November 15, 2003, 15:12
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#1
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Settler
Local Time: 12:33
Local Date: November 2, 2010
Join Date: Nov 2003
Posts: 3
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Can somebody help me with Civ1 strategy here?
I've got a problem and I don't know how to fix it. A couple of my very large cities with granaries and surrounded by irrigated, railroaded squares are somehow, inexplicably, experiencing food shortages, and their population has plummeted with no end in sight. One of them is down to 7 (from 15!) and they're STILL having a food shortage. What the hell?!! How do I stop this bullshit?
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November 15, 2003, 17:49
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#2
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Technical Director
Local Time: 14:33
Local Date: November 2, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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What's your government, and more important: do you have a screenshot of one of the cities?
__________________
ACS - Technical Director
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November 15, 2003, 18:37
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#3
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Local Time: 14:33
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
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Did some enemy units perhaps cross your territory, making the cities unable to harvest the squares, and did you forget to put the workers back after that?
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Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
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November 16, 2003, 18:16
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#4
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Settler
Local Time: 12:33
Local Date: November 2, 2010
Join Date: Nov 2003
Posts: 3
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I found the problem, something I didn't even think about at first (it's been a long time since I've played): the city had too many entertainers/scientists/tax collectors and not nearly enough workers to produce enough food to support it.
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November 17, 2003, 06:30
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#5
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King
Local Time: 13:33
Local Date: November 2, 2010
Join Date: Jun 2002
Location: France
Posts: 1,986
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As Maniac already mentioned:
If enemy units went over your land (and stopped there), the worker will be changed to entertainer. Sometimes quit annoying, if it happens every round.
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November 17, 2003, 15:50
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#6
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Settler
Local Time: 12:33
Local Date: November 2, 2010
Join Date: Nov 2003
Posts: 3
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Ah, I didn't know that could cause workers to be changed. The weird thing is, the enemy hasn't gotten anywhere near that city, ever. I'm way ahead of them in tech and while they were destroying improvements around one of my border towns, I started sending fast units to intercept and destroy their pitiful invasion forces before they even got that far. Anyways, it shouldn't be a problem again until I make contact with another civ; I just started blitzkrieg against them and they're falling very quickly to my vastly superior forces.
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December 4, 2003, 15:57
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#7
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Just another peon
Local Time: 07:33
Local Date: November 2, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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If you switched governments to go on the offensive, you may not have noticed that squares are producing less food then prior.
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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December 15, 2003, 13:19
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#8
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Emperor
Local Time: 05:33
Local Date: November 2, 2010
Join Date: Feb 2001
Location: hippieland, CA
Posts: 3,781
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It's fun to use the strategy against the AI as in Civ1 they don't seem to care when you siege their cities.
__________________
Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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January 2, 2004, 16:07
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#9
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Emperor
Local Time: 14:33
Local Date: November 2, 2010
Join Date: Sep 1999
Posts: 4,037
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They don't care if you siege their cities, but I always thought dice for Sneak Attack was thrown once for each unit... so the less contact your units have with the enemy, less chance for Sneak Attack.
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January 2, 2004, 18:07
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#10
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Prince
Local Time: 13:33
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Colombo
Posts: 310
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As a general rule, whenever I go into a city, I click in the middle square of the resource display, which re-sets the workers .. then fiddle to get the desired affect .. But if thats a little like hard work, you only need do it with the cities your losing food on.
__________________
"Wherever wood floats, you will find the British" . Napoleon
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January 4, 2007, 18:51
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#12
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Prince
Local Time: 04:33
Local Date: November 2, 2010
Join Date: Mar 2002
Posts: 875
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Quote:
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Originally posted by Smiley
It's fun to use the strategy against the AI as in Civ1 they don't seem to care when you siege their cities.
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Yes, but rarely is it the most efficive. Once you have the tech to build ancient offensive units, you can just clobber the opposition.
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