December 13, 2003, 06:19
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#1
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Apolyton CS Co-Founder
Local Time: 16:30
Local Date: November 2, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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2nd Apolyton C3C MULTIPLAYER TOURNAMENT
Rules:
1) Rounds last 4 days: Round I ends on Dec 18, 00:00 Apolyton Time(AT), Round II on Dec 22, 00:00 AT and Round III on Dec 28, 00:00 AT (two extra days due to two games per player)
2) The two opponents must arrange and complete their game within this time period. The arrangment must be announced on this thread
3) More time can be given if the game has begun. Players should notify MarkG (use only this link to mail me, thanks)
4) Games are recommended to be set on Tiny Pangea maps with 2 AI's. If the two opponents of each game can reach an agreement on different settings and promise not to complain about the outcome they are free to do so 
5) Tournament Type must be selected on all occasions
6) Game results should be posted here by both players, as well as mailed to MarkG
7) A minimum of 30 turns of "initial peace" (during which the opponents dont attack each other) must be arranged by the opponents
8) In case of a dispute, saved games must be provided
9) Round III: If each player gets one win in the three games of Round III, all three games are repeated
10) Have fun!
Last edited by MarkG; December 24, 2003 at 06:12.
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December 13, 2003, 06:20
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#2
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Apolyton CS Co-Founder
Local Time: 16:30
Local Date: November 2, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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i've stepped down from the tournament but will take the place in case someone is unable to participate
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December 13, 2003, 10:12
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#3
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Official Civilization IV Strategy Guide Co-Author
Local Time: 09:30
Local Date: November 2, 2010
Join Date: Dec 2002
Location: Not just another pretty face.
Posts: 1,516
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I apologize, but I didn't realize this would run straight through the Christmas holiday - I'm going to have to withdraw, as I will be out of town from the 21st to the 28th of the month.
Sorry for the difficulty, and good luck to all the players.
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December 13, 2003, 13:26
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#4
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Apolyton CS Co-Founder
Local Time: 16:30
Local Date: November 2, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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good, i get to play BigFree
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December 13, 2003, 21:11
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#5
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Emperor
Local Time: 02:30
Local Date: November 3, 2010
Join Date: Aug 2002
Location: Mad.
Posts: 4,142
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As a curious observer, could you explain how round three works?
A system where you have "seeds" based on theirs aggregate scores in the first 2 rounds could work for the third phase, in that there is a "new" contest. Seeds 1 & 2 get a bye in the first phase of the "new" tournament. 3 plays 6 and 4 plays 5. In the next phase 1 plays the lowest remaining seed and 2 plays the second lowest remaining seed. Then, the two winners play eachother in the final.
But, in any case, I'm sure the system you have is better. Mind explaining it though?
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December 14, 2003, 02:25
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#6
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Apolyton CS Co-Founder
Local Time: 16:30
Local Date: November 2, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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i thought it would be clear from the table. on round i we have 12 players. with 6 1-on-1 games we go to 6 on round ii. the same happens on round ii and we have 3 players. these play each other in a total of three games (a vs b, a vs c, b vs c)
if one of the three has two wins, he's the winner. otherwise we do the round iii process again
geting scores into this would be too complicated
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December 14, 2003, 02:28
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#7
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Emperor
Local Time: 02:30
Local Date: November 3, 2010
Join Date: Aug 2002
Location: Mad.
Posts: 4,142
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Ahhhhhh.... a mini league, in other words?
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December 14, 2003, 02:38
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#8
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Deity
Local Time: 07:30
Local Date: November 2, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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That's the way I see it Frozzy.
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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December 14, 2003, 02:49
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#9
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Emperor
Local Time: 02:30
Local Date: November 3, 2010
Join Date: Aug 2002
Location: Mad.
Posts: 4,142
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December 14, 2003, 02:53
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#10
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Emperor
Local Time: 10:30
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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don't think I need to worry about Round 3....
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December 14, 2003, 03:00
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#11
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Emperor
Local Time: 02:30
Local Date: November 3, 2010
Join Date: Aug 2002
Location: Mad.
Posts: 4,142
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Isn't that similar to what Snotty said in the 1st tournament? Look how that turned out
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December 14, 2003, 03:44
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#12
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Deity
Local Time: 07:30
Local Date: November 2, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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Ya know, I think you're right Frozzy.
Just goes to show you that anything is possible.
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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December 14, 2003, 05:39
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#13
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Emperor
Local Time: 09:30
Local Date: November 2, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
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We're in chat right now spectating (well, at least in #Apolyton) the first big BigFree-MarkG match
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December 14, 2003, 07:19
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#14
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Apolyton CS Co-Founder
Local Time: 16:30
Local Date: November 2, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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game not finished yet
 my greek hoplites have been quite good vs the meaningless spearmen of BF, but he's got swordmen now and i've got some tiny horses
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December 14, 2003, 13:33
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#15
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Emperor
Local Time: 10:30
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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Sparta versus Shogun Gunner Game Has Begun!!!
Shogun is the French...thanks a lot random settings!!! 
Sparta is the Carthaginians...
Sumerians and Americans are the AI!!
We are off!
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December 14, 2003, 13:46
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#16
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Apolyton CS Co-Founder
Local Time: 16:30
Local Date: November 2, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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come to the chat room and share some details on how the game goes!
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December 14, 2003, 16:07
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#17
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Emperor
Local Time: 10:30
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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Sparta vs Shogun Gunner After Action Report
When I first saw my start, I was pretty happy with it, river location, with forest and gems to the north.
I got the French, where Sparta got the Carthaginians. Sumerians and Americans were to the two AI civs. I realized right away that Carth's UU could kick my butt, so I made defense a priority. I had the advantage of commerical, where Carth had seafaring. I was hoping the geography would not provide him another benefit.
