March 25, 2001, 00:52
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#1
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Emperor
Local Time: 02:13
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
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Kyokujitsu... not dead... just on hiatus
I haven't had a lot of time to work on my baby while I've been back at college, but rest assured, I WILL FINISH THIS BASTARD... if it takes the rest of my life!
I ran into a flag problem that I think I've solved now... I will proceed with production as I run into new time... in fact, I think I will continue work tomorrow.
Who knows... maybe it will be out before Civ III?
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March 25, 2001, 12:16
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#2
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Warlord
Local Time: 06:13
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Ho Chi Minh City, Ho Chi Minh District,Viet Nam
Posts: 130
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I playtested DV's baby and is it sweet, this is a damn good ToT scn, you'll see it's system is really revolutionnary.
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March 25, 2001, 23:05
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#3
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Emperor
Local Time: 01:13
Local Date: October 31, 2010
Join Date: Jul 2000
Location: The Glorious Land of Canada
Posts: 3,234
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Yay! Something to look forward too....
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March 26, 2001, 10:46
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#4
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Prince
Local Time: 06:13
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Red Front
Posts: 556
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Yes, I hope to see my Naval Units in use one of these days...
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March 26, 2001, 12:50
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#5
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King
Local Time: 01:13
Local Date: October 31, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
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I thought it was funny that I hadn't got Part III for a whole month...  Kyokujitsu is really shaping into a great scenario and I'd love to see it through.
Nemo: Just checking, did you send me all the naval units and bunkers that you had for me to compile?
Yes everyone, the final few compilations for Nemo's WW2 units are almost ready!!!!
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""I had hoped we were hurling a wildcat on the shore, but all we got was a stranded whale!"-Winston Curchill on the Battle of Anzio
"Quis custodes ipsos custodiet?" -Juvenal
"I can walk!!" -Dr. Strangelove
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March 27, 2001, 12:01
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#6
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Emperor
Local Time: 02:13
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
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Haha! I have fixed what was wrong with part II... now to begin work on Part III (oy! 21 parts to go... but now I understand how to work da sheet  )
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March 29, 2001, 15:46
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#7
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Emperor
Local Time: 02:13
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
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Part 3 is finished. Part 4 wil be worked on this weekend along with part 5 and all three should go out to my Playtesters sometime next week.
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March 30, 2001, 02:05
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#8
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King
Local Time: 23:13
Local Date: October 30, 2010
Join Date: Mar 1999
Location: El Paso, TX USA
Posts: 1,751
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Darth: Did you mention earlier that changes were made to the early part of the game? If so, please send a complete set of files so I can "start from scratch".
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March 30, 2001, 09:29
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#9
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Emperor
Local Time: 02:13
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
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Yes I was planning to do that since part II was royally messed up.
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