December 3, 2003, 15:48
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#1
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Chieftain
Local Time: 06:35
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Appalachian Mountains
Posts: 85
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Editing terrain and special resources
thanks to the help I've found on this wonderful site, I've been playing around with editing units lately and it's been a lot of fun. now, I want to change some of the terrain/special resources...not so much the terrain, but I'd like to have some different resources such as olives/olive oil, and cotton. I've played some scenarios that included different resources, but I haven't tried changing any. I've seen lots of exceptional military units in this forum, but was wondering if anyone has some ideas for changing resources or some examples. I assume it's possible to change the available trade goods too?
thanks in advance for the assistance.
__________________
"Veni, vidi, vici."
Translation: "I came, I saw, I conquered." Written by Caesar, in a report to Rome in 47 B.C. after conquering Farnakes at Zela in Asia Minor in just five days.
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December 3, 2003, 16:14
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#2
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Emperor
Local Time: 14:35
Local Date: November 2, 2010
Join Date: Jun 2001
Location: Madrid, Spain, Europe
Posts: 7,795
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Yes, it's possible. In Rules.txt you can change the name of the commodities altering this text
Quote:
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@CARAVAN
Hides,
Wool,
Beads,
Cloth,
Salt,
Coal,
Copper,
Dye,
Wine,
Silk,
Silver,
Spice,
Gems,
Gold,
Oil,
Uranium,
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that is near the end.
For terrain, you can go to the @TERRAIN section
Quote:
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Desert, 1,2, 0,1,0, yes, 1, 5, 5, yes, 1, 5, 3, Pln, ; Drt
Plains, 1,2, 1,1,0, yes, 1, 5, 1, For, 0,15, 0, Grs, ; Pln
Grassland, 1,2, 2,1,0, yes, 1, 5, 2, For, 0,10, 0, Hil, ; Grs
Forest, 2,3, 1,2,0, Pln, 0, 5, 5, no, 0, 5, 0, Grs, ; For
Hills, 2,4, 1,0,0, yes, 1,10, 0, yes, 3,10, 1, Pln, ; Hil
Mountains, 3,6, 0,1,0, no, 1,10, 0, yes, 1,10, 6, Hil, ; Mou
Tundra, 1,2, 1,0,0, yes, 1,10, 1, no, 0, 0, 0, Drt, ; Tun
Glacier, 2,2, 0,0,0, no, 0, 0, 0, yes, 1,15, 3, Tun, ; Gla
Swamp, 2,3, 1,0,0, Grs, 0,15, 6, For, 0,15, 0, Pln, ; Swa
Jungle, 2,3, 1,0,0, Grs, 0,15, 6, For, 0,15, 0, Pln, ; Jun
Ocean, 1,2, 1,0,2, no, 0, 0, 0, no, 0, 0, 0, no, ; Oce
Oasis, 1,2, 3,1,0,
Buffalo, 1,2, 1,3,0,
Grassland, 1,2, 2,1,0,
Pheasant, 2,3, 3,2,0,
Coal, 2,4, 1,2,0,
Gold, 3,6, 0,1,6,
Game, 1,2, 3,1,0,
Ivory, 2,2, 1,1,4,
Peat, 2,3, 1,4,0,
Gems, 2,3, 1,0,4,
Fish, 1,2, 3,0,2,
Desert Oil, 1,2, 0,4,0,
Wheat, 1,2, 3,1,0,
Grassland, 1,2, 2,1,0,
Silk, 2,3, 1,2,3,
Wine, 2,4, 1,0,4,
Iron, 3,6, 0,4,0,
Furs, 1,2, 2,0,3,
Glacier Oil,2,2, 0,4,0,
Spice, 2,3, 3,0,4,
Fruit, 2,3, 4,0,1,
Whales, 1,2, 2,2,3,
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where you can edit the production (shields, trade, food) of all the kinds of terrain and special. For the graphics of the terrains, you should edit the terrain.gif files, as you can see in many scens
BTW, mods, I believe this thread is more for the main scenario creation forum than for the "hint,tips and guides" subforum... or am I wrong?
EDIT: Forget to say "welcome and enjoy the civ2 experience"
__________________
Trying to rehabilitateh and contribuing again to the civ-community
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December 3, 2003, 16:27
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#3
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Chieftain
Local Time: 06:35
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Appalachian Mountains
Posts: 85
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oops! i guess i should've posted this the in main scenario creation forum
__________________
"Veni, vidi, vici."
Translation: "I came, I saw, I conquered." Written by Caesar, in a report to Rome in 47 B.C. after conquering Farnakes at Zela in Asia Minor in just five days.
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December 3, 2003, 16:31
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#4
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Emperor
Local Time: 14:35
Local Date: November 2, 2010
Join Date: Jun 2001
Location: Madrid, Spain, Europe
Posts: 7,795
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__________________
Trying to rehabilitateh and contribuing again to the civ-community
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December 3, 2003, 17:02
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#5
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Chieftain
Local Time: 06:35
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Appalachian Mountains
Posts: 85
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excellent, thanks again
__________________
"Veni, vidi, vici."
Translation: "I came, I saw, I conquered." Written by Caesar, in a report to Rome in 47 B.C. after conquering Farnakes at Zela in Asia Minor in just five days.
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