If you look at the link i gave you in the other thread, it points to the directory and describes the changes each mod makes.
http://apolyton.net/dir/index.php?si...b_pages&cat=28
My favourite is....... hard to say.
All mods change everything, unless it states only one specific thing. First try.....
Super Apolyton Pack 2.0 - Fixes bugs in the game but keeps the same tech tree, units, buildings, wonders. A good mod to begin with.
Medmod II
Cradle
World at War 1900-1950
Call to Conquest