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Old February 10, 2004, 14:51   #331
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Quote:
Originally posted by Skanky Burns
"Consciousness Planetary University".
Has a nice ring to it, don't you think?
Have you forgotten that it has more than one meaning !
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Old February 17, 2004, 01:14   #332
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hey I finally got around to playing this. I was expecting it to take a copule hours. But I always play my games thouroughly. It took like 2 hours just to get to level 3

There is one major bug I would like to address. The magical skeleton bones. If you have more than one in your inventory you can keep getting unlimited potions from Asmodean. These can be resold at a very high price. Allowed me to buy boots of speed. You can sell the magical skeleton bones, and then buy them back and continue getting unlimited potions. It doesn't do this when you only have 1 magical skeleton bone in your inventory. I didn't exploit this too much, honest. I just couldn't resist the boots of speed. There wasn't too much else I wanted.

This will take me a bit longer than I expected. So it may take me a few days, or weeks to finish.

Hey you could put me in the game too . I'd like to be a dwarven ranger. That's what I'm playing this game through as. I know a dwarven ranger sounds weird. But that's how I see myself in real life . My interests are hiking (th e ranger part), drinking and womanizing (the dwarven part). So I guess you could find me in the woods (well desert where I live), or the the brothel . Or just working.

also some of the item/furniture descriptions such as candlebras are still in german, and a few other german quirks as well. no biggie.

Rapiers!! . I have the weapon finesse trait, but I can't find any rapiers to use. Currently I'm using short swords.
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Old February 17, 2004, 01:56   #333
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Quote:
Originally posted by Jamski
I'd really LOVE it if someone would write up a detailed review or something, with comments on all the areas.

Apparently hundreds of people have DLed it, so someone must have the time

Please

-Jam
I will when I finish it.
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Old February 17, 2004, 02:01   #334
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as I said above you could put me in a future version as a Dwarven Ranger (weilding a bow). Maybe one who runs a brothel in the middle of the desert and who keeps a collection of various weapons and insists on his right to keep these weapons, yet at the same time thinks most people should not own weapons . My animal companion would be war dog of course. My actual dog's name is Lizzie- but I'm not sure if that's a good war dog name . I would also like mountains in the desert- but that's asking a lot with the NWN tilesets.
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Old February 17, 2004, 04:22   #335
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I wanted to post some screen shots of ole Diss in action. Don't ask me why I'm bald, I'm not bald in real life. I have blondish/ lt. brown hair.

the first one shows me using a bow at short range, which I normally wouldn't do, but I did here to show the zombies in the same screenie as my bow in action. Not a very good screenie. My body looks clipped off . Crummy NWN graphics
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Old February 17, 2004, 04:23   #336
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Old February 17, 2004, 05:58   #337
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You should turn up the brightness a bit, really its not a dark level

Diss - there are a few tasty magical rapiers about half-way down the dungeon. Rapiers ARE unusual weapons though, so never count on getting ANY.

I know about the Asmo bug, but I can't be bothered to make a new version just to fix that one thing. Think of it as an exploit - you can do the same in BG2 to get infinite Fire Arrows

Oh yeah, expect to take a few hours if you want to read the item descriptions on every candlabra

-Jam
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Old February 17, 2004, 16:51   #338
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Quote:
Originally posted by Jamski
You should turn up the brightness a bit, really its not a dark level

Diss - there are a few tasty magical rapiers about half-way down the dungeon. Rapiers ARE unusual weapons though, so never count on getting ANY.

I know about the Asmo bug, but I can't be bothered to make a new version just to fix that one thing. Think of it as an exploit - you can do the same in BG2 to get infinite Fire Arrows

Oh yeah, expect to take a few hours if you want to read the item descriptions on every candlabra

-Jam

This is the worst bug in your mode!
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Old February 17, 2004, 17:11   #339
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Really But that's great

-Jam
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Old March 20, 2004, 21:00   #340
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There is a HUGE bug where Skanky is concerned.

Keep asking for the key and he will give you 1500 xp every time.

ACK!
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Old March 20, 2004, 21:31   #341
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Old March 20, 2004, 21:38   #342
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Include me, damnit!!!

At least be a townsperson whose name changes every time it's highlighted.

Other old time posters:
Werefox (damages you by dancing on your head)
Orcus (is bald and attacks by light shining off head)

Is PROT or the UHA (united hippies of Apolyton) in there? How about the nearby 'evil' town of CG?

And don't forget rah's Wand of Ferret Summoning!
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Old March 21, 2004, 07:51   #343
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Ok, when HotU arrives next week, then version 2.0 will come out.

Fixes :

Infinite potions exploit from Asmodean
Faction problems when killing Vlad/Mrs Jamski
Infinite exp exploit from Skanky
Include Theben
Add intro cut-scene (HotU only, sorry - It makes scripting this much easier because DelayAction(); is fixed)
Make Tassadar's door into a plot item (indestrutable)
Anything else?

Those currently playing, could you TRY to break the game. Do mad stuff, kill important characters, talk to people out of sequence etc. Try and break down doors, pick NPC's pockets for quest items like heads and bones... you get the idea.

Thankyou for the continuing interest in this project, it been a real learning experience

-Jam
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Old March 21, 2004, 11:05   #344
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Possible description would be a retired fighter who's missing his right arm (I'm left-handed). ~8th level. The original lost his arm in AD&D to a Golem-type creature, but here it would be more appropriate if it was lost due to the dreaded Giant Two-Headed Fire-Breathing Ferret!

