November 17, 2003, 23:41
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#1
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Prince
Local Time: 06:43
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Cyberspace
Posts: 590
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So what are the benefits of seafaring and agriculture?
I've looked and can't find the answer. I don't have Conquests yet.
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November 17, 2003, 23:56
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#2
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Deity
Local Time: 08:43
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Ag gets Pottery (or Masonry). The base city squares produce 1 additional food. Irrigated deserts produce extra food. Cheaper Aqueducts/Recycle/Solar.
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November 18, 2003, 00:00
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#3
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Deity
Local Time: 08:43
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Seafaring start with Alphabet (or Pottery). Will tend to have coastal starts. Cities on coast get abonus commerce in the base city square.
They have a reduce chance of sinking at sea before Astronomy.
Cheaper Coastal Forts/Harbor/Offshore and Comm Docks. Ships move faster.
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November 18, 2003, 08:38
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#4
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Prince
Local Time: 06:43
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Cyberspace
Posts: 590
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Thank you. I won't have to time to play until after finals but I'm looking forward to it.
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November 18, 2003, 14:04
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#5
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Prince
Local Time: 07:43
Local Date: November 2, 2010
Join Date: Feb 2003
Posts: 434
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Question: Is the agriculture +1 food city square bonus subject to the despotism penalty? If so, it's really not much of a benefit in the early game, although the desert bonus would be nice. I would have guessed cheaper granaries would be part of Ag too.
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November 18, 2003, 14:46
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#6
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Deity
Local Time: 13:43
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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You get 3 for the capital and cities on rivers. With good land your expansion is like **** off a shovel.
Seafaring will get patched from the way it is now.......suicide runs across the ocean to make contacts are too easy to carry out.
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November 19, 2003, 02:23
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#7
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Deity
Local Time: 00:43
Local Date: November 3, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Quote:
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Originally posted by gunkulator
Question: Is the agriculture +1 food city square bonus subject to the despotism penalty? If so, it's really not much of a benefit in the early game, although the desert bonus would be nice. I would have guessed cheaper granaries would be part of Ag too.
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Yes it is subject to the Government penalty. The desert bonus IS great - just been using it.
The cheaper Granaries does sound intuitive, but then it also sounds a bit unbalancing -perhaps they decided against it during testing?
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November 19, 2003, 06:56
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#8
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Deity
Local Time: 13:43
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Quote:
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Originally posted by MrWhereItsAt
Yes it is subject to the Government penalty.
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The capital and cities on rivers get 3 though.
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