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Old January 17, 2004, 13:21   #91
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Thx


And since internet have been down all day, I managed to do a little more coding... I've been working on how to issue orders, but haven't gotten it to save yet... I believe it's just some small mistake as last problem, but I just can't seem to find that little error at the moment... hoping I'll catch it tomorow
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Old January 17, 2004, 17:33   #92
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Why dont you guys use RPGMaker2K3 if you wanna make an RPG.

If you just want a simple RPG with graphics thats prolly the best option.
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Old January 18, 2004, 05:46   #93
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I just my first calculator and dice game in VB. ride:
Should I apply for a job at Firaxis right now, or maybe wait until they come to me.
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Old January 18, 2004, 06:28   #94
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Quote:
Originally posted by Zero
Why dont you guys use RPGMaker2K3 if you wanna make an RPG.

If you just want a simple RPG with graphics thats prolly the best option.
3 reasons:

1) I wouldn't call the above game an RPG

2) I don't know RPGMaker

3) I prefer to do the programming myself... good practice
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Old January 19, 2004, 09:33   #95
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Could someone please take a look at my code, and tell me were it goes wrong?

On the client side I have set it to change orders for 5 players (Ok, I set 4 of them in comment, to see if I could find the error, but haven't been able to yet)
When loading/writing data, I have set it to printOut all orders, in the GameInfo object. When writing the data, it shows up right in the printing part, but when it loads the data, it somehow managed to erase whatever it said it just printed... It doesn't look like it actually saves the data (or maybe it's when loading data the error occours)...

If someone can find the error, please tell




Oh, and congratulations alva. I just got my first book about VB... 700 pages, and not one single page where they mention anything about socket connection (or whatever it uses)
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Old January 20, 2004, 01:38   #96
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VB is child's play
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Old January 21, 2004, 14:53   #97
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---->

All have to start somewhere.
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Old January 23, 2004, 12:07   #98
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Still nobody who has checked my code, and found an error? I can't seem to find where it fails...
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Old January 23, 2004, 12:27   #99
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Well, I did look at your code, but I cannot see where the problem might be... Seems alright to me...

Although I cannot run to debug it. When I start the client test, it always throws a connection refused exception, or some such... Even though I have the server running... I think.
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Old January 23, 2004, 12:31   #100
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Sounds strange... do you use port 10000 to anything else?
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Old January 23, 2004, 12:47   #101
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Not that I know of... I even shut down the firewall to see if that may have been causing the problem, but apparently not...
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Old January 25, 2004, 08:04   #102
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I just recieved a PM from self biased, saying he was too busy at the moment, so he wouldn't be able to make the GUI... does anyone else volunteer to do it?
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Old January 25, 2004, 13:03   #103
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Can't you use Sun's Java Studio One (something like that) to put a UI together?
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Old January 25, 2004, 13:57   #104
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I don't know about Java Studio One, never heard of it, but the GUI-editor's I've tried all messes up the code, which causes it to take too much time to clean up the code...
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Old January 26, 2004, 03:12   #105
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Sorry, it's called Java One Studio. IIRC, it's free to download from Sun's website. There's also another IDE called netbeans that you can download bundled with the SDK.
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Old January 27, 2004, 00:42   #106
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Sorry, it's Sun One Studio.
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Old January 28, 2004, 08:59   #107
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Might take a look at it later...



I just did a little code, not much though...

I started on the calculations for success
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Old January 29, 2004, 07:37   #108
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Quote:
Originally posted by Jamski
http://jamski.free-host.com/nuclearwar210deluxe.zip

Sorry the server is so slow.

-Jam
Could you re-upload it? Server is down
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Old February 29, 2004, 13:23   #109
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Since nobody wanted to help with the programming side of this and I didn't want to do the GUI myself (in Java) and I haven't made that much to the game anyway, I've decided to try to program this in VB.net instead.

There is several problems at present time though:
1) Graphics
2) Socket/Network
3) DirectX

1 - I'm not good at making graphics and such, so I hope someone else wants to do it. For now I've only just started creating the menu for the game, with graphics 'taken' from Xara Webstyle. If someone would be so kind to do the graphics for the menu, I'd be happy (That is background picture, and maybe buttons if you've got a better idea for those)... The game will run in 800x600

2 - Next week we should start learning about network programming in school, so I hope it wont be long before this problem is fixed

3 - I want to use some DirectX features (Like full-screen), but I'm not able to get it working... I've created a thread about this in Off-topic...
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Old February 29, 2004, 13:27   #110
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Btw, if you chose to download what I've made for now, don't press the host Games button twice (double click)... otherwise you'll have a harder time closing the program again
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Old February 29, 2004, 13:27   #111
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What kind of file type is this ADG?? It's not a zip file...


No can do on the graphics btw, I'm really crap at that.
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Old February 29, 2004, 13:31   #112
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It's supposed to be a zip file, but maybe it didn't compimize it like .zip file... I used WinRar...
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Old February 29, 2004, 13:47   #113
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Oh, and I've decided not to do the 24 hours turns game as was planned from the beginning, since my Server is dead, and I don't know if it'll ever get back up...
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Old February 29, 2004, 14:10   #114
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I get absolutely no file-typ what-so-ever
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Old February 29, 2004, 14:16   #115
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Have you tried opening it in winzip/winrar/whatsoever anyway?
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Old February 29, 2004, 15:00   #116
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A minor update:

The DirectX thing now works...
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Old February 29, 2004, 15:02   #117
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VB?

What happened to the Java version?
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Old February 29, 2004, 15:04   #118
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The reasons was mentioned in the first post today...
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Old February 29, 2004, 15:07   #119
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Quote:
Originally posted by ADG
The reasons was mentioned in the first post today...
Oh... I see. Quite a pity this didn't gather any following. Well, good luck to you with the VB version then.
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Old February 29, 2004, 15:14   #120
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Thx, I'll need it...
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