January 22, 2004, 22:57
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#61
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King
Local Time: 16:26
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Go sneer at that cow creamer!
Posts: 1,305
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It's cause they never knew what they were in the first place
*rimshot*
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January 23, 2004, 02:52
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#62
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Emperor
Local Time: 10:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Hey, Matt, could you put a link to your site with stats for this game in your sig or something? Sometimes I'd like to take a look at it, but am too lazy to dig up the old thread and look for the link there.
Also, do you still have problems seeing my city?
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January 23, 2004, 02:57
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#63
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Emperor
Local Time: 10:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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No. It's a legal English version. North American, too... I think. At least, I applied the SKU1 patch and that didn't break it.
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January 23, 2004, 06:36
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#64
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Deity
Local Time: 18:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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Quote:
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Originally posted by vovan
Hey, Matt, could you put a link to your site with stats for this game in your sig or something? Sometimes I'd like to take a look at it, but am too lazy to dig up the old thread and look for the link there. 
Also, do you still have problems seeing my city?
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I've bookmarked it... here it is
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January 23, 2004, 11:50
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#65
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Emperor
Local Time: 10:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Quote:
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Originally posted by vovan
It's a legal English version.
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Quote:
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Originally posted by Comrade Tassadar
Naughty Vovan...Not even supporting Maxis.
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You didn't even read my post did you?
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January 23, 2004, 11:51
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#66
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Emperor
Local Time: 10:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Quote:
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Originally posted by ADG
I've bookmarked it... here it is
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Bookmarked... How clever!
Thanks. 
PS: It could use some updating MattH.
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January 23, 2004, 16:01
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#67
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Emperor
Local Time: 17:26
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Staffordshire England
Posts: 8,321
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Can any one join this ? I might just go out and get this game this weekend.
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January 23, 2004, 16:05
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#68
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Deity
Local Time: 18:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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There's always a room free
When you've got the game, just download all maps and import them, then pick your spot and play 5 years
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January 23, 2004, 17:00
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#69
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Emperor
Local Time: 16:26
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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Grimdale, 2015.
Population: 23 707
Commercial Jobs: 4 426
Industrial Jobs: 6 188
It did not take long for the south-western peninsula development to thrive. (Although a small fire was started in the new industrial sector, the superbly efficient Grimdale Fire Services put it out before it did any damage)
As a momument to the success of this new district, a radio station was built on the tip of the peninsula.
A connection to Jonnyville was built. It's the busiest road in all of Grimdale, excluding the bridges.
Tassagrad had a connection built to it, too, but it doesn't seem to get a lot of traffic, for some reason.
While the past five years have been spent developing the peninsula, a new project has just begun on the eastern coast, with plans of bringing more industrial jobs and low-cost housing to Grimdale. A garbage dump was authorized aswell, and the collection of the huge amounts of back-logged garbage that has accumilated over the years has put the city into deficit, but we are sure it will recover quickly... to help in that effort, a federal prison was built. (unfortunetly, it is not connected tot he power grid yet, however.)
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January 23, 2004, 17:12
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#70
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Emperor
Local Time: 10:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Quote:
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Originally posted by Comrade Tassadar
It's North American....you think
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Stop arguing and play the next turn!
I'll get on with mine presently.
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January 23, 2004, 17:13
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#71
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Emperor
Local Time: 10:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Quote:
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Originally posted by ChrisiusMaximus
Can any one join this ? I might just go out and get this game this weekend.
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Hey, I'd be glad to see you as my neighbor, Chris! 
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January 23, 2004, 17:42
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#72
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King
Local Time: 16:26
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Go sneer at that cow creamer!
Posts: 1,305
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I know it needs a lot of updating... give me a couple of hours to get everything set.
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January 23, 2004, 18:15
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#73
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Emperor
Local Time: 17:26
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Staffordshire England
Posts: 8,321
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Cheers Vovan Ill join up shortly, going to wait for the combined release on the 30th SC4 + Rushhour.
Ive preordered it with Game UK so I should have it by a week next monday around the 2nd or 3rd of Feb
I used to spend hours messing about with SC3000, as soon as I familiarise myself with the games interface Ill come join the party
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January 23, 2004, 23:43
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#74
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Local Time: 11:26
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Nashville / St. Louis
Posts: 4,263
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Jonnyopolis '15 is now uploaded to ADG's server.
Res: 14823 (+56.6%)
Com: 4949 (+152.1%)
Ind: 3786 (-0.3%)
The connection with Grimdale provided the slight bit of commercial demand needed to get Jonnyopolis growing, as the commercial growth led to residental growth. The city's budget situation is becoming bright; there is now actually a surplus (albeit a small one), and the interest payments on some of the city's loans are to end soon, futher increasing profits.
