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Old December 17, 2003, 18:03   #1
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What determines the palace view popup?
You know, when the popup comes and says "Your citizens blah blah palace" so you're taken to the Palace view screen where you add new improvements to it?

And does the improvements hav ean effect on anything? Or is it just for decoration?
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Old December 17, 2003, 18:37   #2
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Re: What determines the palace view popup?
Quote:
Originally posted by mrmitchell
You know, when the popup comes and says "Your citizens blah blah palace" so you're taken to the Palace view screen where you add new improvements to it?
No idea.

Quote:
Originally posted by mrmitchell
And does the improvements hav ean effect on anything? Or is it just for decoration?
Just decoration.
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Old December 17, 2003, 19:01   #3
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Yep, just something pretty to look at. Nothing more.
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Old December 17, 2003, 20:14   #4
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I have always wondered that myself. Sometimes I would get a palace addition literally 2 or 3 turns after the last one, then none for who knows how long.

odd
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Old December 17, 2003, 20:40   #5
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Doesn't it have something to do with ur culture..?
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Old December 18, 2003, 00:18   #6
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Quote:
Originally posted by Wittlich
Yep, just something pretty to look at. Nothing more.
Its fun. Mix and matching the pieces is entertaining, and a nice interlude to the game.
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Old December 18, 2003, 01:16   #7
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Culture would seem to be part of it, as you can often get upgrades in the early game when you get a Wonder. Otherwise military conquest seems to do it too...
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Old December 18, 2003, 01:22   #8
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Fun, Yep yep. I can't find a way to mix the Gothic architecture with anything else though, those dark brick are just too overpowering. And, the maya-style palace for the most part only looks good on its own.
Hello, Firaxis?: I wish there were more architectural styles.

From the way I see it the palace pop up shows when: I kill my first barbarian (I always set it to raging barbarians ), one of my city borders expands, my armed forces increases in number, or my population starts celebrating we love the whatever day. I wonder if it is civ dependent ...
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Old December 18, 2003, 03:44   #9
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culture is my guess. I started one of the scenarios in multiplayer- I may have started it the wrong way (I have no idea how to set up scenarios in multplayer). I had the option to build many palace improvements as one (this was the WW2 Pacific scenario). I'm guesing this was because of the empire being at a certain cultural level.
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Old December 18, 2003, 10:49   #10
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Probably different kinds of events.

I'm 100% sure:
- 1st time city attacked by barbarian and barbarian is repulsed

Those I'm almost 100% sure:
- 1st Barb camp destroyed.
- Gov switch to higher Gov type ever experienced. (*)
- 1st time you make peace.

Unsure:
- #cities > Threshold
- Pop. > Threshold
- 1st time you declare war.

(*) tell this one to modders, cause when they put a new Gov type at the end of the list, it will be seen as a 'higher' gov. type.
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Old December 18, 2003, 12:21   #11
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Presumably going from Democracy to Feudalism would give you a palace upgrade then, given that feudalism is the last on the list...
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Old December 18, 2003, 15:12   #12
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Re: What determines the palace view popup?
Quote:
Originally posted by mrmitchell


And does the improvements hav ean effect on anything? Or is it just for decoration?
Just decoration. In fact, this has been removed in Conquests, thankfully.
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Old December 18, 2003, 18:58   #13
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Old December 19, 2003, 14:59   #14
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Not in the epic game, just the scenarios. Play the regualr game of conquests and the palace is still there
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Old December 19, 2003, 16:36   #15
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Quote:
Originally posted by ftrooper93
Not in the epic game, just the scenarios. Play the regualr game of conquests and the palace is still there
No it's not. I've played several games epic games with Conquests, and not once has the Palace View come up.
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Old December 19, 2003, 19:06   #16
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that's cos you suck. no not really, but it does come up. You might have a unique problem, like I do with another aspect of the game.
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Old December 20, 2003, 04:03   #17
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I would like the option of destroying my palace in the palace view screen.

Or even better, watching the AI's palace get destroyed by my tanks Well that would be if the ai did not magically get a new palace when I take their capitol
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Old December 20, 2003, 04:43   #18
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Quote:
Originally posted by Dissident
I would like the option of destroying my palace in the palace view screen.

Or even better, watching the AI's palace get destroyed by my tanks Well that would be if the ai did not magically get a new palace when I take their capitol
hahaha

Yeah that would be fun, there is something great about leaving their cities in ruins and to be able to see their palace crumble...

ah well small things do amuse small minds
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Old December 20, 2003, 05:33   #19
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lol, I'd like to see my armies play floor hockey in their palaces ...
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Old December 20, 2003, 05:38   #20
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yeah, there is something primal about the idea...
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Old December 22, 2003, 01:11   #21
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Can palaces be sabotaged, or are they still invulnerable a la Civ2?
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Old December 22, 2003, 06:49   #22
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Gift them a city with the great wall and you can knock their palace down with arty fire.
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Old December 22, 2003, 10:15   #23
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I'm want to be able to hide my WMD in the palace....

On second thought....scratch that, I'm just going to jump in this hole in the ground over here....
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Old December 23, 2003, 00:08   #24
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Quote:
Originally posted by Smiley
Can palaces be sabotaged, or are they still invulnerable a la Civ2?
The Palace can be 'destroyed' in this way but its effects are the same. Have not yet tested to see if you get periodic upgrades to your 'destroyed' Palace, or for any other dodginess...
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Old December 23, 2003, 02:26   #25
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Quote:
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I'm want to be able to hide my WMD in the palace....

On second thought....scratch that, I'm just going to jump in this hole in the ground over here....


I dunno, though. Would you feel good having three hundred gallons of sarin in the basement? All it takes is a hyperactive furnace . . .
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