#10
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King
Local Time: 06:26
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Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
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Did you check the Enslave box on the units that you wanted to be Enslaveable?
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November 13, 2003, 20:06
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#11
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Emperor
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Quote:
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Originally posted by kring
Did you check the Enslave box on the units that you wanted to be Enslaveable?
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I already said that I did.
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