December 22, 2003, 16:40
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#1
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Prince
Local Time: 15:01
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Kentucky USA
Posts: 388
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Holy Cow. Elite Ancient Cavalry can't produce MGL's?
I was playing as the Germans last night. I got the Zeus wonder that produces Ancient Cavalry. I just got the game 4 days ago so I just found this out. Ancient Cavalry do not produce MGL's.
I fought well over a hundred battles with elite ancient cavalry units..I started counting them after no MGL had appeared for many battles.
So I had secured the continent and had planned on getting an MGL for my forbidden palace..after it became clear that Ancient Cavalry simply do not ever produce MGLs I restarted.
It wasn't in the civilopedia. I checked the ancient cavalry unit description and scoured the civilopedia.
If MGLs do appear from Ancient Cavalry units then this is a hardcore bug.
BTW there is no way this is just chance it is a statistical impossibility to not get at least one MGL after 150-200 battles with elites.
It simply was impossible to generate an MGL with these units. I'm a Civ vet who plays militaristic most of the time so I know all about MGL generation. I believe it is 1 in 17 average.
If this is a bug..fix it please firaxis! If not then please list this in the civilopedia with the next patch. It's a big ommision.
Guys let me know if I missed something cause I am kind of confused here and need an answer. So yay or nay? Are Ancient Cavalry able to create MGLs?
If not the Zeus wonder just went from the top of my list....to the bottom.
Last edited by Artifex; December 22, 2003 at 16:59.
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December 22, 2003, 17:53
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#2
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Prince
Local Time: 15:01
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Kentucky USA
Posts: 388
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Anyone know anything about this?
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December 22, 2003, 17:59
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#3
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King
Local Time: 09:01
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 2,394
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Have some patience, you've only given us an hour
Seeing that I don't play C3C, I can't help you...it might have been a better idea to post this in the Civ3-Conquests forum
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meet the new boss, same as the old boss
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December 22, 2003, 17:59
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#4
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Emperor
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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I'm shocked. I haven't fought enough with elite ancient cav to draw this conclusion. I would be very interested in the answer...
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December 22, 2003, 18:03
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#5
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Deity
Local Time: 08:01
Local Date: November 2, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
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I'm curious is this is a design desicion or an oversight. It might be too powerful to have a free type unit make great leaders. yes I know they aren't exactly free, but you get my drift.
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Focus, discipline
Barack Obama- the antichrist
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December 22, 2003, 18:41
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#6
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Deity
Local Time: 17:01
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Quote:
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Holy Cow. Elite Ancient Cavalry can't produce MGL's?
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I'm pretty sure they can, not putting any on it mind you but still pretty sure they can.
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Come along and take that ride
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December 22, 2003, 18:46
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#7
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King
Local Time: 07:01
Local Date: November 2, 2010
Join Date: Aug 1999
Posts: 2,079
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i've gotten a GL from ancient cav. i have no proof/screenshot/save to show it though
i just remember seeing the renamed ancient cav in the army I made with that GL.
sometimes you'll never get a GL, no matter how many battles you win...
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December 22, 2003, 19:24
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#8
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Deity
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Artifex I thought I had produced one form AC, but I could be wrong. The thing is that I woudl not agree with two things you said.
1- 150-200 battle proves it
It seems to me that it is how many battles a given elite unit has, not how many you have had in the game. I would agree it would be scary, but what is the standard deviation?
2- SoZ drops to the bottom of the list.
What? I think you are over reacting here. If Firaxis came out and stated you will never get a leader from AC, I would still be very happy to have that wonder.
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December 22, 2003, 19:50
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#9
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Emperor
Local Time: 15:01
Local Date: November 2, 2010
Join Date: Jan 2002
Location: of poor english grammar
Posts: 4,307
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What'S a Zeus wonder? Somekind of new one I dont know about?....Sheesh....I feel like a newb and I've been playing this game since it came out...
