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View Poll Results: Do you use the Palace Jump Exploit?
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Yes, it's an exploit and I use it.
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2 |
4.88% |
Yes, it's not an exploit.
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8 |
19.51% |
Sometimes
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3 |
7.32% |
No, it's and exploit and cheating.
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5 |
12.20% |
No, other reason.
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15 |
36.59% |
What is a Palace Jump?
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8 |
19.51% |
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December 23, 2003, 21:45
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#1
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Prince
Local Time: 15:05
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Kentucky USA
Posts: 388
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Do you use the Palace Jump Exploit?
Lets get a headcount..
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December 23, 2003, 22:51
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#2
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Emperor
Local Time: 11:05
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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I have the stupidest reason why I don't use the palace jump exploit/strategy....so stupid that I'm embarrased to post why.
It is a viable strategy to build up your kingdom in stages...especially if you conquered a foreign land.
__________________
Haven't been here for ages....
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December 23, 2003, 23:13
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#3
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Deity
Local Time: 11:05
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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No I don't allow myself that one. I have no problem with others using so no need to defend it.
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December 23, 2003, 23:50
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#4
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Deity
Local Time: 17:05
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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No, but I hardly ever move my palace (I sometimes rebuild on deity where I need all the help I can get ). It's an emotional thing though.
So,no, never use the palace jump exploit.
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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December 24, 2003, 01:26
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#5
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Emperor
Local Time: 11:05
Local Date: November 2, 2010
Join Date: Sep 1999
Posts: 3,361
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What is the exploit? I don't even know what it is. But if its what I think it is:
Quote:
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OFFICER
Inform the commander that Lord Vader's
shuttle has arrived.
OPERATOR
Yes, sir.
JERJERROD
Lord Vader, this is an unexpected pleasure.
We're honored by your presence.
VADER
You may dispense with the pleasantries,
Commander. I'm here to put you back on
schedule.
JERJERROD
I assure you, Lord Vader, my men are working
as fast as they can.
VADER
Perhaps I can find new ways to
motivate them.
JERJERROD
I tell you, this station will be operational
as planned.
VADER
The Emperor does not share your
optimistic appraisal of the situation.
JERJERROD
But he asks the impossible. I need more men.
VADER
Then perhaps you can tell him when he
arrives.
JERJERROD (aghast)
The Emperor's coming here?
VADER
That is correct, Commander. And he is most
displeased with your apparent lack of
progress.
JERJERROD
We shall double our efforts.
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December 24, 2003, 01:53
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#6
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Emperor
Local Time: 08:05
Local Date: November 2, 2010
Join Date: Feb 2003
Location: Vincent is back!
Posts: 6,844
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I have never used it, but that is because I've never had cause to. I don't think it's an exploit because there is a lot of micromanagement involved and you have to give up the city to jump your capitol.
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December 24, 2003, 02:45
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#7
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Emperor
Local Time: 10:05
Local Date: November 2, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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it's an exploit. flat out.
it takes 100+ turns to build a palace in a mildly corrupt city, and you cant chop / disband to speed it up.
it's SUPPOSED to take EFFORT to move the palace. disbanding a city to get a free move is EXPLOITING THE RULES OF THE GAME.
1. you should not be able to disband your capital (IMHO)
2. the whole "free replacement palace" is CRAP. in civ2 you had to rebuild it, and it was awesome. if DC were captured tonight, i'm sure thered be a bit of time before it jumped all the way to NY or somewhere.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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December 24, 2003, 04:15
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#8
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Deity
Local Time: 11:05
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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I agree it should not be possible to move the palace. I like it when you lose if you lose your capitol. Just give it an extra defensive bonus.
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December 24, 2003, 06:04
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#9
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Warlord
Local Time: 16:05
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Brno, Czech Republic
Posts: 172
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Yes, it's a banana and I exploit it.
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December 24, 2003, 12:08
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#10
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Emperor
Local Time: 11:05
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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It's not unheard of from countries to relocate their capital. In fact, it happens frequently.
I can recall Brasil building Brasilia to move the capital there in 1960 IIRC.
USA moved it's capital a few times.
West Germany from Bonn to Berlin.
China has moved it's capital on many occassions through the ages.
Japan moved it's capital.
Israel has attempted to move from Tel Aviv to Jerusalem, but I don't think that really happened yet (not internationally recognized)
I'm sure there are other examples, that's just off the top of my head.
So, I don't mind the possibility in the game...but I do like the cost being high to do it. You can always rush with a MGL if it's that important.
__________________
Haven't been here for ages....
