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View Poll Results: Will you be playing the AU mod version of AU501?
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Yes!
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22 |
55.00% |
No...
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14 |
35.00% |
I'm not playing AU501.
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10.00% |
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January 24, 2004, 21:35
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#31
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Emperor
Local Time: 11:57
Local Date: November 2, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
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Ok, something is fishy... I couldn't get any files out of either zip file with winzip, but my copy of WinRAR opened the files and got the contents out just fine
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January 24, 2004, 22:03
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#32
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Deity
Local Time: 12:57
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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It is because you are on XP. DL Winzip and you will be fine.
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January 24, 2004, 23:16
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#33
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King
Local Time: 09:57
Local Date: November 2, 2010
Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
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Quote:
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Originally posted by donZappo
Gonna leave us hanging, Catt? Did you get any SGLs from goody hut techs?
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Sorry, forgot to mention the test results at the end of the post as I had intended! No, no SGLs from tech huts -- my test came after Drachen posted his / her results and then lockstep used my test scenario to double-check my results, too. All available in the SGLs and Me thread in the Strat forum.
Catt
EDIT: Just downloaded; will begin playing stock rules tomorrow (though pressed for time in RL just now). END EDIT
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January 25, 2004, 01:07
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#34
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Emperor
Local Time: 12:57
Local Date: November 2, 2010
Join Date: Jan 2002
Posts: 7,017
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Important: Due to the potential differences between Curragh explorations in the early-game, if you do not want to read big spoilers avoid the first two DAR threads until you've reached end of the third (that is, you've contacted all civs). Some of you are luckier than others...(and the seas are less suicidal in the stock version!).
Dominae
__________________
And her eyes have all the seeming of a demon's that is dreaming...
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January 25, 2004, 02:41
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#35
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Emperor
Local Time: 10:57
Local Date: November 2, 2010
Join Date: Dec 1999
Location: Huntsville, Alabama
Posts: 6,676
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Am I correct that there are a total of ten civs in the game (us and nine AIs)? (It's kind of important to know so we'll know when to post to DAR 3.)
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January 25, 2004, 02:45
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#36
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Emperor
Local Time: 12:57
Local Date: November 2, 2010
Join Date: Jan 2002
Posts: 7,017
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Yes, there are nine AI civs. I actually posted that in the DAR3 thread, but I guess that's a catch-22 of sorts.
Dominae
__________________
And her eyes have all the seeming of a demon's that is dreaming...
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January 25, 2004, 05:16
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#37
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Emperor
Local Time: 10:57
Local Date: November 2, 2010
Join Date: Dec 1999
Location: Huntsville, Alabama
Posts: 6,676
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Dominae, is the Black Death in this game your doing? I've never seen it before, playing regular games.
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January 25, 2004, 10:26
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#38
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Emperor
Local Time: 12:57
Local Date: November 2, 2010
Join Date: Jan 2002
Posts: 7,017
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Quote:
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Originally posted by nbarclay
Dominae, is the Black Death in this game your doing? I've never seen it before, playing regular games.
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__________________
And her eyes have all the seeming of a demon's that is dreaming...
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January 25, 2004, 12:36
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#39
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Emperor
Local Time: 10:57
Local Date: November 2, 2010
Join Date: Dec 1999
Location: Huntsville, Alabama
Posts: 6,676
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Is that a "yes" or a "no" or a slightly guilty-looking "Who, Me?"
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January 25, 2004, 12:37
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#40
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Emperor
Local Time: 12:57
Local Date: November 2, 2010
Join Date: Jan 2002
Posts: 7,017
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The last one.
__________________
And her eyes have all the seeming of a demon's that is dreaming...
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January 25, 2004, 13:30
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#41
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Deity
Local Time: 12:57
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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It is not std in epics, so he is guilty.
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January 25, 2004, 14:42
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#42
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Emperor
Local Time: 11:57
Local Date: November 2, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
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Oh man... When I was playing in the Beta test, there was the longest series of beta patches where plague was standard in epic games.... so let me just say from experience that I HATE PLAGUE!!!!
