January 18, 2004, 00:40
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#1
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Settler
Local Time: 11:19
Local Date: November 2, 2010
Join Date: Jan 2004
Posts: 4
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Simple Question
Somthing I have never been able to figure out how to do is to cancel a treaty with another faction; usually, this isn't a problem, since factions I need to do this with are going to abrigate the alliance of their own volition. However, I since I do require this option from time to time, and lack the knowledge of how to do this myself, I was wondering if any here would be so kind as to inform me of the processes required for the accomplishment of this aim.
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January 18, 2004, 03:21
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#2
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Emperor
Local Time: 02:19
Local Date: November 3, 2010
Join Date: Nov 2003
Posts: 2,988
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Normally you either piss em off to the point that they attack you or you attack them.
I think that if you swipe technology with a probe team (and they vendetta your ass) you don't get the diplomacy hit, but normally you just attack them to remove the treaty.
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January 18, 2004, 04:08
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#3
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Settler
Local Time: 11:19
Local Date: November 2, 2010
Join Date: Jan 2004
Posts: 4
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Attacking outright will remove the treaty, but what I wanted to know was if there was a way to annul a treaty with dialog options during a diplomatic session instead of taking the 'integrity' hit by launching a 'sneak attack'.
__________________
I am considered evil by those who feel persecuted because they are not allowed to force me to believe as they do.
-sources unknown
Last edited by Objulen; January 18, 2004 at 04:15.
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January 18, 2004, 07:30
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#4
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Beyond the Sword AI Programmer
Local Time: 05:19
Local Date: November 3, 2010
Join Date: Oct 2000
Location: I am a Buddhist
Posts: 5,680
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When I want them to declare war first I try making ludicrus demands, and if that doesn't work I do a probe action which nearly always causes them to vendetta... It's hard to recall an instance where openly probing a treatied faction didn't result in vendetta, altough pactmates can tolerate a bit of it.
I think probing is okay because it's like "Free flow of information", the other faction is in the wrong for not sharing :P.
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January 18, 2004, 08:08
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#5
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King
Local Time: 17:19
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Empires were built by dictators, not democracies.
Posts: 2,869
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you can't annul treaties via diplomacy, those are your only options ie, annoy them or attack them.
__________________
Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.
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January 18, 2004, 10:16
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#6
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Deity
Local Time: 16:19
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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You can right-click on the name in the commlink.
Doesn't anyone know that anymore
-Jam
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January 18, 2004, 10:59
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#7
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Emperor
Local Time: 11:19
Local Date: November 2, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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I...don't see it there. Is that just for pacts?
__________________
"We have tried spending money. We are spending more than we have ever spent before and it does not work...After eight years of this Administration, we have just as much unemployment as when we started... And an enormous debt to boot!" — Henry Morgenthau, Franklin Delano Roosevelt's Treasury secretary, 1941.
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January 18, 2004, 13:54
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#8
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Settler
Local Time: 11:19
Local Date: November 2, 2010
Join Date: Sep 2002
Location: Montréal, Québec
Posts: 8
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If they are the Spartans, the Hive or the Believers, it works well to demand withdrawal
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January 18, 2004, 14:31
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#9
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King
Local Time: 17:19
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Empires were built by dictators, not democracies.
Posts: 2,869
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Jam ? thats pacts not treaties ... right ?
__________________
Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.
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January 19, 2004, 05:08
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#10
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Deity
Local Time: 16:19
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Ah, must learn to read properly. :stupid:
Not that the AI ever offers me a treaty
-Jam
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January 19, 2004, 06:30
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#11
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Emperor
Local Time: 02:19
Local Date: November 3, 2010
Join Date: Nov 2003
Posts: 2,988
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Kill em all, make em submissive. It's the best way!
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January 19, 2004, 17:19
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#12
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Emperor
Local Time: 02:19
Local Date: November 3, 2010
Join Date: Jul 2001
Location: You can be me when I'm gone
Posts: 3,640
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I personally favor the ludicrous demands route. Demanding withdrawal from your territory many times in a row also works sometimes.
__________________
Everything changes, but nothing is truly lost.
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January 19, 2004, 19:26
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#13
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Deity
Local Time: 16:19
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Just attack them while under a treaty
-Jam
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January 20, 2004, 16:00
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#14
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King
Local Time: 16:19
Local Date: November 2, 2010
Join Date: Aug 2002
Location: A right bastard.
Posts: 1,058
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I have found that at the higher difficulty levels in which I play, a good reputation will do little to encourage the AI to sign treaties with you, especially when you're ahead in the powergraph. My advice is to not worry about your rep, except to not accept ceasefires or treaties from enemies you know you'll be conquerring within the next 50 turns.
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January 20, 2004, 16:16
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#15
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Deity
Local Time: 10:19
Local Date: November 2, 2010
Join Date: Aug 2000
Location: With a view of the Rockies
Posts: 12,242
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Against the AI, I agree with CEO Aaron-- they will all hate me when I take the lead anyway-- against human players, I have never found ONE that gave a hoot about what my reputation was as reflected by the in-game status. If I had been a fiend they distrusted me and did not care that I was NOBLE while if I had l kept my promises, they did not care that I may have started wars with the AI.