And if ferrets are included, don't forget Vito and Dolph as leaders!!
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Old March 21, 2004, 16:41   #345
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Sorry, but the closest I have to a ferret model is a rat. I don't think rah would be too impressed

A one-armed fighter (with a two-handed sword ) is no problem though.

-Jam
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Old March 21, 2004, 17:05   #346
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Actually his main weapon was a hand and a half sword, +3.
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Old March 22, 2004, 07:42   #347
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Yeah, but the animation for a two-handed sword used in one hand is cool

-Jam
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Old March 22, 2004, 10:48   #348
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It seems that either a) rescuing Dan and Markos, or b) killing Coracle turns everyone hostile.

I can't finish the game.

ACK!
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Old March 22, 2004, 10:49   #349
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Did you kill Rah and Ming?

-Jam
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Old March 22, 2004, 10:50   #350
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Yes.

ACK!
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Old March 22, 2004, 11:13   #351
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Then Bob just says, "Well done, that's the end of the module" and hits you with 9999 points of divine fire energy damage (cannot be resisted or reduced) and fades your screen to black.

Or he punches you to death over a period of half an hour.

Anyway, that's the end, and you should feel proud.

-Jam
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Old March 22, 2004, 12:02   #352
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Quote:
Originally posted by Jamski
Sorry, but the closest I have to a ferret model is a rat. I don't think rah would be too impressed

A one-armed fighter (with a two-handed sword ) is no problem though.

-Jam
In HotU there is a one armed half-orc guard ...don't know what kind of weapon he has though.
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Old March 22, 2004, 12:06   #353
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Quote:
Originally posted by Jamski

Those currently playing, could you TRY to break the game. Do mad stuff, kill important characters, talk to people out of sequence etc. Try and break down doors, pick NPC's pockets for quest items like heads and bones... you get the idea.

-Jam

I'll see what kind of damage I can do ...Lookout, My character is about to go on a rampage in Apolyton town
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Old March 22, 2004, 12:06   #354
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Quote:
Originally posted by Jamski
Then Bob just says, "Well done, that's the end of the module" and hits you with 9999 points of divine fire energy damage (cannot be resisted or reduced) and fades your screen to black.

Or he punches you to death over a period of half an hour.

Anyway, that's the end, and you should feel proud.

-Jam
The punching to death would take forever. My AC is 35.

ACK!
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Old March 22, 2004, 12:11   #355
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Quote:
...Lookout, My character is about to go on a rampage in Apolyton town
Se how many "infinte DrSpike clones" you can get the machine to make, and then attack with ranged weapons for masses of free EXP. There's a new bug

Quote:
The punching to death would take forever. My AC is 35.
Go and make a coffee then

-Jam
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Old March 22, 2004, 12:17   #356
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I bought NWN and the X-pacs today.

Could you add me as a half-elf barmaid at Skanky's bar and grill?
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Old March 22, 2004, 15:09   #357
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Okay, I just finished a short killing spree through apolyton town, an Skanky's bar, I attacked everyone that I saw , which means R.I.P. to
Spoiler:
Mattyboy, centrifuge, prince, king etc, Micha, Buster, Voltaire, Hercules, Pave, Cap'n Flubber, Maniac, Buster, Voltaire, Dashi, Frozzy, Kassiopia, Korn469, Father Beast, Spiffor, LOTM , and Vel <---he was tough I had to respawn a couple of times, I couldn't bring myself to attack POTM (my character is evil but not that evil ) so she's still alive.


So will doing away with any of those characters effect the plot?

A couple of things that I noticed was that after respawning, nobody was mad at me anymore and just behaved like I hadn't gone on a psychopathic rampage.

I respawned and attacked again, and then just ran around trying to terrorize the town abit more, when I realized that I could do no more damage in poly town or skanky's bar, I went down to Dr Spikes layer and cleared it out, surprising to me was that after clearing the level and heading back up to Skanky's bar, I ran into Skanky HongHu, Sheep, and one other guy(can't remember who) down in one of the 1st rooms of Spikes layer and they all of a sudden liked me again!!! I hadn't respawned so something about Spike's layer flipped a trigger.

BTW IMHO
Spoiler:
Spike was too easy to defeat, He seemed to be about the same difficulty as the rest of the elite orcs


Oh and
Spoiler:
The 2nd conversation with Drogue was great
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Old March 22, 2004, 15:49   #358
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Quote:
Originally posted by Jamski

Se how many "infinte DrSpike clones" you can get the machine to make, and then attack with ranged weapons for masses of free EXP. There's a new bug

-Jam
So anyway, did DrSpike the Orc end up kicking ass?
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Old March 22, 2004, 16:44   #359
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1 DrSpike Orc clone > 6 tassadar clones
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Old March 22, 2004, 17:00   #360
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Quote:
1 DrSpike Orc clone > 6 tassadar clones
Its the best mini-game. There's a hydralically locked room in Apolyton Town, which contains a cage and two levers. One lever creates DrSpike clones. The other creates Tassadar clones (both in the cage) which then fight to the death. I wet my pants testing it.

And its more 1 DrSpike clone > 100 Tassadar clones

Quote:
A couple of things that I noticed was that after respawning, nobody was mad at me anymore and just behaved like I hadn't gone on a psychopathic rampage.
Yeah, there should be an onRespawn code that resets all the factions to the start levels. It doesn't always fire (grrr).

Why did you leave Panag alive

You CAN kill all of these guys and still complete the game, so don't worry. Unless you die and respawn, Bob will be hostile though.

-Jam
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