That said, it does add some interesting strategic elements to the middle ages part of the game and an occassional nasty surprise in the Industrial or even Modern age.
Because of the strategy I've planned out for the early Middle Age, I'm going to hate Dominae if he included Plague, but I suppose I'll find a way to cope.
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January 25, 2004, 15:52
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#43
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Emperor
Local Time: 10:57
Local Date: November 2, 2010
Join Date: Dec 1999
Location: Huntsville, Alabama
Posts: 6,676
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I had Black Death hit one of my cities, but I think it just cost me one pop point, and it didn't spread to any of my other cities. I have no idea whether that's typical of the current implementation or whether I got lucky (to the extent that anyone who has some of his people die of Black Death can be called lucky ).
I hope people don't mind my discussing this here rather than in one of the DAR threads, but since plague isn't part of normal epic games, it seems reasonable to discuss it here as a warning to other players.
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January 25, 2004, 18:05
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#44
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Prince
Local Time: 08:57
Local Date: November 2, 2010
Join Date: Dec 2001
Location: Seattle
Posts: 555
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I can't download the course. The link takes me to a blank webpage.
I disabled adblocking on Norton Internet Security 2004 and was able to download
Last edited by Jawa Jocky; January 25, 2004 at 18:15.
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January 25, 2004, 18:14
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#45
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Chieftain
Local Time: 10:57
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Houston,Tx
Posts: 61
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hello all I cant seem to unzip the file once i have down loaded it.......... any tips running XP & havent had any problems unzipping other stuff ( Desert Combat, Conquest patch)............. read the previuous posters fer solution thx anyway
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January 25, 2004, 18:45
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#46
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Deity
Local Time: 12:57
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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XP seems to have trouble with zip files that use WinZip or some of the other apps. DL the trial version of Winzip and it will be fine.
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January 25, 2004, 23:26
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#47
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Chieftain
Local Time: 16:57
Local Date: November 2, 2010
Join Date: Nov 2002
Posts: 54
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I've been having the same problem unzipping the files. I have XP, and have downloaded the winzip, but I can't even get THAT to work. I get the message that winzip81.exe is not a valid Win32 application.
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January 26, 2004, 00:34
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#48
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Chieftain
Local Time: 10:57
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Houston,Tx
Posts: 61
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winzip8.1 worked great........i had forgot about winzip.....did a system recovery a few weeks ago forgot to install it...............thx fer the solution.........great AU 501 so far.......
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January 26, 2004, 02:00
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#49
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Emperor
Local Time: 10:57
Local Date: November 2, 2010
Join Date: Nov 2001
Location: orangesoda
Posts: 8,643
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I'd recommend UltimateZip, it handles Civ 3 saves the best of any of the compression utilities I've been able to get my hands on.
__________________
"tout comprendre, c'est tout pardonner"
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January 26, 2004, 12:13
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#50
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Deity
Local Time: 12:57
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Kneel before Grog!
Posts: 17,978
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Underway, eh. I intend to play stock rules, Emperor. But I'm wiped from this weekend (traveling to/from NC to visit with relatives), so I may not start until tomorrow night.
-Arrian
__________________
grog want tank...Grog Want Tank... GROG WANT TANK!
The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
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January 26, 2004, 12:41
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#51
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Deity
Local Time: 12:57
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Quote:
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Originally posted by mucker
I've been having the same problem unzipping the files. I have XP, and have downloaded the winzip, but I can't even get THAT to work. I get the message that winzip81.exe is not a valid Win32 application.
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Winzip32.exe is what I have.
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January 26, 2004, 13:40
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#52
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Prince
Local Time: 08:57
Local Date: November 2, 2010
Join Date: Dec 2001
Location: Seattle
Posts: 555
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I had to download WinZip too. I never had trouble with XP and zipped files until now? Oh well, the Winzip 8.1 trial version did the job on my system.
