Hmm, sounds good at first, but let's think about why we want to make that part of the tree more attractive. You have to research it anyway to get to the next era, but the reason for thinking of changes is to make it more attractive for earlier so it's not always the case of lower-branch-first-then-upper. Who would seriously divert their time away from Hoovers that benefits all your productive cities enormously; for CEs, that benefit only corrupt cities, and then are only useful for basic improvements and no units?
This change is a step in the right direction by adding useful traits to the upper branch, but this is, IMO, too small to do much, and thus perhaps a little bit of a needless change, at least for AU purposes.
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