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December 24, 2003, 12:52
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#11
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Prince
Local Time: 16:05
Local Date: November 2, 2010
Join Date: Oct 2003
Posts: 303
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I've never worked out what this strategy is. Please explain!
It's true, though, that in real life it doesn't take decades to move a capital. In addition to Shogun Gunner's examples, the Romans moved their capital from Rome to New Rome (Constantinople) in 330, and Peter the Great moved the Russian capital to St Petersburg in the early eighteenth century. In both cases these were brand new cities, which under Civ3 rules would never have been able to build a palace in under a couple of centuries.
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December 24, 2003, 13:59
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#12
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King
Local Time: 09:05
Local Date: November 2, 2010
Join Date: Sep 2002
Location: Our house. In the middle of our street.
Posts: 1,495
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1. I never feel a need to abandon such a well-developed core.
2. I'm not willing to work that hard to be able to predict/force where it jumps to.
__________________
"Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos
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December 24, 2003, 14:17
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#13
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Warlord
Local Time: 15:05
Local Date: November 2, 2010
Join Date: Dec 2003
Posts: 265
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Like Ducki. Never felt the need to leave behind all that hard work put into getting everything in the core right the first time
That goes for moving the palace at all - even before exploits
I'm sure the big players know some way to move it AND get some good from it...but I'm yet to use it
__________________
It's all my territory really, they just squat on it...!
She didn't declare war on me, she's just playing 'hard to get'...
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December 24, 2003, 15:01
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#14
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Emperor
Local Time: 10:05
Local Date: November 2, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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some dork made a forumla which tells you where the capital jumps to. all i remember is that bigger = better, but im sure distance, culture, etc, all have an impact.
when civ becomes entirely mathematics, you've lost touch with the game.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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December 24, 2003, 15:07
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#15
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Deity
Local Time: 11:05
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Shogun Gunner we are only talking about the game. Moving the capitol is very expensive in real life. You need to aquire land, clear it of structures and build new government buildings.
Here they really get it for next to nothing and they had planned to do it all along. Moving the capitol under war condition is a different matter, since it does not reward you, you only get to survive.
I like it in games like Disciples II if your capitol falls, its lights out.
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December 24, 2003, 15:47
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#16
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Emperor
Local Time: 11:05
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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True vmxa1, but I assume that cost in the game is well represented since it's on the scale of a wonder in terms of shields. That seems about right.
I never do the palace jump because I become emotionally attached to my core cities. Silly, I know. But I'm a traditionalist.
__________________
Haven't been here for ages....
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December 24, 2003, 16:26
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#17
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Deity
Local Time: 09:05
Local Date: November 2, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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I do it when the start area is poorly situated relative to the near-by land mass. Then I use the 1st city as a camp and disband it when the new capitol is ready.
__________________
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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December 24, 2003, 16:48
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#18
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Warlord
Local Time: 15:05
Local Date: November 2, 2010
Join Date: Dec 2003
Posts: 265
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An added incentive not to move is, if you find say, for example, your palace is now on the western-most of 5 small island-like masses you own - it still won't do too much damage due to the way 'optimal cities' pans out. Quite frightening really...
See C3C Rise of Rome, Sassanids for a example of this idea. Despite being so far-flung, the far away cities - which you'd normally expect to be hammered - are still surprisingly fruitful!
I've tried it both-ways with the maths issue. Once upon a time I tried to squeeze every possible inch out of every game, at which point it became dull. Then I ditched maths almost completely in favour of playing 'enjoyably', and suddenly found I was inept
Painful nasty balance. Find your own match...let the other suckers fight it out
Anyway, on-topic - palace jump = trash
*awaits flames*
__________________
It's all my territory really, they just squat on it...!
She didn't declare war on me, she's just playing 'hard to get'...
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December 24, 2003, 20:01
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#19
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Emperor
Local Time: 17:05
Local Date: November 2, 2010
Join Date: Jun 2002
Location: turicum, helvetistan
Posts: 9,852
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Quote:
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Originally posted by Plotinus
In addition to Shogun Gunner's examples, the Romans moved their capital from Rome to New Rome (Constantinople) in 330, and Peter the Great moved the Russian capital to St Petersburg in the early eighteenth century. In both cases these were brand new cities, which under Civ3 rules would never have been able to build a palace in under a couple of centuries.
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maybe they discovered a technology first and rush-built the palaces with a scientific leader?
__________________
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
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December 24, 2003, 21:00
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#20
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King
Local Time: 09:05
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 2,394
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There's two parts to your questions.
