Yeah, sounds weird, but I couldn't think of a better subject line. Help me figure out if this is a bug or if I'm just loopy(a distinct possibility).
Background:
BETA patch 1.15, new game.
City A: 1 turn to complete Heroic Epic(Listed in 'pedia as 200 Shields; listed in editor as Cost = 20 IIRC)
City B: 31 turns to complete Sistine.
Research: 1 turn to research Education and make Universities available.
Since war is at least 20 turns away, maybe 40, I figure a University will net me more than the Epic in the short term.
I check the 'pedia and University is also listed as a 200 shield build(Yippee!)
City A is my capitol, though, and has nothing to switch to for one turn, so I shuffle things around, put City B on a Palace and City A on Sistine for one turn. Education comes in.
When I go to switch my City A to a University which will complete in 1 turn, since it cost the same as the Epic(so I thought) with 1 turn worth of shield-loss that I deemed minor, my Advisor tells me I will lose
103 shields! I cancel that and out of curiousity try to switch back to the Heroic Epic. My Advisor tells me that I will lost
3 (three) shields.
Crestfallen and confused, I quit for the night. This morning I was inspired to check costs in the editor - maybe the 'pedia was just wrong - but they are both listed as the same cost (20, IIRC) .
I'm completely stumped. I'd much rather have a University next turn and whip out the Heroic Epic again, but I'm not willing to lose 103 shields.
I can't figure out how this can be, since they "cost" the same in the editor and the 'pedia says they both cost the same. What's the deal? Is this a bug where the biq file is messing with something? Is my advisor just loopy? Is the 'pedia wrong? Is there a cost multiplier for certain buildings based on difficulty level? Does the 'pedia adjust costs as displayed based on civ traits or are they hardcoded?
I hope it's not a bug and I'm just overlooking something really stupid. I'd rather look a fool than have building costs be screwy.
Thanks