November 27, 2003, 10:57
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#1
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Chieftain
Local Time: 13:19
Local Date: November 2, 2010
Join Date: Nov 2001
Posts: 38
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Two Questions
in C3C
1. what is a wonder victory? i can find no mention in the 'pedia
2. 'irrigate to' worker action seems to have been removed is this so? if not what is the shortcut?
thanks guys
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November 27, 2003, 16:34
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#2
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Deity
Local Time: 09:19
Local Date: November 2, 2010
Join Date: Feb 2001
Posts: 21,822
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1. something in the Mesopotamia conquest. It's when you win by building a certain number of wonders.
2. I never knew this existed in the first place
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
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November 27, 2003, 20:06
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#3
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King
Local Time: 08:19
Local Date: November 2, 2010
Join Date: Feb 2000
Location: Illinois
Posts: 1,513
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ctrl-i is irrigate to nearest city. it has a button in the advanced action buttons if you have them turned on.
come to think of it, there are a few that i don't really know what they mean...what's build trade?
__________________
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
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November 27, 2003, 21:31
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#4
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Deity
Local Time: 23:19
Local Date: November 2, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
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Quote:
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Originally posted by vee4473
ctrl-i is irrigate to nearest city. it has a button in the advanced action buttons if you have them turned on.
come to think of it, there are a few that i don't really know what they mean...what's build trade?
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Connect all citys by road to allow trading
__________________
GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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November 27, 2003, 22:00
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#5
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King
Local Time: 08:19
Local Date: November 2, 2010
Join Date: Feb 2000
Location: Illinois
Posts: 1,513
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Quote:
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Originally posted by Rasputin
Connect all citys by road to allow trading
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thanks
__________________
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
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November 27, 2003, 22:48
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#6
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Prince
Local Time: 07:19
Local Date: November 2, 2010
Join Date: Dec 2002
Location: Not where I was tomorrow, nor will be yesterday.
Posts: 471
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Are there many players who use the advanced worker buttons? Most of them seem pointless to me, as I'd rather coordinate worker jobs myself. I don't like automating them. However, there may be advantages I'm overlooking. Any thoughts?
__________________
"We may be in a hallucination here, but that's no excuse for being delusional!." K.S. Robinson, 'The Years Of Rice And Salt.'
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November 27, 2003, 22:55
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#7
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Emperor
Local Time: 10:19
Local Date: November 2, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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the "irrigate to nearest city" command can be useful... the worker AI usually chooses a sensible path and you don't have to manually tell the worker to irrigate. the same could be said of the "build road to city" command, I suppose, but I never use it -- I prefer to lay roads myself.
__________________
'Yep, I've been drinking again.'
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November 27, 2003, 23:34
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#8
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King
Local Time: 08:19
Local Date: November 2, 2010
Join Date: Feb 2000
Location: Illinois
Posts: 1,513
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the only ones i like are the auto pollution and auto rail to. it's nice to order a stack of workers to either automatically clean up all pollution or when you first get the ability to rail, send the stack off to lay lines to connect your cities.
i haven't really experimented with the others yet.
__________________
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
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November 28, 2003, 00:33
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#9
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Deity
Local Time: 09:19
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Quote:
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Originally posted by Rob_S
Are there many players who use the advanced worker buttons? Most of them seem pointless to me, as I'd rather coordinate worker jobs myself. I don't like automating them. However, there may be advantages I'm overlooking. Any thoughts?
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I don't use them at all. Manually control all workers at all time, too many bad experiences. AI sending workers to mine tiles outside of any city radius, sending them near hostile areas. Got a tile on the other side of the lake, whats that you say. That tile can only be reached by marching across a neighbors land, why worry?
Workers all sitting inside a metro with lots of other units and are bugger to get and move out? Yeah, I am not fond of the AI controlling workers.
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