Major events in Jonnyopolis, years 10-14:
-Educational and health services were expanded to the eastern neighborhood of Jackson Village. All of the residents of Jonnyopolis now have access to medical care and basic education.
-More commercial zones were added all along the city's 3 avenues.
-A ferry port was built, offering another method for commuters to get from Jonnyopolis to Grimdale.
-A fire station on the mainland of Jonnyopolis was built in respose to the outbreak of a fire in a store.
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January 24, 2004, 00:28
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#75
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Emperor
Local Time: 10:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Vovanburg, 2015:
Residential: 33 154 ( +80%)
Commerical: 6 240 ( +42%)
Industrial: 5 652 ( +42%)
The city is available on ADG's FTP.
As you can see, not much growth this time period. I pretty much had to lower the taxes to keep up the growth, but that paid off. In the last about six months, I got some reward buildings and apparently busted some pop cap, because all of my demands suddenly skyrocketed. I started rapidly expanding the indsutry and even got some high-techs. Also, the southern slums started growing like crazy and I just started rezoning them with med density, when I realized I overshot the target date by three months.  So my city is now in March 2015... But any way, it looks like some good times are about to roll on.
Also, I built a bridge to the northern bank of the river (what's it called, btw?), and connected to Jonny and Tass. Hopefully, my prosperity will carry over. (Well, not to Tass, probably.  )
EDIT: Also, forgot to mention something else: I'm getting really worried about traffic! My avenue that leads to ADGille has turned yellow!  Another couple thousand residents, and I'll need a highway.
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January 24, 2004, 00:51
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#76
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Emperor
Local Time: 10:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Quote:
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Originally posted by Comrade Tassadar
Vovan: Update the first post to post the latest turns each time a turn passes, please
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 I should have let ADG start this thread.
Okay, I'll try to make this a little more organized.
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January 24, 2004, 01:08
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#77
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Emperor
Local Time: 10:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Alright, here is what I could come up with. I am not sure as to the status of ADGille and Tassagrad.
Region Cities: |
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Name | Year | Stats | Download |
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ADGille ADG | ??? | Residential: ??? Commercial: ??? Industrial: ??? | ADG's FTP | Grimdale Osweld | 2015 | Residential: 23 707 Commercial: 4 426 Industrial: 6 188 | Download | Jonnyopolis Jonny | 2015 | Residential: 14 823 Commercial: 4 949 Industrial: 3 768 | ADG's FTP | Matthous MattH | 2010 | Residential: ??? Commercial: ??? Industrial: ??? | Download | Novaya Tassagrad Comrade Tassadar | ??? | Residential: ??? Commercial: ??? Industrial: ??? | Download | Vovanburg Vovan | 2015 | Residential: 33 154 Commercial: 6 240 Industrial: 5 652 | ADG's FTP |
Last edited by vovan; January 24, 2004 at 01:19.
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January 24, 2004, 01:12
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#78
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King
Local Time: 16:26
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Go sneer at that cow creamer!
Posts: 1,305
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I'm in 2010. Sorry the website updating is taking so long, there's one of those goddamed IE-Moz problems with css and margins and blah blah blah...
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January 24, 2004, 02:01
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#79
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King
Local Time: 16:26
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Go sneer at that cow creamer!
Posts: 1,305
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Well, the site is at least partially up-to-date. I'll add the pictures tommorow.
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January 24, 2004, 05:07
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#80
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Emperor
Local Time: 11:26
Local Date: November 2, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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I haven't bought this yet, but I'm thinking about it. Is this a competition, or are you all just being happy little buildiers together?
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"We have tried spending money. We are spending more than we have ever spent before and it does not work...After eight years of this Administration, we have just as much unemployment as when we started... And an enormous debt to boot!" — Henry Morgenthau, Franklin Delano Roosevelt's Treasury secretary, 1941.
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January 24, 2004, 07:21
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#81
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Deity
Local Time: 18:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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We're all just a happy bunch of builders... maybe some of the players tries to compete "Who gets 10,000 §§§ residents" and such... but nothing we've talked about
Btw, my city is in year 2010, will play my turn later today...
And you're also able to find the saves uploaded via ftp on this "site":
http://adg.sytes.net/Apolyton/SimCity%204/
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January 24, 2004, 08:51
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#82
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Emperor
Local Time: 16:26
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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You can get some competition with RCI demands. Not so much with the 5 year turns, though.
