November 20, 2003, 20:40
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#1
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Emperor
Local Time: 23:58
Local Date: November 2, 2010
Join Date: Aug 2002
Location: Melbourne, Australia
Posts: 4,103
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A quick question on the cost of tech.
What is the formula to calculate the cost of a tech in gold ?
I can get the tech values from the editor, but how is it then converted to gold.
{edit} - So that a fair price can be calculated in PBEMs'
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November 20, 2003, 22:10
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#2
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Firaxis Games Software Engineer
Local Time: 08:58
Local Date: November 2, 2010
Join Date: Mar 1998
Posts: 5,360
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Tech cost = (1 - 0.5 * k / (n-1)) * c * r / d
k = known civs that already have the tech
n = total number of civs left in the game
c = tech base cost
r = tech rate for the map
d = difficulty factor
Example:
Monotheism at Monarch,
Small map,
known by 2 civs out of 6:
Cost = (1-0.5*2/5)*36*200/9 = 640
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November 20, 2003, 22:20
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#3
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Deity
Local Time: 14:58
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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This info should be on the F1 screen IMO.
In example one should see:
" 230*/640** 5 turns to go "
* = research done over the last couple of turns
** = total needed (currently)
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November 20, 2003, 22:22
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#4
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Emperor
Local Time: 23:58
Local Date: November 2, 2010
Join Date: Aug 2002
Location: Melbourne, Australia
Posts: 4,103
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Thankyou
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November 20, 2003, 23:43
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#5
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Deity
Local Time: 00:58
Local Date: November 3, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Just quickly - the map and tech base costs can be found under the appropriate tabs in the editor when you are editing the rules for the .bix file.
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