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December 14, 2003, 16:12
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#18
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Emperor
Local Time: 10:30
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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Sparta/Shogun AAR part 2
Carthage found me first -- but we remained at peace beyond the thirty turn limit (in fact, we were never at war). Carthage had sent a warrior all around my borders, but I didn't have troops near him, so I didn't know his area.
While at peace with Carthage, I met the Sumerians, continued to expand my empire. I found several luxuries around my capital city -- including three iron! I worried less about the Carthage UU at that point. I figured swordsmen would hold their own. I settled several cities unimpeded.
In 2350, Sparta told me that America had captured his capital. I had a little diplomatic session with America which confirmed this fact...I saw Carthage listed as an American city on his city list!!!
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December 14, 2003, 16:19
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#19
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Settler
Local Time: 14:30
Local Date: November 2, 2010
Join Date: Mar 2003
Posts: 9
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I got my butt kicked, by the Americans.
I had a decent start, with ivory and spice real close to my capital.
The americans sent two archers and a warrior to my capital and took out my one defender.
The rest of the game was downhill....
congrats shogun.
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December 14, 2003, 16:19
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#20
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Emperor
Local Time: 10:30
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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Sparta/Shogun Gunner AAR part 3
Well, Carthage had its problems. Sumeria declared war on Carthage while Carthage will still fighting America. I planted a few more cities, connected my iron and started producing swordsmen...as fast as I could...
Good thing I did, Sumeria declared war on me for the completely unforgiveable sin in asking foreign troops to leave our terrority! Good thing I had the swords handy...I crushed two of their cities, working on sacking two more cities when Sparta informed me he had only one city left. At this point, with diminish hope or opportunity to reverse his situation, Sparta resigned.
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December 14, 2003, 16:26
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#21
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Emperor
Local Time: 10:30
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Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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Sparta/Shogun AAR Final
Attached is the last screen shot. Sumeria is in the SE and was expanding across the bottom of the screen. They sent a settler/archer to the NE, but as you can see, ruins are the only thing to mark that attempt at expansion by the Sumerian empire
Carthage was in the SW and the Americans must have been on the other side of Carthage. I kept a settler/spearman bottled up in the isthmus as they were trying to expand into my terrority through Carthage.
Good game Sparta. It was the first multiplayer tourney game for both of us.
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December 14, 2003, 19:49
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#22
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Emperor
Local Time: 09:30
Local Date: November 2, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
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None of the screenshots work, Shogun
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December 14, 2003, 22:44
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#23
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Deity
Local Time: 07:30
Local Date: November 2, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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 Congrats Shogun! Like I stated earlier - anything is possible!
My game with Taian has gone into over-time - will be continuing tomorrow evening...I firmly believe it's his game... but...you never know.
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____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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December 14, 2003, 22:45
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#24
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Deity
Local Time: 07:30
Local Date: November 2, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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Quote:
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Originally posted by Arnelos
None of the screenshots work, Shogun
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 They look OK to me...
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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December 14, 2003, 22:53
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#25
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Emperor
Local Time: 10:30
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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Thanks Wittlich!
This multiplayer stuff makes our PBEM seem like a sloth racing a cheetah.
I'm already caught the multiplayer bug...i signed up for the third tournament today.
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December 15, 2003, 00:19
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#26
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Emperor
Local Time: 09:30
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Join Date: Sep 2002
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Screenshots work fine, now... odd
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December 15, 2003, 20:20
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#27
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Deity
Local Time: 08:30
Local Date: November 2, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Problem, Mark. Krasny is in Britain (?) GMT time zone. I am GMT -7. We missed each other this past weekend, and now can't hook up until this next weekend.
What do you want to do?
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(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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December 15, 2003, 22:24
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#28
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Deity
Local Time: 07:30
Local Date: November 2, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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Taian kicked my butt!!!!
Good game Taian!
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
____________________________
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December 15, 2003, 22:36
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#29
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Chieftain
Local Time: 08:30
Local Date: November 2, 2010
Join Date: Mar 2000
Location: Winterpeg
Posts: 95
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Thanks Wittlich. Good game! Like I said on MSN...I think I lucked out a bit (ok...a lot...) with the start location.
Time for a bit of an AAR..
I chose the Incas due to their expansionistic/agricultural combo. My theory was that in MP, especially in 1v1, one of the most important things is to map out the land asap. That will give an indication of where the other human is as well as the AI. The proper expansion direction can then be pursued. Anyway, my start location is shown below. That place where my scout is currently standing actually had a hut under it that I got Ceremonial Burial from right off the hop. I loved the abundance of river, paired with my agri trait and was already planning to found a city on the third tile due south of Cuzco. My general exploring strategy would be to move in expanding circles around the capital as much as possible, taking advantage of favorable terrain (ie. get 2 moves if possible  ).
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Walk softly and carry a big stick...or better yet, a remote controlled nuclear device.
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December 15, 2003, 22:40
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#30
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Chieftain
Local Time: 08:30
Local Date: November 2, 2010
Join Date: Mar 2000
Location: Winterpeg
Posts: 95
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Exploration of the surrounding area revealed both abundant rivers and resources. Incense, dyes, gems and further off, ivory were all within striking distance. By the end of the game, all 4 of these were hooked up to my empire. As well, horses would prove to be located within the borders of my capital. Anyway, more on that later. In 3350BC, I popped another hut and received a free city. Unfortuneately, it wasn't located on a river, nor did it have access to productive terrain. I turned it into a warrior/worker city and it produced one of each every 20 turns.
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Walk softly and carry a big stick...or better yet, a remote controlled nuclear device.
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