January 17, 2004, 04:16
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#121
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King
Local Time: 08:40
Local Date: November 2, 2010
Join Date: Dec 1969
Location: Winnipeg
Posts: 1,166
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(... I hope they bring back trade units & bribing !!!)
YEAH !!!
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There's nothing wrong with the dream, my friend, the problem lies with the dreamer.
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January 17, 2004, 08:56
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#122
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Chieftain
Local Time: 13:40
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Tyneside, England
Posts: 63
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Too many of you seem to want Civ2 or 3 with extra baubles / refinements and that's it. I think it's time to start from the ground up, make a game that's as radical as Civ 1 was in its day. One that feels like history unfolding and not an egg-and-spoon race. I'm one of those that likes Civ 3, but whoever it was who described the whole franchise as feeling like 'Space Invaders' now has it right.
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January 19, 2004, 23:04
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#123
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Chieftain
Local Time: 06:40
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Vancouver
Posts: 71
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Quote:
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Originally posted by snuggs
Too many of you seem to want Civ2 or 3 with extra baubles / refinements and that's it. I think it's time to start from the ground up, make a game that's as radical as Civ 1 was in its day. One that feels like history unfolding and not an egg-and-spoon race.
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I couldn't agree more. Let's hit this game right, 3D landscapes encompassing whole worlds and a game far more robust than AOE, RON, CIV 3, MOO3, but including a lot of those games features. With plenty of unique features for each CIV, no hack and slash, with sensible Tech Tree's, a plethora of Units, Wonders, Building Improvements, Terrain etc. In depth diplomacy and more powerful governmental models. I could go on. Sorry.
With the power of a lot of machines today, as opposed to when Civ was released, I think we could agree we need a beefy CIV4 that will be the pinnacle of the Civ series so far.
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January 21, 2004, 01:15
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#124
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King
Local Time: 13:40
Local Date: November 2, 2010
Join Date: May 2001
Location: Adelaide, South Australia, Australia
Posts: 1,451
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You know, I think it's FANTASTIC that Firaxis is going to give us a Civ4!!! I don't know about the rest of you, though, but I would LOVE to see at least ONE more XP pack for CivIII, before they give us a completely new title-if only to give us improved diplomacy and trade!! After all, we shouldn't have to wait til Civ IV for that !!
Yours,
Aussie_Lurker.
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January 21, 2004, 07:59
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#125
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King
Local Time: 14:40
Local Date: November 2, 2010
Join Date: May 2002
Location: Insert banana to play...
Posts: 1,661
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It would be FANTASTIC if someone more competent than Firaxis coded it.
Last time they had no idea about networking... who are they hiring these days?
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My words are backed with hard coconuts.
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January 22, 2004, 19:21
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#126
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King
Local Time: 06:40
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Berkeley
Posts: 1,375
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rebuilding the franchise from the ground up sounds like a very good idea
Last edited by HuangShang; January 22, 2004 at 19:27.
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January 27, 2004, 10:17
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#127
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Warlord
Local Time: 13:40
Local Date: November 2, 2010
Join Date: Mar 2003
Posts: 139
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Quote:
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Originally posted by snuggs
Too many of you seem to want Civ2 or 3 with extra baubles / refinements and that's it. I think it's time to start from the ground up, make a game that's as radical as Civ 1 was in its day. One that feels like history unfolding and not an egg-and-spoon race. I'm one of those that likes Civ 3, but whoever it was who described the whole franchise as feeling like 'Space Invaders' now has it right.
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No getting around that after a few plays you start to get the idea, and after two weeks on these forums you know 90% of the game mechanics.
Even with the original I wasn't wow'ed for very long, though I stayed hooked for quite a while.
I hope they don't burn all their energies on stuff that will blow your mind the first time, but become incredibly tedious by the third. Civ is the franchise for those of us who like to spend a few thousand hours on a game.
Ps. Going back to college was the best thing ever for my civ schedule!
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January 28, 2004, 09:14
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#128
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Chieftain
Local Time: 13:40
Local Date: November 2, 2010
Join Date: Jul 2000
Location: Houtain-le-Val, Belgium
Posts: 65
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except for us, Macusers of all the world !
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January 28, 2004, 21:36
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#129
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Deity
Local Time: 23:40
Local Date: November 2, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
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Quote:
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Originally posted by lethe
No getting around that after a few plays you start to get the idea, and after two weeks on these forums you know 90% of the game mechanics.
Even with the original I wasn't wow'ed for very long, though I stayed hooked for quite a while.
I hope they don't burn all their energies on stuff that will blow your mind the first time, but become incredibly tedious by the third. Civ is the franchise for those of us who like to spend a few thousand hours on a game.
