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Old December 10, 2003, 14:06   #1
PapaMonkey
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Conversions
Is there a trick I am missing with Cultural conversions? It seems that I can build a city with a lot of culture producing buildings, near my capital and still not capture a opponent city with a 1 square radius that is far from their capital. Is there some way to encourage conversion? My cities rarely defect either: it is a phenomenon that I really don't see happening too much.

Thanks...
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Old December 12, 2003, 08:17   #2
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The chance for a city to flip is governed very much by your absolute cultures (ie total civ cultures) not so much by individual city cultures.
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Old December 12, 2003, 08:26   #3
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Plus check this out!
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Old December 12, 2003, 17:29   #4
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Thanks, that link was just what I was looking for!
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Old December 13, 2003, 08:41   #5
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Ah, the beautiful link again.
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