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Old January 8, 2004, 18:37   #61
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I don't know... Maybe the lesson of alva's blind driving will teach the people to actually look at others' orders... After all, that's why I put up the little diagram with the projected positions after the received orders: so you could look and plan.

So, I'd say: let's finish this game with open orders, or at least do another round or two open, and then we'll see how it goes.

Half an hour left for Jamski and Frozzy...
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Old January 8, 2004, 19:39   #62
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in future games, no orders causes deceleration.
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Old January 8, 2004, 19:48   #63
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Quote:
Originally posted by mrmitchell
in future games, no orders causes deceleration.
We could still do it for this game, since even the previous rule was stated after the start of this turn. That makes more sense, since it punishes people for not getting orders in. Only, I think that their cars should be removed from the grid once they halt to a stop and do not move for one turn.
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Old January 8, 2004, 19:51   #64
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Turn 1 is now over. The positions are as follows:
Code:
                   ....
                  ....
                  ....
                  ....
                  ....
                 ....
                 ....
                  ....
                   ....
                   ....
                  .....
                 .......
                P..Sr..v
                ....a.m.
                .F...J..
----------------........---------------- - Start/Finish line
                ........
                ........
Speeds:
Pave - 4
Frozzy - 2
Skanky - 4
rah - 0
alva - 0
Jamski - 2
mrmitchell - 3
vovan - 4

Now accepting orders for turn two.
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Old January 8, 2004, 21:43   #65
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Accelerate and steady as she goes. Go hard!
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Old January 9, 2004, 08:08   #66
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Decelerate as much as can and drive right.

*Pave puts hands in front of his eyes and screams.
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Old January 9, 2004, 08:11   #67
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Old January 9, 2004, 09:15   #68
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accelerate straight. *sigh* and hope no one hits me again.
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Old January 9, 2004, 09:49   #69
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Quote:
accelerate straight. *sigh* and hope no one hits me again.
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Old January 9, 2004, 11:13   #70
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Accellerate LEFT. Now I've let everyone out the way.

-Jam
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Old January 9, 2004, 14:16   #71
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My order is: break and go left...

Projected positions:
Code:
                   ....
                  ....
                  ....
                  ....
                  ....
                 ....
                 ....
                  .S..
                   ....
                 + ..mv
                  .....
                 ...*...
                P..Sr..v
                ....a.m.
                .F...J..
----------------........---------------- - Start/Finish line
                ........
                ........
+ - Pave, off-road.
* - Collision site between Jamski and rah...

r - rah's current position; alva's projected position
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Old January 9, 2004, 15:03   #72
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Quote:
Originally posted by Jamski
Accellerate LEFT. Now I've let everyone out the way.

-Jam
DOESN"T ANYBODY EVER LOOK WHERE THEY"RE GOING
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Old January 9, 2004, 16:09   #73
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Jamski....Jamski...Jamski..Tsss tss tsss * sigh *

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Old January 9, 2004, 17:57   #74
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left accelerate
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Old January 10, 2004, 00:06   #75
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Rah, next time you really shouldn't pick a magnet-car.
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Old January 10, 2004, 00:10   #76
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Quote:
Originally posted by Skanky Burns
Hey Jamski, where was your order for Formula 1?
Quote:
Originally posted by Rah

I'm sure it was ram rah.

Its uncanny how accurate Rah can be sometimes.
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Old January 10, 2004, 10:07   #77
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I thought I was MEANT to ram rah. I mean everyone else was doing it...

-Jam
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Old January 10, 2004, 11:04   #78
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Nice escape!!
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Old January 10, 2004, 12:15   #79
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Noooooooooooooooooooo


I missed a game
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Old January 10, 2004, 16:10   #80
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Quote:
Originally posted by Jamski
I thought I was MEANT to ram rah. I mean everyone else was doing it...

-Jam


Yep, next time we're doing private orders.
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Old January 10, 2004, 18:10   #81
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Alright, second turn is now over. Here are the new positions:

Code:
                     ....
                      ....
                      ....
                     ....
                    ....
                   ....
                  ....
                  ....
                  ....
                  ....
                 ....
                 ....
                  .S..
                   ....
                 + ..mv
                  ..r..
                 ...J...
                ....a...
                .F......
                ........
----------------........---------------- - Start/Finish line
                ........
Speeds:
Pave - 0
Frozzy - 1
Skanky - 5
rah - 0
alva - 1
Jamski - 0
mrmitchell - 4
vovan - 3

Your orders for the next round, please.
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Old January 10, 2004, 21:47   #82
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Steady and right.
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Old January 10, 2004, 21:50   #83
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accelerate left
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Old January 11, 2004, 09:16   #84
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Does the speed say how many 'dots' forward/left/right you go?
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Old January 11, 2004, 10:11   #85
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Speed = dots forward. Left or right only let you move 1 dot from your current position left or right.
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Old January 11, 2004, 14:28   #86
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Accelerate right. (should put me next to where rah is now.)

-Jam
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Old January 11, 2004, 16:10   #87
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Accelerate straight, let's see someone ram me this time.

Looks like noone will catch Skanky unless he screws up like going too fast for the course
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Old January 11, 2004, 16:24   #88
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Quote:
Originally posted by rah
Accelerate straight, let's see someone ram me this time.
Alva could still do it.

Quote:
Originally posted by rah
Looks like noone will catch Skanky unless he screws up like going too fast for the course.
Or unless someone sticks around the start to get him on the next lap.
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Old January 12, 2004, 11:46   #89
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At the rate I'm getting rammed, I may be there.

And isn't alva two dots behind at speed 0 or are we all on the same dot. It might make a difference in the future.
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Old January 12, 2004, 12:19   #90
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alva is two dots behind but has speed one because you got rammed by Jamski, while there was really nothing slowing alva down last turn.
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