Spec.
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-Never argue with an idiot; He will bring you down to his level and beat you with experience.
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December 22, 2003, 19:53
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#10
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King
Local Time: 07:01
Local Date: November 2, 2010
Join Date: Aug 1999
Posts: 2,079
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its a statue of zeus and creates a military unit for you every 5 turns (in this case, ancient cavalry, eg beefed up horsemen)
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December 22, 2003, 19:54
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#11
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Emperor
Local Time: 15:01
Local Date: November 2, 2010
Join Date: Jan 2002
Location: of poor english grammar
Posts: 4,307
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WTF!?!?! I dont have that in my Civ3! Is that an adon or something?
Spec.
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-Never argue with an idiot; He will bring you down to his level and beat you with experience.
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December 22, 2003, 20:00
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#12
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Chieftain
Local Time: 15:01
Local Date: November 2, 2010
Join Date: Sep 2003
Posts: 97
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I have also produced a MGL from an A-Cav unit.
Statistically speaking, with a 1/32 chance (assuming you're not militaristic and haven't got the HE) you've got about a 1/e^5 chance - so about 1/150 - of not getting one in 160 elite wins.
Unlikely? Maybe. 'Impossible''? Not even close.
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December 22, 2003, 20:01
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#13
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Emperor
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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Conquests, Spec, Conquests
It's on sale now...Amazon.com surely you have sold enough cars to afford a slew of Civilization add ons!
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December 22, 2003, 20:24
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#14
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Deity
Local Time: 03:01
Local Date: November 3, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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80% sure I have got MGLs with ACavs before. After all in that game I got 6 MGLs by 500AD and I was attacking almost exclusively with ACavs!
There are runs of really bad luck with MGL generation, and they tend to be just as you are expecting one.....
Connection? Perhaps.
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December 22, 2003, 21:08
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#15
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Prince
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Jan 2000
Location: herndon, va, usa
Posts: 436
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ahem.
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it's just my opinion. can you dig it?
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December 23, 2003, 00:54
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#16
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Deity
Local Time: 03:01
Local Date: November 3, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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WHY on Earth do you still have that? It's a lie that they cost no maintenance, you know....
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December 23, 2003, 01:02
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#17
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Deity
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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That puppy looks like disband material to me. Thanks for the proof. Now I know I was not dreaming again.
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December 23, 2003, 01:19
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#18
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Prince
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Jan 2000
Location: herndon, va, usa
Posts: 436
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i still have the ancient cav for the same reason i'm playing a game with over 100k in the bank.
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it's just my opinion. can you dig it?
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December 23, 2003, 01:22
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#19
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Warlord
Local Time: 10:01
Local Date: November 2, 2010
Join Date: Feb 2003
Location: Michigan, U.S.
Posts: 266
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I'm not really sure that he's all that concerned about the maintenance with his 100,000 gold. Yikes! I've never had that much at one time.
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December 23, 2003, 01:23
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#20
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Emperor
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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well that's irrefutable proof. Thanks for posting that pauli.
I have Zeus in my current game...hopefully I'll get a MGL this time. I'll tell my ancient cavalry boys it's possible....
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December 23, 2003, 13:23
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#21
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Prince
Local Time: 09:01
Local Date: November 2, 2010
Join Date: May 2002
Location: of Central Texas
Posts: 561
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I too, have gotten a MGL (2 of them) from ACav.
Unfortunately, since that game, I've not been able to build SoZ.
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December 23, 2003, 14:41
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#22
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Prince
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Jan 2000
Location: herndon, va, usa
Posts: 436
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Quote:
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Originally posted by MotownDennis
I'm not really sure that he's all that concerned about the maintenance with his 100,000 gold. Yikes! I've never had that much at one time.
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the money sorta snuck up on me. i'd been holding steady around 30k for a good while, then i stopped buying things and stopped paying attention... and then i noticed the sixth digit
if propaganda EVER WORKED, i'd be able to buy out my enemies.