NO, I think it is NOT an exploit...otherwise, Firaxis would have fixed it with a patch by now. If it's in the game, and the game designer allows it to remain there after surely noticing discussion of it, then it's not an exploit, but a feature.
NO, I do NOT use it. I've got better things to do than dig up the formula and attempt to beat my way through it.
__________________
meet the new boss, same as the old boss
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December 24, 2003, 21:12
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#21
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Emperor
Local Time: 08:05
Local Date: November 2, 2010
Join Date: Feb 2001
Location: hippieland, CA
Posts: 3,781
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The palace should be a unit that has to be physically moved to its new location, and would not be able to take advantage of railroads.
__________________
Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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December 24, 2003, 22:12
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#22
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Emperor
Local Time: 08:05
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Quote:
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Originally posted by Smiley
The palace should be a unit that has to be physically moved to its new location, and would not be able to take advantage of railroads.
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As one part of the whole, absolutely brilliant!
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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December 25, 2003, 00:18
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#23
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Warlord
Local Time: 15:05
Local Date: November 2, 2010
Join Date: Dec 2003
Posts: 265
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Hmm, capturable palace?
Or maybe, like treasure goodies, escorted? (fun idea of a pikeman shoving a palace in his back pocket :P )
__________________
It's all my territory really, they just squat on it...!
She didn't declare war on me, she's just playing 'hard to get'...
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December 25, 2003, 05:34
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#24
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Emperor
Local Time: 11:05
Local Date: November 2, 2010
Join Date: Apr 2000
Location: New Haven, CT
Posts: 4,790
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Not an exploit, don't use it.
I hate the instant relocation idea though anyway.
__________________
"You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran
Eschewing silly games since December 4, 2005
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December 25, 2003, 09:29
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#25
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Deity
Local Time: 03:05
Local Date: November 3, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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I have used it at times, but the amount of planning and calculation required (I was always taught mathematicians were lazy by trade) means that it must be REALLY worth it, ie there is no chance of an MGL anytime soon and I need the Palace elsewhere really badly.
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December 25, 2003, 19:15
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#26
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Warlord
Local Time: 15:05
Local Date: November 2, 2010
Join Date: Dec 2003
Posts: 265
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A thought, sorry if it's come up already.
Is there not a tiny risk that someone may try and pull the palace-jump stunt in 'age of discovery'?
The advantage of the VP victory and tech, while also being based in the New World or the African mines?
At which point, you can quickly knock up your TRUE empire in, say, the Americas...?
__________________
It's all my territory really, they just squat on it...!
She didn't declare war on me, she's just playing 'hard to get'...
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December 26, 2003, 13:39
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#27
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Emperor
Local Time: 16:05
Local Date: November 2, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
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Quote:
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Originally posted by Cerbykins
A thought, sorry if it's come up already.
Is there not a tiny risk that someone may try and pull the palace-jump stunt in 'age of discovery'?
The advantage of the VP victory and tech, while also being based in the New World or the African mines?
At which point, you can quickly knock up your TRUE empire in, say, the Americas...?
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Yes, it has been done by some people in SP and it works, particularly for a quick finish at the end if you are close to enough VP's.
It's a question of honour in a SP scenario like that. If you have to do it you haven't really beaten the game. In MP you would probably find everyone else walking away. I'd certainly think twice about another game with someone who pulled that trick.
__________________
Never give an AI an even break.
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December 26, 2003, 14:45
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#28
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Deity
Local Time: 16:05
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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I do it in a large percentage of games. I used to feel slightly guilty when it was discovered, but palace bumping is a skill in itself, and acts as a failsafe for those who are too unlucky to get leaders.
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December 26, 2003, 16:04
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#29
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Warlord
Local Time: 15:05
Local Date: November 2, 2010
Join Date: Dec 2003
Posts: 265
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Seeing as THIS is -definitely- an exploit of how the scenario is played, I won't be touching it with a ten-foot bargepole
In the meantime....Firaxis know what they must do....simply make place lost more fatal, and drop the cost for players without one to start with!
*joins the 'down with palace jump' club*
__________________
It's all my territory really, they just squat on it...!
She didn't declare war on me, she's just playing 'hard to get'...
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December 26, 2003, 17:39
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#30
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Emperor
Local Time: 11:05
Local Date: November 2, 2010
Join Date: Sep 1999
Posts: 3,361
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Ok, now I know what you guys are talking about.
I wouldn't use this anyways. What's the point? Disbanding your capitol just to move the palace? Doesn't sound like a good idea.
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