I remember the first time we did this (with 2 year turns) the RCI demands where really going back and forth with people sometimes competing over jobs or housing.
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January 24, 2004, 11:09
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#83
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Deity
Local Time: 18:26
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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2015 now played
Res: 24,958 (+47%)
Com: 4,899 (+91%)
Ind: 3,964 (-30%)
ADGille Times
6th January 2015
During the last 5 years, there's been a lot of changes in ADGille. One of the changes could best be described with what I heard a few days ago, when a little child was asking her mother "What's that huge yellow ball in the sky?", while pointing at the sun. Yes, finally we can see the sun again! Ever since the beginning of this city, dirty industries has taken over the center island of this town, polluting everything from water to air, but finally the air is clean, and the water is not brown anymore. Sure, there's still pollution in the city, but only half as much as it were 5 years ago. Dirty industries are on the way out of ADGille, while manufactoring and high-tech industries are on the way in. This change has cost a lot of jobs though, there's now 30% less industry jobs than 5 years ago, but this haven't hurt our situation, but helped it. Finally there's jobs for our well-educated sims, we believe this has cost lots of jobs in the other cities surrounding ADGille though.
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January 24, 2004, 14:32
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#84
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Emperor
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January 24, 2004, 14:53
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#85
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Emperor
Local Time: 10:26
Local Date: November 2, 2010
Join Date: Oct 2001
Posts: 5,725
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Quote:
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Originally posted by Comrade Tassadar
[Shameless] In 2010 my residential is almost equal to yours and my industrial is nearly double yours [/Shameless]
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Quote:
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Originally posted by Comrade Tassadar
Mayor Vovan, how did you get your commercial so high? My demand is always low and even when its high, I only can get low-desnity commercial.
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I don't know... When I played the last turn, my residential and commercial demands were pretty much in the gutter for most of the time... But then I lowered the taxes on the rich way down, and same thing for the commercial. That boosted my residential demand, and I got some rewards: the private school, a couple statues, and some others I don't remember. (The stadium, I think? Though I didn't build it yet.) Any way, as soon as I put all of those rewards down, all of my demands suddenly skyrocketed, and there was a ton of res/comm demand in the last six months. My commercial suddenly almost doubled (that's because in the previous years, since the last deadline, they actually left the city), because I zoned 'em all on medium right away, and I also zoned some more along the busy avenues; and my weallthy district got some high-wealth multi-story condos. The only thing that didn't grow were the slums, which I zoned with low density, and I was actually busy rezoning them, when I realized it was time to stop.
So.... Part of the reason I have lots of comm, is because I have lots of med/high wealth residents. They like comm. In fact, I noticed that even the comm in the slums is manned by the workers from the welathy district. Even though I have a little bit of commercial smack in the middle of the slums, not a single poor worker works there - they all go to the industry, and the workers drive from way far. So, get some of the more wealthy folks in there, and that might boost your comm demand.
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January 24, 2004, 20:38
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#86
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King
Local Time: 16:26
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Go sneer at that cow creamer!
Posts: 1,305
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Alright- you can download my city from www.communityhigh.org/sim/cities, it's the file marked 15.
ADG, predictive simulations run on your city indicate a good future growth potential! Just FYI, though, more than half of your workers go through Matthous and into Tassagrad. Clogs up my poorly-designed connection!
Tassadar: You've got a problem  . The roads you built to my city don't appear. My border terrain matches, but I checked and yours doesn't. Anyways, I upgraded the connection to Tassagrad for ease of use.
If anyone wants power, less trash, or water, lets talk business!
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January 24, 2004, 21:34
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#87
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Emperor
Local Time: 16:26
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Location: Minion of the Dominion
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If a connection doesn't show up you can go into their city, demolish it, and rebuild it. That always fixes it for me... of course, it might be different if the borders don't match.
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January 24, 2004, 22:38
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#88
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King
Local Time: 16:26
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Join Date: Jul 2002
Location: Go sneer at that cow creamer!
Posts: 1,305
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Hit the little button... then try it in my city. Yours shows something off, mine doesn't. I've never seen anything like it before  .
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January 24, 2004, 23:41
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#89
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King
Local Time: 16:26
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Join Date: Jul 2002
Location: Go sneer at that cow creamer!
Posts: 1,305
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Yeah, I looked at that red bar and knew you'd never change it  . But it doesn't matter, my avenue came through just fine.
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January 24, 2004, 23:47
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#90
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Local Time: 11:26
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Nashville / St. Louis
Posts: 4,263
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So, that means it's 2020 now...
I'll play tomorrow. I could play tonight, but I don't want to pull myself away from a current game of Victoria.
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