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January 26, 2004, 14:36
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#53
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Emperor
Local Time: 10:57
Local Date: November 2, 2010
Join Date: Dec 1999
Location: Huntsville, Alabama
Posts: 6,676
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It looks like the movement penalty for galleys in ocean tiles in the AU Mod is also hitting caravels and galleons. I haven't played far enough yet to see whether it's affecting more modern ships too or not.
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January 26, 2004, 14:46
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#54
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Chieftain
Local Time: 16:57
Local Date: November 2, 2010
Join Date: Nov 2002
Posts: 54
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I wonder why winzip didn't work for me? Probably some quirky thing I did to my XP. Oh well, UltimateZip worked a treat, so it doesn't really matter. Time to see if I can play a regent level game. Should be fun, since I'm only winning at Chieftain level.
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January 26, 2004, 14:52
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#55
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Firaxis Games Software Engineer
Local Time: 12:57
Local Date: November 2, 2010
Join Date: Mar 1998
Posts: 5,360
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Quote:
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Originally posted by nbarclay
It looks like the movement penalty for galleys in ocean tiles in the AU Mod is also hitting caravels and galleons. I haven't played far enough yet to see whether it's affecting more modern ships too or not.
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Sorry about that. It's also the case for Frigates. All other ships are OK.
The AU 1.02 version is fine, but I missed those three ships in 1.01b. Sorry again.
Last edited by alexman; January 26, 2004 at 15:18.
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January 27, 2004, 01:56
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#56
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Deity
Local Time: 10:57
Local Date: November 2, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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A good place to ask this, maybe. I lost a temple in a city that had been shelled intensively by Man-O-Wars. I did not notice it at the time, but now I notice that the temple is missing I went back through saves and sure enough, it is between saves where the English are mad at me and taking it out on a Sumerian city under my protection.
The question is, is this *new* with 1.15, or did you guys do something that has naval bombardment destroying city improvements?
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(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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January 27, 2004, 07:30
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#57
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Firaxis Games Software Engineer
Local Time: 12:57
Local Date: November 2, 2010
Join Date: Mar 1998
Posts: 5,360
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Naval bombardment, like ground bombardment, is able to destroy city improvements in C3C. Just as long as there are no units that can suffer damage in the city.
Units are tageted first, but when they are all at 1HP, bombardment works as in PTW against population and improvements.
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January 27, 2004, 19:01
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#58
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King
Local Time: 09:57
Local Date: November 2, 2010
Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
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Aaargh! The AAR threads are growing longer and longer and I haven't started yet! Looks like a good number of players participating
I'm going to try and start tonight.
Catt
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January 27, 2004, 19:29
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#59
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Emperor
Local Time: 09:57
Local Date: November 2, 2010
Join Date: Feb 2003
Location: Vincent is back!
Posts: 6,844
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Quote:
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Originally posted by Catt
Aaargh! The AAR threads are growing longer and longer and I haven't started yet! Looks like a good number of players participating
I'm going to try and start tonight.
Catt
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It's a good thing! It's great to see a lot of players playing this game and having fun. I hope if there is anyone who is playing it, but doesn't want to post a DAR, they will post anyway. Even if you're losing, post what you've done and how you've gone about it. Someone can help you. That's what AU is for (besides having fun with a comparative game ).
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January 27, 2004, 23:55
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#60
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Deity
Local Time: 10:57
Local Date: November 2, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Quote:
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Originally posted by alexman
Naval bombardment, like ground bombardment, is able to destroy city improvements in C3C. Just as long as there are no units that can suffer damage in the city.
Units are tageted first, but when they are all at 1HP, bombardment works as in PTW against population and improvements.
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I did not know that. I was going on reports from others that led me to believe that as not the case. I have never seen stacks of AI ships such that I could not respond either, and I never bombard beyond the last useful shot (for wounding) myself.
This is a wicked scenario from some PsOV.
When do we move on, Dom? Steam Power was such a long while ago.
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