December 3, 2003, 23:47
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#1
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Chieftain
Local Time: 13:37
Local Date: November 2, 2010
Join Date: Mar 2002
Location: BC, Canada
Posts: 57
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guerilla terraforming - former needlejets
Ohmigod. This actually works:
(a) Design a skybase former.
(b) Change the chassis to Needlejet or Copter.
I couldn't believe my eyes. A needlejet former.
It can't do anything that a skybase former can't do better, of course.
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December 4, 2003, 19:12
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#2
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King
Local Time: 13:37
Local Date: November 2, 2010
Join Date: Aug 2002
Location: A right bastard.
Posts: 1,058
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True, but you'll see it much earlier than you'd see a skybase former.
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December 4, 2003, 20:44
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#3
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Emperor
Local Time: 23:37
Local Date: November 2, 2010
Join Date: Nov 2003
Posts: 2,988
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Of course, you'll have to get the Skybase before you can design skybase formers, so you may have a little trouble getting your air terraform done.
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December 4, 2003, 21:43
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#4
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Chieftain
Local Time: 08:37
Local Date: November 2, 2010
Join Date: Nov 2003
Location: The Greatest City In America
Posts: 44
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Skybase? U mean gravship right?
I don't have SMAX...
__________________
I am timotheus4 of SimCity 4 fame, recently discovered the wonder of Alpha Centauri and EU2!
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December 5, 2003, 06:04
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#5
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Deity
Local Time: 13:37
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Don't they crash?
-Jam
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December 5, 2003, 10:49
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#6
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Emperor
Local Time: 23:37
Local Date: November 2, 2010
Join Date: Nov 2003
Posts: 2,988
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When they run out of fuel they do
If they're sitting over one spot they don't seem to waste any fuel...
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December 5, 2003, 15:39
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#7
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Deity
Local Time: 07:37
Local Date: November 2, 2010
Join Date: Aug 2000
Location: With a view of the Rockies
Posts: 12,242
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Interesting concept . Can they be used to terraform sea squares ?? To me, that might be a practical use as seaformers keep meeting sealurks and IODs.
For general terraforming, I wouldn't see the attraction since terraforming is almost always done in places close to your bases or at least reasonably accessible
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December 5, 2003, 21:14
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#8
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Prince
Local Time: 09:37
Local Date: November 2, 2010
Join Date: Mar 2001
Location: Eurytion Mining Camp: 100°C dayside, 100°F nightside.
Posts: 875
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Quote:
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Originally posted by timotheus4
Skybase? U mean gravship right?
I don't have SMAX...
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Skybase is the designation given to an offensive Gravship, as with Penetrator for a Needlejet. The nine chassis types in AC are the same in AX; no difference.
__________________
If at first you don't succeed, then skydiving isn't your thing.
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December 9, 2003, 06:34
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#9
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King
Local Time: 15:37
Local Date: November 2, 2010
Join Date: May 1999
Posts: 1,082
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Quote:
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Originally posted by Jamski
Don't they crash?
-Jam
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Only by reasoning (never tested), I'd imagine this:
regardless what they do and how, jets MUST land on their 2nd turn or crash (i.e. they "run out of fuel")
Now, normal formers that are due to complete a forming in even just 2 mere turns, appear as "already moved" on the completion turn. Should jet formers behave the same way, they would not move on their 2nd turn, thus they would be unable to get back and land, thus they should crash...
IF the above is true, I would think that the only uses for jet formers are:
- use enough of them together to complete ANY forming in ONE turn, then land back on next one. Or...
- kamikaze, for forming that can be completed in 2 turns
__________________
I don't exactly know what I mean by that, but I mean it (Holden Caulfield)
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December 9, 2003, 17:22
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#10
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Emperor
Local Time: 13:37
Local Date: November 2, 2010
Join Date: Dec 1999
Location: Marietta, GA
Posts: 3,521
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Wasn't there an exploit/bug/oddity that allowed noodles to remain aloft indefintely. Something like hitting 'W" when the noodles were active then simply hitting turn end or something to that effect.
__________________
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