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Old January 12, 2004, 13:00   #1
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Gladiator -poly- 2 "The Competition"
This game is a forum gladiator event similar to the 1st one. However, there are some rule changes to spice up the event. Please post your gladiators name and weapon shield combo

1. You get 100 points to start, you gain no points by winning.
2. You must distribute your 100 points to 3 attack/defends per combat round.
EX:
1st A11 D11 P11
2nd A12 D8 P15
3rd A15 D2 P15
No more than 50 points per line. Each ADP is compared to the opponents ADP. 1st<-->1st, etc.

3. (Edited) Ties result in 50% power damage rounded down. 0 attack 0 defense ties are possible.

4. Everyone plays everyone in round robin format in the first round, and the winners go on to the semifinals. The round robin tourney is two combat rounds. Four qualifiers will go to the semis and will win by being the first player to get his opponent under 50 points. The final tourney is to the death.

5. (Edited) Each player has 20 points to distribute to weapons and armour. This is public knowledge and is sent in with your gladiators name. Half of these points are added to each of the 3 A/Ds. They also add their full values to power (if hit) and subtract from power (if hit) respectively.

I will not participate in the tourney, but serve as mediator for all combats. That way no one but me will know your fighting style. The commentaries for round robin will be brief and then more glorious from there.


Let the intial competition begin!

First round robin line ups are: (each contestant fights the 4 names below his).

1. Vovanus Scipio Ursacius W20 A00
Versus
2. Jamski-San W10 A10
3. The Doctor W00 A20
4. Sparky Meridius W00 A20
5. ADG the Mysterious W05 A15

2. Jamski-San W10 A10
Versus
3. The Doctor W00 A20
4. Sparky Meridius W00 A20
1. Vovanus Scipio Ursacius W20 A00
6. Ur the Caveman W10 A10

3. The Doctor W00 A20
Versus
4. Sparky Meridius W00 A20
1. Vovanus Scipio Ursacius W20 A00
2. Jamski-San W10 A10
7. The Princess W12 A08

4. Sparky Meridius W00 A20
Versus
1. Vovanus Scipio Ursacius W20 A00
2. Jamski-San W10 A10
3. The Doctor W00 A20
8. Lord Drogue of Antoine W09 A11

5. ADG the Mysterious W05 A15
Versus
6. Ur the Caveman W10 A10
7. The Princess W12 A08
8. Lord Drogue of Antoine W09 A11
1. Vovanus Scipio Ursacius W20 A00

6. Ur the Caveman W10 A10
Versus
7. The Princess W12 A08
8. Lord Drogue of Antoine W09 A11
5. ADG the Mysterious W05 A15
2. Jamski-San W10 A10

7. The Princess W12 A08
Versus
8. Lord Drogue of Antoine W09 A11
5. ADG the Mysterious W05 A15
6. Ur the Caveman W10 A10
3. The Doctor W00 A20

8. Lord Drogue of Antoine W09 A11
Versus
5. ADG the Mysterious W05 A15
6. Ur the Caveman W10 A10
7. The Princess W12 A08
4. Sparky Meridius W00 A20

Orders due by Wed morning 8:00AM CST
Good luck and Godspeed!
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Last edited by Spaced Cowboy; January 15, 2004 at 18:10.
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Old January 12, 2004, 14:54   #2
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Old January 12, 2004, 15:43   #3
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Can someone explain the fights more fully to me (possibly in PM?) As in what I can put my attributes for, how mnany fights with each person, and how the game works in detail?

Also, how come The Princess is against me first, but I am against ADG first?
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Old January 12, 2004, 17:33   #4
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Drogue,

You are fighting 4 bouts separately, but at the same time.

You will send in your orders as
Attack Defense Power

Quite simply, If your attack is greater than you opponents defense, you will hit for power points. Each opponent has 100 points for each bout. You will have another turn or three rounds of combat versus each of the first opponents.

