December 2, 2003, 01:11
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#1
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Emperor
Local Time: 08:31
Local Date: November 2, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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preserve random seed in conquests?
Is it me, or is the preserve random seed not on in the conquests?
and why is this?
and why can't I select it to be on in the setup screen.
a bit annoying.
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December 2, 2003, 01:22
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#2
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Emperor
Local Time: 09:31
Local Date: November 2, 2010
Join Date: Jun 2000
Location: Fort LOLderdale, FL Communist Party of Apolyton
Posts: 9,091
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I thought I saw it.
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December 2, 2003, 01:49
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#3
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Chieftain
Local Time: 13:31
Local Date: November 2, 2010
Join Date: Jan 2003
Posts: 54
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Its set to off, IMO so you don't get the same rnd results if you replay the same Tribe with the same builds/moves.
Otherwise, you could 'know' that sending your Daimyo directly to goody hut A would give tech B etc.
I'd have preferred they implemented a 'Randomize Initial Seed' option myself.
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December 2, 2003, 01:52
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#4
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Deity
Local Time: 09:31
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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I have it:
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December 2, 2003, 01:55
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#5
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Emperor
Local Time: 08:31
Local Date: November 2, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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Pardon me, I should have been more clear.
I was referring to THE conquests, not the epic game.
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December 2, 2003, 01:58
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#6
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Deity
Local Time: 09:31
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Quote:
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Originally posted by Tacit_Exit
Its set to off, IMO so you don't get the same rnd results if you replay the same Tribe with the same builds/moves.
Otherwise, you could 'know' that sending your Daimyo directly to goody hut A would give tech B etc.
I'd have preferred they implemented a 'Randomize Initial Seed' option myself.
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On initial install it is set to on. If you load any games from here or some place that had it turned off, that is how it stays. I got burnt by that a few times. I loaded a save from here and later start a new game with autosave on and rng off.
Anyway on means reloading to fight the battle or pop the hut will get the same results, if you do it in the same order as the first time.
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December 2, 2003, 02:24
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#7
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Chieftain
Local Time: 13:31
Local Date: November 2, 2010
Join Date: Jan 2003
Posts: 54
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Quote:
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Originally posted by vmxa1
On initial install it is set to on. If you load any games from here or some place that had it turned off, that is how it stays. I got burnt by that a few times. I loaded a save from here and later start a new game with autosave on and rng off.
Anyway on means reloading to fight the battle or pop the hut will get the same results, if you do it in the same order as the first time.
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I have absolutely no idea what you're on about here, which leads me too believe you have no idea what I was on about, or you quoted the wrong person.
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December 2, 2003, 05:36
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#8
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Deity
Local Time: 06:31
Local Date: November 2, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
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I noticed that too, though I won't ever admit to reloading
I still don't know what all the random seed does, but oh well. I know it affects combat results, that's all I know.
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December 2, 2003, 12:51
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#9
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Deity
Local Time: 09:31
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Quote:
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Originally posted by Tacit_Exit
I have absolutely no idea what you're on about here, which leads me too believe you have no idea what I was on about, or you quoted the wrong person.
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It is simple, I had no idea you were talking about a "conquest" scenario, instead of an epic game. It was discernable, if I had noticed the mention of the special unit. Even easier if you had just mentioned that point.
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December 2, 2003, 20:58
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#10
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Emperor
Local Time: 08:31
Local Date: November 2, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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so could someone explain to me the logic in not having preserve seed on in the conquests?
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