But if you want to keep your reputation, both methods previously suggested do work. Personally, my preferred method is to probe them repeatedly-- you get tech or cash and take no rep hit. I found that having to constantly call the AI to demand withdrawal annoyed me before it annoyed them LOL.
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January 21, 2004, 16:25
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#16
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Prince
Local Time: 11:19
Local Date: November 2, 2010
Join Date: Oct 2001
Location: philly suburbs
Posts: 302
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i can get them to vendetta me sometimes just by calling them up each turn. they really hate it when you keep bothering them for no reason.
ring, ring
santiago (ambivalent): hello?
me: hi!
santiago: state your case quickly, for i have little time to chat.
me: hi! 
santiago: my apologies, i have no time for your crap. (hangs up)
next turn....
ring, ring
santiago (belligerent): hello?
me: HI!
santiago: what do you want?!?
me: HIIIIIIII! 
santiago: gaaaah! (hangs up)
next turn...
ring, ring
santiago (seething): HELLO?
me: ....
santiago: HELLO? who is this?!?
me: hi! 
santiago: vendetta upon you! you'll pay for your persistent meddling!
me:
or something like that.
/got carried away again
__________________
drones to the left of me, spartans to the right - here i am, stuck in the middle with yang
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January 21, 2004, 18:48
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#17
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Settler
Local Time: 11:19
Local Date: November 2, 2010
Join Date: Sep 2002
Location: Montréal, Québec
Posts: 8
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You deserve it
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January 22, 2004, 11:53
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#18
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Settler
Local Time: 11:19
Local Date: November 2, 2010
Join Date: Jan 2004
Posts: 4
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Thank you all for your suggestions.
__________________
I am considered evil by those who feel persecuted because they are not allowed to force me to believe as they do.
-sources unknown
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January 22, 2004, 19:19
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#19
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Chieftain
Local Time: 11:19
Local Date: November 2, 2010
Join Date: Oct 2003
Location: United Nations
Posts: 76
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Is there any way to cancel a treaty without declaring vendetta? Not that you would ever really want to, unless you were slightly outmatched at the very end of the game - perhaps then you might not want to give the other guy the trade bonus. Nope, actually even then you would want to start a war. But is it physically possible to go directly from treaty to truce status?
__________________
Who exactly lives in the United Nations? If you are a hobo and you sleep in front of the U.N. building, does that count?
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January 22, 2004, 22:21
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#20
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Prince
Local Time: 12:19
Local Date: November 2, 2010
Join Date: Mar 2001
Location: Eurytion Mining Camp: 100°C dayside, 100°F nightside.
Posts: 875
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I've had the AI rescind a Treaty (for many of the reasons listed above for which they dissolve a Pact), but I've not seen a method for the human to do so.
__________________
If at first you don't succeed, then skydiving isn't your thing.
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January 22, 2004, 23:50
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#21
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Deity
Local Time: 17:19
Local Date: November 2, 2010
Join Date: Sep 2002
Location: On a Board Walk
Posts: 11,565
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What are the mechanics in a pbem game. I have just probed a Pact mate for a tech. That strange message pops up, as if to your pact mate. Advising a) do you want to ignore with a rebuke or b) to wage vendetta.
Are you as the player to pick the vendetta option?
Because I hadn't probed a PACT mate before I think I chose a). But I did send a dip message via the Commlink and an email to my 'PACT' mate advising what I had done.
Of course, having chosen a) I then tried to go into a 'technical' vendetta, that is, without actually attacking, but couldn't see an option in the dip box. So I guess when that strange screen pops up I should choose b) in future.
__________________
"Four things come not back: the spoken word, the sped arrow, the past life and the neglected opportunity."
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January 23, 2004, 02:46
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#22
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King
Local Time: 08:19
Local Date: November 2, 2010
Join Date: Jan 2004
Location: A Magical Moment...
Posts: 2,273
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There's a post about that somewhere else. If I'm correct, that message box's a bug. Seems that players just agree beforehand what to do should that situation pops up then act accordingly.
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January 23, 2004, 04:16
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#23
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Deity
Local Time: 16:19
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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In PBEM its taken as a normal rule that you ALWAYS declare vendetta when that pop-up comes.
Its because normally the person being probed gets the pop-up, but of course they're not playing at the time...
-Jam
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January 23, 2004, 04:52
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#24
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King
Local Time: 11:19
Local Date: November 2, 2010
Join Date: Jul 2003
Location: COO, Morgan Industries, ACDG3
Posts: 1,636
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ROFLMAO
Thanks, I needed that.
Just goes to show you... there's making a point concisely, and then there's illustrating it with a fine brush.
__________________
"Give to Caesar what is Caesar's? Pay no attention to Caesar. He doesn't have a clue what's really going on." -Cat's Cradle
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