Your reply should look like this

2. Jamski-San W10 A10
Versus
In the format "attack - defense - power"

3. The Doctor W00 A20

XX-XX-XX
XX-XX-XX
XX-XX-XX

4. Sparky Meridius W00 A20

XX-XX-XX
XX-XX-XX
XX-XX-XX

1. Vovanus Scipio Ursacius W20 A00

XX-XX-XX
XX-XX-XX
XX-XX-XX

6. Ur the Caveman W10 A10

XX-XX-XX
XX-XX-XX
XX-XX-XX

Where the XX represent the attack defense and power numbers (remember no more than 50 in any line). Do not worry about factoring in the shields and armor, I will handle that.

After we finish these two rounds (of three combats) against these 4 opponents, you will fight the remaining ones.

Questions?
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Old January 12, 2004, 17:34   #5
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Oh, and you'll need to pm me the stuff, do not post it.
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Old January 12, 2004, 17:38   #6
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Cheers Will PM later (or maybe tomorrow night if I run out of time )
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Old January 12, 2004, 19:35   #7
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I just KNOW Skanky and Spikie will be the two finalists. I bet 50 posts on it.

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Old January 13, 2004, 06:57   #8
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Quote:
Originally posted by Jamski
I just KNOW Skanky and Spikie will be the two finalists. I bet 50 posts on it.

-Jam


Hehe I'll do orders later SC.........this one looks like it'll take a little longer to set up.
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Old January 13, 2004, 08:28   #9
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I hope I will too, but this one you don't get to react to others as much as before. Sending soonish.
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Old January 13, 2004, 09:01   #10
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Orders sent... hoping I got it right...
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Old January 13, 2004, 10:17   #11
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Please send orders ASAP, that way I can check them for correctness.

ADG, your last one (of three tries) was correct and is accepted.
Jamski, your orders are correct and accepted.

No orders from anyone else.
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Old January 13, 2004, 10:31   #12
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How do you win? Is it the person with the most HP left after the 3 rounds, or do you have to kill your opponent? I understand how it is scored, just not how to win

Edit: Also, how many HP do we have? I presume if you die after 2 rounds the 3rd round isn't fought? Are HP carried over to next round/fight?
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Old January 13, 2004, 10:35   #13
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There will be 2 turns of three rounds(lines) and the person with the most hitpoints left is the winner. After the RR tourney, the 4 with the best win/loss records will go into the semis. The killing will not happen until the championship, but it is possible to get your oppenent to 0 HP. I just won't call them "dead" at tis point, only knocked out or down for the count.
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Old January 13, 2004, 10:52   #14
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So let me get this straight. We play each of the 4 opponents above for 3 rounds. The one who loses the least HP in each 3 round matchup wins. Then we play the other 3 in the same way. The 4 with the best win/lose ratio go to the semi's.

Is each round compared with the same of the opponents rounds. For instance, my first line will be compared with ADG's first line, to see if either of us hit, and how much damage we do?

So you need three lines adding up to 100?
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Last edited by Drogue; January 13, 2004 at 11:28.
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Old January 13, 2004, 11:05   #15
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Exactly so Drogue.

-Jam
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Old January 13, 2004, 11:30   #16
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In that case Sparky or The Doctor will win (prediction).
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Old January 13, 2004, 11:53   #17
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Well nice though that would be I'm not sure what people are basing these predictions on. All were free to choose the A/D modifiers as they saw fit.
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Old January 13, 2004, 12:10   #18
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But an analysis of strategies shows yours to be superior

Sent BTW
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Old January 13, 2004, 12:23   #19
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Quote:
Originally posted by Drogue
But an analysis of strategies shows yours to be superior
Always.

Maybe you should have analysed prior to choosing! Btw I don't think we have conferred a huge advantage on ourselves.
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Old January 13, 2004, 12:37   #20
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Quote:
Originally posted by Drogue
So let me get this straight. We play each of the 4 opponents above for 3 rounds. The one who loses the least HP in each 3 round matchup wins. Then we play the other 3 in the same way. The 4 with the best win/lose ratio go to the semi's.

