December 27, 2003, 19:45
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#1
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Chieftain
Local Time: 15:14
Local Date: November 2, 2010
Join Date: Apr 2001
Posts: 81
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Some little questions?
Hi, I just got c3c and thought of some questions about the original game that I never solved.
How can I disband a city? Is building a worker or settler the only way?
Also I want my cities to trade with each other across the sea yet they do not, even when I build harbors in both costal cities. Why don’t they connect?
Finally, is it wise to have cities overlapping a few tiles? Usually I build a city either 5 spaces away from another, or 2 spaces across and 2 diagonal, or there diagonal and one across. Of course this doesn't always work. What is the best way to space your cities? Is it better to waste spaces or overlap?
Thanks for any input you guys have.
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December 27, 2003, 20:02
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#2
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Deity
Local Time: 11:14
Local Date: November 2, 2010
Join Date: Feb 2001
Posts: 21,822
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Quote:
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How can I disband a city? Is building a worker or settler the only way?
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Right-click and select "Abandon city".
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Also I want my cities to trade with each other across the sea yet they do not, even when I build harbors in both costal cities. Why don’t they connect?
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They are seperated by Sea and/or Ocean tiles. Until you discover Astronomy or Navigation you can't trade across Sea, and until (I think) Magnetism you can't trade across Ocean.
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Finally, is it wise to have cities overlapping a few tiles? Usually I build a city either 5 spaces away from another, or 2 spaces across and 2 diagonal, or there diagonal and one across. Of course this doesn't always work. What is the best way to space your cities? Is it better to waste spaces or overlap?
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I generally have cities three tiles apart, about, with some offset so they don't overlap too much. You generally want some overlap, because until the late game they won't use more than six to twelve tiles.
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
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December 27, 2003, 20:06
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#3
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Warlord
Local Time: 15:14
Local Date: November 2, 2010
Join Date: Dec 2003
Posts: 265
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Navigation also enables ocean travel (on last check, dunno about C3C) - but navigation is optional while magnetism is mandatory
__________________
It's all my territory really, they just squat on it...!
She didn't declare war on me, she's just playing 'hard to get'...
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December 27, 2003, 20:24
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#4
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Deity
Local Time: 11:14
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Nav and Mag allow harbors to connec over ocean tiles in C3C.
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December 28, 2003, 01:18
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#5
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King
Local Time: 15:14
Local Date: November 2, 2010
Join Date: Dec 2002
Location: Amish Country
Posts: 2,184
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Quote:
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Originally posted by skywalker
Right-click and select "Abandon city".
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Haven't tried that yet. Do you get a settler/workers when the city goes away?
__________________
"And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
"Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
2004 Presidential Candidate
2008 Presidential Candidate (for what its worth)
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December 28, 2003, 02:16
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#6
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Emperor
Local Time: 10:14
Local Date: November 2, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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no.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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December 28, 2003, 02:26
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#7
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Deity
Local Time: 11:14
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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You get nothing, but at least the gave us a command to do it.
Edit - whoops omitted a word
Last edited by vmxa1; December 28, 2003 at 14:12.
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December 28, 2003, 08:51
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#8
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Prince
Local Time: 10:14
Local Date: November 2, 2010
Join Date: Nov 2001
Posts: 337
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You nothing? Me Tarzan! She Jane. Cheetah!!!
__________________
One OS to rule them all,
One OS to find them,
One OS to bring them all
and in the darkness bind them.
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December 28, 2003, 13:45
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#9
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Deity
Local Time: 08:14
Local Date: November 2, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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Well...you do get something...an ugly pile of rubble where the city used to be. But thats about it.
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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December 28, 2003, 13:52
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#10
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Deity
Local Time: 11:14
Local Date: November 2, 2010
Join Date: Feb 2001
Posts: 21,822
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I usually mine or irrigate that tile because I think the rubble is ugly
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
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December 28, 2003, 13:55
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#11
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King
Local Time: 10:14
Local Date: November 2, 2010
Join Date: Feb 2000
Location: Illinois
Posts: 1,513
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wow... i was still building settlers to abandon cities...dopey me
__________________
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
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December 28, 2003, 14:14
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#12
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Deity
Local Time: 11:14
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Quote:
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Originally posted by justjake73
You nothing? Me Tarzan! She Jane. Cheetah!!!
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Me careless, forgot a key word in the sentence.
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December 28, 2003, 14:36
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#13
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Prince
Local Time: 12:14
Local Date: November 2, 2010
Join Date: Nov 2002
Location: Porto Alegre, RS
Posts: 532
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Quote:
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Originally posted by skywalker
I usually mine or irrigate that tile because I think the rubble is ugly
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I like to leave the rubble, still connected, and think that it is "historic evidence", for research, tourism and school traveling. Perhaps they should explore that.
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December 29, 2003, 15:55
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#14
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Prince
Local Time: 09:14
Local Date: November 2, 2010
Join Date: May 2002
Location: of Central Texas
Posts: 561
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Vee,
You can still build Workers/Settlers. At least that way you get some use from your city before abandonment. Otherwise, I guess the people just die, or move into Trailer Parks between towns and never become productive citizens again.
__________________
"...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.
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December 30, 2003, 00:39
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#15
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Prince
Local Time: 09:14
Local Date: November 2, 2010
Join Date: May 2002
Location: of Central Texas
Posts: 561
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Quote:
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Originally posted by skywalker
I usually mine or irrigate that tile because I think the rubble is ugly
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It's kinda funny how when you road next to a city, all of a sudden there are roads IN the city. But when you abandon/raze a city, all those roads are gone. I guess they're blocked by the reminants of the previous buildings and stuff.
Anyway, all you have to do is put a road on the 'ruins' and they will disapear. (and you don't get a movement penalty for leaving the square.)
__________________
"...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.
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January 1, 2004, 17:12
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#16
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Settler
Local Time: 15:14
Local Date: November 2, 2010
Join Date: Dec 2003
Posts: 29
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I like abandoning the city the long way and getting the settler/worker out of it.
I think, also, that the ruins are ugly, but if they are there, they should generate gold for tourism. ancient ruins are Definitely a natural resource in many parts of the real world.
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January 1, 2004, 17:37
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#17
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King
Local Time: 09:14
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 2,394
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A little overlap is okay, because cities won't use more than 12 tiles until the Industrial Age.
__________________
meet the new boss, same as the old boss
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January 3, 2004, 04:03
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#18
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Prince
Local Time: 11:14
Local Date: November 2, 2010
Join Date: Jan 2000
Location: herndon, va, usa
Posts: 436
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except for the city with shakespeare's theater!
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it's just my opinion. can you dig it?
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