Ps. Going back to college was the best thing ever for my civ schedule!
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ever played multi player ???
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GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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January 28, 2004, 21:50
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#130
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King
Local Time: 08:40
Local Date: November 2, 2010
Join Date: Feb 2000
Location: Illinois
Posts: 1,513
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Quote:
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Originally posted by Uncle Thade
I couldn't agree more. Let's hit this game right, 3D landscapes encompassing whole worlds and a game far more robust than AOE, RON, CIV 3, MOO3, but including a lot of those games features. With plenty of unique features for each CIV, no hack and slash, with sensible Tech Tree's, a plethora of Units, Wonders, Building Improvements, Terrain etc. In depth diplomacy and more powerful governmental models. I could go on. Sorry.
With the power of a lot of machines today, as opposed to when Civ was released, I think we could agree we need a beefy CIV4 that will be the pinnacle of the Civ series so far.
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I go back to my warning of "be careful what you ask for"...
populous 3. decent game, but not populous. A ground up revision would not be civ, but a new game entirely. And that's great, just make it a new game and don't call it civ4.
As far as the power of machines is concerned, civ games have always been more intensive in the cpu calculation department, not the graphic department.
And as it is, civ3 WILL grind to a halt on the fastest consumer PC on the biggest map with many civs involved.
Graphically, consumer PC's can handle INTENSE amount of data, but when it comes to the computations needed to calculate everything involved in a turn with civ, no PC is there yet.
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While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
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January 28, 2004, 21:51
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#131
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King
Local Time: 08:40
Local Date: November 2, 2010
Join Date: Feb 2000
Location: Illinois
Posts: 1,513
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oh, and I do agree that the SINGLE best improvement to civ 4 would be on the diplomatic front.
that, I am for.
__________________
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
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January 31, 2004, 03:32
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#132
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Chieftain
Local Time: 06:40
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Vancouver
Posts: 71
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Quote:
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Originally posted by vee4473
I go back to my warning of "be careful what you ask for"...
populous 3. decent game, but not populous. A ground up revision would not be civ, but a new game entirely. And that's great, just make it a new game and don't call it civ4.
As far as the power of machines is concerned, civ games have always been more intensive in the cpu calculation department, not the graphic department.
And as it is, civ3 WILL grind to a halt on the fastest consumer PC on the biggest map with many civs involved.
Graphically, consumer PC's can handle INTENSE amount of data, but when it comes to the computations needed to calculate everything involved in a turn with civ, no PC is there yet.
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Let me iterate something first; Given the release time between games, (CIV II to CIV III)64 bit comps will be more common, RAM huge and 3d cards running at a GB or more, I think by the time Civ 4 is released most consumers will be hedging on 64 bit and their old p4 extreme's and AMD FX 51's will be a 1 bit post mark in history.
First Populus was stretching itself... it was hardee har har when I got it. I laughed.
My Comp never slows on civ3 with 16 civs. I have it configured at the fastest rates and nary a prob, no slow down's here. (not the typical PC, self built and config'd)
Can't wait to see how ATI buries nVidia with GB cards and where as real time data can be configured for games... wheeeeeeeeeeeeeeee!!! I love hardware and CIV!
I think Civ 4 will encompass worlds and be far more than we think. If Firaxis goes the distance!!!
BTW where is Alpha Centuari 2?
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February 5, 2004, 12:20
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#133
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Emperor
Local Time: 14:40
Local Date: November 2, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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Quick! We need to draw up a 4988234347 page document listing every contradictory subsystem Civ fans would like to see in Civ 4 so that Firaxis can ignore them again
I'll be looking forward to the classic "we didn't feel it necessary to look at any other games in the genre" quote too.
Edit : Jumped here from the news link and posted. Open the forum and immediately see dozens of {the List} threads
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To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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February 8, 2004, 16:21
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#134
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Settler
Local Time: 08:40
Local Date: November 2, 2010
Join Date: Jan 2004
Posts: 1
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What I really want is a Alpha Centauri 2, too bad it'll probably never happen.
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February 10, 2004, 09:55
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#135
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Warlord
Local Time: 09:40
Local Date: November 2, 2010
Join Date: Aug 2001
Location: USA
Posts: 169
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I did a search for CivIV, and all I could find were civics sites.
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February 10, 2004, 23:48
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#136
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Local Time: 13:40
Local Date: November 2, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Try searchign for Civilization IV or ("civilization IV" game)
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-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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February 26, 2004, 10:50
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#137
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Settler
Local Time: 13:40
Local Date: November 2, 2010
Join Date: Aug 2003
Posts: 26
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Quote:
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Originally posted by Ulyaoth
What I really want is a Alpha Centauri 2, too bad it'll probably never happen.
