March 20, 2004, 16:50
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#151
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Official Civilization IV Strategy Guide Co-Author
Local Time: 11:19
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Those *were* normal turns - you mean you want it on slow, which is fine.
I'm pretty tied up today, Saturday, but tomorrow morning EST I am free - 9am EST good for you?
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March 20, 2004, 17:10
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#152
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Emperor
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9am EST is 16:00 in my local time... i can only play for a maximum of 90 minutes i guess that's not enough.
after approx. 21 GMT (15 EST) i probably could...
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March 20, 2004, 21:53
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#153
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Official Civilization IV Strategy Guide Co-Author
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Well, we could always start tomorrow morning and finish later. Up to you.
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March 21, 2004, 10:35
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#154
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Emperor
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ok, i'll post, when i return tonight if it's not too late. i've got an assessment interview tomorrow so i should look and feel too rotten
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March 26, 2004, 00:22
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#155
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Deity
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Hey guys, are you on for this weekend?
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March 26, 2004, 06:59
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#156
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Emperor
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i hope so
not exactly sure about saturday as i'm likely to go out at night, so until approx. 20:00 GMT. sunday is fine until 17:00 GMT.
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March 26, 2004, 08:25
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#157
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Official Civilization IV Strategy Guide Co-Author
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Saturday night might be good for me, too.
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March 26, 2004, 10:28
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#158
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Emperor
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your saturday night or mine?
my times are GMT
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March 26, 2004, 18:45
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#159
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Official Civilization IV Strategy Guide Co-Author
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Hmmm. How about the next time you're available, you email me and then hang out in Apolyton chat, and I'll do the same? Tonight EST is out; midday tomorrow EST might be doable.
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March 27, 2004, 07:05
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#160
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Emperor
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i'm available for the next 6 hours... so until approx. 12:00 EST
if you're up early: post or PM, i check the messages every 30-60mins.
if i'm not back too late, i'll post when i return. that would be a game around 1800 until latest 2200 EST
cya?
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March 27, 2004, 19:52
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#161
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Emperor
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ok, i'm back and can play for about 2 hours. due to losing an hour because of daylight saving, i can't do more... got to work sunday morning
if we don't get this game to work, then i'd like to ask gramphos or nye to try and get a game running against F-P.
i'm not so keen on playing the finals (i'll survive if i'm not vice-champion ), so don't hesitate to take my place...
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March 27, 2004, 19:53
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#162
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Official Civilization IV Strategy Guide Co-Author
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Hmm...so that was posted when...
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March 27, 2004, 22:19
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#163
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Emperor
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finals - DAR
ok, after 1hr 56mins, we've paused the game.
F-P has a massive points lead, more cities, better land, etc.
it's not a question who wins, but when does he win?
1000 games of experience against my 3 is a slight difference
i've got statue of zeus and artemis' temple, he's got hanging gardens and another one...
ofcourse the RNG will be important again. my 5hp-AC against a 4hp spearman made me loose my unit and him getting promoted without a scratch ;(
in the chat i just heard he's detected my small SoD
but... have you seen my 40 knights coming from north?
cya later!
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March 27, 2004, 22:54
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#164
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Official Civilization IV Strategy Guide Co-Author
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Highly unlikely that you have knights; cost of monotheism hasn't gone down.
Pyramids and Hanging Gardens, actually.
Will be most interested in finding out where the saltpeter can be found. I figure I'll find out first, because yer gonna be bankrupt pretty soon.
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March 29, 2004, 22:35
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#165
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Deity
Local Time: 10:19
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Woohoo, it's on. Sounds interesting.
Give 'em hell, sabrewolf!
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April 2, 2004, 13:40
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#166
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Official Civilization IV Strategy Guide Co-Author
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Sabre? Shall we continue our most enjoyable contest this weekend?
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April 2, 2004, 20:18
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#167
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i hope so but let's go back to 1.15 for this game
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April 3, 2004, 12:20
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#168
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Official Civilization IV Strategy Guide Co-Author
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Any time on Sunday good for you? I'm tied up today.
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April 3, 2004, 14:46
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#169
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Emperor
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i'm hope we'll find some time tomorrow... i'll post/PM here when i know more...
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April 8, 2004, 04:36
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#170
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Emperor
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sorry, i couldn't do last sunday, only saturday.
how about easter time? i'm not sure yet exactly when i'm around (got a few brunches, parties, etc) but grosso modo i'm available.
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April 16, 2004, 10:12
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#171
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Settler
Local Time: 16:19
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Multiplay, interesting concept! something Ill have to try out
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April 28, 2004, 19:08
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#172
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Emperor
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anyone around?
well, my schedule is getting more and more full. i've got several PBEMs running and my master thesis doesn't write get written by itself.
FP, you're just too far ahead in points. and as you stated correctly, the unit support costs are killing me. i may be able to capture a city or two (my military is considered "strong") and the AI civ is not a problem for me at all, but calculating from your points you must be ahead by several cities and have a good infrastructure and a healthy research pace.
so as a consequence, i'll officially resign from this game (not that i'd had a chance anyway ).
i'll load up the game in SP later (we played it in 1.15) and analyze, if i should have done it different... but even just for the sake of the honour of apolyton multiplaying forum, let's at least get the 4th tournament finished!
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April 28, 2004, 19:11
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#173
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Emperor
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but i do want to see an official final round between FP and snotty, the winners of the 2 finished tournaments so far.
i'd recommend a best of 3 (2 wins needed) to have a more likely equal start or a third player setting up a fair map and resigning after the first turn...
anyway, congratulations fried!
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April 30, 2004, 03:39
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#174
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Settler
Local Time: 16:19
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Posts: 1
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Interesting thread
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May 1, 2004, 08:49
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#175
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Official Civilization IV Strategy Guide Co-Author
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Quote:
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Originally posted by sabrewolf
anyone around?
well, my schedule is getting more and more full. i've got several PBEMs running and my master thesis doesn't write get written by itself.
FP, you're just too far ahead in points. and as you stated correctly, the unit support costs are killing me. i may be able to capture a city or two (my military is considered "strong") and the AI civ is not a problem for me at all, but calculating from your points you must be ahead by several cities and have a good infrastructure and a healthy research pace.
so as a consequence, i'll officially resign from this game (not that i'd had a chance anyway ).
i'll load up the game in SP later (we played it in 1.15) and analyze, if i should have done it different... but even just for the sake of the honour of apolyton multiplaying forum, let's at least get the 4th tournament finished!
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Saber- the battle for my first city would be the interesting one, it's true. However, one thing that I imagine you might not realize that I've pulled as a "trump" on you - your military is "strong" to mine, but how much of it is at the scene of the battle? Minus 3 sentinels, every single unit I have is waiting in defend or counterstrike positions around that area. Everything else is empty! I'd guess we're closer to even on the front line, and you are correct that my infrastructure is very sound - I think technological differences would start to show up fairly quickly in the form of knights and such. Throw in the much quicker reinforcement times to my side of the front....
I'd love to play it out and find out who's right sometime though.
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May 1, 2004, 09:40
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#176
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Emperor
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ok, i checked it out in SP now and i managed to get the first city with my swordsmen and ACs. you probably would have thrown in more units so it would have been a close fight. but otoh, it wouldn't even have been so bad if i had lost some units, as it would free my economy from the heavy weight of the unit support.
i also saw that you had approx. 12 cities and your research was at the time slightly ahead of mine (but mine was hardly moving).
sooner or later (as you said... knights were nigh) you would have got me, but either way, i'm happy i survived that long against you.
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