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it's just my opinion. can you dig it?
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December 23, 2003, 15:16
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#23
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Deity
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Kneel before Grog!
Posts: 17,978
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Heh, that is a lot of cash.
Artifex,
Are you sure your guys were elite (sounds weird, but the +1 hp thing confuses some people)?
If they were, and you did not have an active MGL, then you hit a nasty run of bad luck.
However, even if A.C. could not generate Leaders, the Statue would still be awesome. 200 shields in exchange for a 3.2.2 unit with +1 hp every 5 turns? It's awesome!
-Arrian
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December 23, 2003, 15:56
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#24
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Warlord
Local Time: 10:01
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Baltimore
Posts: 146
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Yeah, I just got a GL from one last night. I have a related question, though. I captured it from my enemy, but don't have any ivory of my own. I immediately traded for some, because I assumed it won't work without it. It occurs to me that this isn't based on any hard information, though?
I also noticed they don't have an upgrade path specified (same with crusaders). I'm thinking about putting them into my new army, even though I have nights, since I can't upgrade them anyways, and it should still make a pretty good army. Any advice on this?
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December 23, 2003, 16:00
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#25
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Deity
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Feb 2001
Posts: 21,822
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Quote:
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Originally posted by Arrian
Heh, that is a lot of cash.
Artifex,
Are you sure your guys were elite (sounds weird, but the +1 hp thing confuses some people)?
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I was going to ask this
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December 23, 2003, 16:07
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#26
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Emperor
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Sep 1999
Posts: 3,361
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I really need more MGLs in my games. Its streaky like the combat rolls- some games I keep getting them, but most, I seem to have a hard time.
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December 23, 2003, 16:07
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#27
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Deity
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Kneel before Grog!
Posts: 17,978
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Quote:
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Originally posted by SlightlyMadman
Yeah, I just got a GL from one last night. I have a related question, though. I captured it from my enemy, but don't have any ivory of my own. I immediately traded for some, because I assumed it won't work without it. It occurs to me that this isn't based on any hard information, though?
I also noticed they don't have an upgrade path specified (same with crusaders). I'm thinking about putting them into my new army, even though I have nights, since I can't upgrade them anyways, and it should still make a pretty good army. Any advice on this?
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1) I believe SoZ will work even if you don't have any ivory. You just need a source of ivory to start building SoZ (you can lose that source partway through and still finish the wonder). I don't think it has any effect on the unit production. But I'm not 100% sure on that.
2) Well, a 3x A.C. army would have these stats: 4.3.3. If built with the elite* unit that generated the leader, plus 2 veteran units, that would be 16hp's of 4.3.3. That's pretty hardcore.
However, 3x knights = 6.4.3. With 3 vets, that's 12hps.
Up to you. One way gives more movement & hp at the expense of 2 attack and 1 defense.
How far are you from Cavalry?
-Arrian
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grog want tank...Grog Want Tank... GROG WANT TANK!
The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
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December 23, 2003, 17:06
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#28
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Deity
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Hum, I thought that if you captured SoZ and had no ivory it would not produce any units. I never seen Ivory deplete, so I am not sure about if you lose it. If it was a trade, though, then you could lose ivory. Maybe someone has dealt with it.
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December 23, 2003, 17:41
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#29
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Warlord
Local Time: 10:01
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Baltimore
Posts: 146
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Well, since it looks like I'll have to abandon the game anyways, since I can't keep playing it with the new patch, I'll just cancel the deal and let it run 5 turns, and see if it keeps producing. I probably won't get to play again before Thursday, though, but I'll post here when I've tested it.
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December 23, 2003, 18:18
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#30
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Prince
Local Time: 11:01
Local Date: November 2, 2010
Join Date: Jan 2000
Location: herndon, va, usa
Posts: 436
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without ivory, the soz produces culture, but not units.
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