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why do you think so? if they end working on Colonization 2 nad/or Civilization IV, I'm sure they will start to make SMAC2.
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February 26, 2004, 20:43
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#138
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Warlord
Local Time: 09:40
Local Date: November 2, 2010
Join Date: Aug 2001
Location: USA
Posts: 169
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Hmm . . . the magic way they trade. My pirate blood boils.
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March 1, 2004, 02:44
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#139
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Settler
Local Time: 13:40
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 2
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Great, after paying for Civ 3 and its expansion packs now they want me to buy another version.
If they do release Civ 4 it better have EVERYTHING that Civ 3 and its expansions have and more otherwise what would be the point in buying it. Things like having all thirty-one nations in the game at first release and not starting off with sixteen and then adding seven or eight with an expansion.
I've already spent £70 on Civ 3 I don't want to spend another £70 on the same game with better graphics.
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March 4, 2004, 18:46
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#140
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Warlord
Local Time: 13:40
Local Date: November 2, 2010
Join Date: Nov 2002
Location: South-East France
Posts: 124
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I agree with you BiggJase
I want a Civ more realistic and fun ...
I just play Civ 2 ToT a few dozain of minutes : a fun is degaged ... In playing Prince level 50/50 i leaded a few, in Civ 3 (Regent) i can't easily lead ...
AI is better in Civ 3 but slow !
I want Civ 4 optimized ! optimized ! optimized !
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March 18, 2004, 11:23
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#141
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Chieftain
Local Time: 13:40
Local Date: November 2, 2010
Join Date: Feb 2004
Posts: 56
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A small discussion: In roman numbers is IV for expressing the number 4, but also IIII (specially used in middle ages). So, wich symbol? CivIV, Civ IIII, Civ4, or CivXP ?
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March 23, 2004, 07:33
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#142
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Emperor
Local Time: 05:40
Local Date: November 2, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
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a new game done well could really help the series, another game done poorly (at first) will be viewed upon as a cash cow.....
that said, i am all for yet another version of this series...
i too would like to see colonization 2 but it seems as if it won't happen
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Boston Red Sox are 2004 World Series Champions!
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March 30, 2004, 10:34
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#143
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Warlord
Local Time: 09:40
Local Date: November 2, 2010
Join Date: Aug 2001
Location: USA
Posts: 169
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Quote:
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Originally posted by jomateix
A small discussion: In roman numbers is IV for expressing the number 4, but also IIII (specially used in middle ages). So, wich symbol? CivIV, Civ IIII, Civ4, or CivXP ?
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I like Civ IV.
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March 31, 2004, 10:55
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#144
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King
Local Time: 14:40
Local Date: November 2, 2010
Join Date: May 2002
Location: Insert banana to play...
Posts: 1,661
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Any fresh gossip about this game?
__________________
My words are backed with hard coconuts.
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May 6, 2004, 18:04
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#145
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Chieftain
Local Time: 14:40
Local Date: November 2, 2010
Join Date: Jun 2001
Location: Groningen, the Netherlands
Posts: 62
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Quote:
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Originally posted by jomateix
A small discussion: In roman numbers is IV for expressing the number 4, but also IIII (specially used in middle ages). So, wich symbol? CivIV, Civ IIII, Civ4, or CivXP ?
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cIV
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May 7, 2004, 09:50
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#146
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Deity
Local Time: 15:40
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Hehe, nice one K.J.H.
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#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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May 13, 2004, 22:52
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#147
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King
Local Time: 06:40
Local Date: November 2, 2010
Join Date: Feb 2000
Location: Ca. USA
Posts: 1,282
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Quote:
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Originally posted by Nikolai
Yes. Sid was the one with the original idea and production, but he worked for Microprose. So the question was: Who is the owner?
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Sid and a Air Force Col. started MP. How they lost it, only Sid and Company know.
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May 14, 2004, 09:31
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#148
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Chieftain
Local Time: 13:40
Local Date: November 2, 2010
Join Date: Feb 2004
Posts: 56
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what about of "cIVilization", is quite difficult but is ok I think
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May 24, 2004, 19:16
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#149
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King
Local Time: 07:40
Local Date: November 2, 2010
Join Date: Sep 2000
Location: Liberal Socialist Party of Apolyton. Fargo Chapter
Posts: 1,649
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They better have a 3-D game engine with hex-tiles, like I wanted for Civ3.
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Nothing to see here, move along: http://selzlab.blogspot.com
The attempt to produce Heaven on Earth often produces Hell. -Karl Popper
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May 25, 2004, 07:36
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#150
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Emperor
Local Time: 09:40
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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What's a reasonable projected date for Civ 4? Late 2005?
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