Is each round compared with the same of the opponents rounds. For instance, my first line will be compared with ADG's first line, to see if either of us hit, and how much damage we do?

So you need three lines adding up to 100?
Yes, but there will be another "turn" against those opponents, giving 6 rounds (lines) total. Your second turn will be exactly as the first with your choice of 100 points to spend. You will receive and update in the forum like this:

Drogue vs Skanky
1: Drogue hit, Skanky miss
2. Drogue miss, Skanky miss
3. Drogue hit, Skanky hit
Result: Drogue 85, Skanky 78

But, I will need to have all orders in before I start. And how do we deal with persons that do not post their orders. I am tempted to put them down as A11D11P11 for all three turns.
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Old January 13, 2004, 12:56   #21
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So the top 4 using win/loss record go through. But what about ties?
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Old January 13, 2004, 13:14   #22
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Quote:
Originally posted by Spaced Cowboy
Yes, but there will be another "turn" against those opponents, giving 6 rounds (lines) total. Your second turn will be exactly as the first with your choice of 100 points to spend. You will receive and update in the forum like this:

Drogue vs Skanky
1: Drogue hit, Skanky miss
2. Drogue miss, Skanky miss
3. Drogue hit, Skanky hit
Result: Drogue 85, Skanky 78
That sounds good

Quote:
Originally posted by Spaced Cowboy
But, I will need to have all orders in before I start. And how do we deal with persons that do not post their orders. I am tempted to put them down as A11D11P11 for all three turns.
I would agree, with the exception that if someone has sent orders that are wrong (like HongHu) but one line is over 50, simply cut it down the highest attribute so that the line is 50 and add it to the same attribute on the lowest scoring line.

For instance, if I sent:

10-10-10
5-5-5
25-10-20

then simply cut 5 of attack3 and add it too attack2, so it ends up as:

10-10-10
10-5-5
20-10-20

It is then in the style they wanted (as close as possible) and legal

Making a mistake when you'v said you're away is not the same as simply not posting, and shouldn't be punished the same IMHO.
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Old January 13, 2004, 13:23   #23
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Quote:
Originally posted by Spaced Cowboy
But, I will need to have all orders in before I start. And how do we deal with persons that do not post their orders. I am tempted to put them down as A11D11P11 for all three turns.
I will send as soon as you answer my question above. Don't start without me.

For non senders your suggestion is fine IMO.
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Old January 13, 2004, 14:00   #24
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Quote:
Originally posted by DrSpike
So the top 4 using win/loss record go through. But what about ties?
I should have said win/loss/tie record.

I cross the ties for semis if we cross that bridge, but It may go down to the bout between the two.
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Old January 13, 2004, 14:13   #25
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That doesn't answer the question SC. Do you get 1 point for a win and half for a tie, or something different, like 1 win beating any number of ties?
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Old January 13, 2004, 14:19   #26
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Should be 3 for a win, eh?

-Jam
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Old January 13, 2004, 15:18   #27
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Well I've sent my corrected orders now hopefully.
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Old January 13, 2004, 15:36   #28
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Quote:
Originally posted by DrSpike
That doesn't answer the question SC. Do you get 1 point for a win and half for a tie, or something different, like 1 win beating any number of ties?
Sorry,

4-4-1 beats
4-5-0

4-5-0 beats
3-3-3

It will be a comparison of wins then ties. So the idea is to win your bout.

So far I have "valid" orders from

HongHu
Drogue
ADG
Jamski

Still waiting on
Vovan
Dr. Spike
Skanky Burns
Urban Ranger

You have 18 hours to pm your move. We will be moving this along on schedule.
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Old January 13, 2004, 15:54   #29
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Right.........a good point to clear up though; I can't think of any others (bet you are disappointed )

Orders on their way.
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Old January 13, 2004, 17:37   #30
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Quote:
Still waiting on
Vovan
Dr. Spike
Skanky Burns
Urban Ranger
This is so backwards... 4 spam merchants *wink wink* still haven't sent?

-Jam
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