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Old January 26, 2004, 22:53   #1
okblacke
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Restart
I know there's a way to do this with seeds and all, but I can't seem to work it out.

I have a game I want to restart. I want to practice the settler pump; I'm on a larger-type map and I find I often meander when I have too much room. So this map, wihch is pretty generous in terms of grasslands, I'm playing the Vikings, resources are spread out, etc., seems like an excellent way to hone my REX skills.

But "Play Last World" doesn't work (there have been intervening games played on this machine) and I can't figure out the seed from the save game I have. Plus, even if I have the seed, I'm not sure what the basic settings (large, I think, pangaea...4B?).

Help!



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Old January 26, 2004, 23:03   #2
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If you have a save game then fire up that game. Then exit out of it. Click on the play last world and the seed for that game should come up. If it doesn't then I don't know what else you can do.
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Old January 26, 2004, 23:58   #3
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That usually works for me. Check the conquest.ini.
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Old January 27, 2004, 01:37   #4
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Quote:
Originally posted by vmxa1
That usually works for me. Check the conquest.ini.
'k, not working. What am I looking for in conquests.ini? The seed is the one that keeps coming up, not the one of the game I want.

The game that's coming up appears to be the last game generated, not the last one played. The last one played does show up as such in the INI file.

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Old January 27, 2004, 02:44   #5
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does it start you in the same position each time?
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Old January 27, 2004, 03:28   #6
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If you post your save I can find the seed for you.
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Old January 27, 2004, 04:11   #7
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WorldSeed=, it is suppose to be set there, but often it is just 0.
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Old January 27, 2004, 08:24   #8
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I tried playing the last world once. Same civs, but I started out in a totally different location. I tried generating it in the editor, and it was completely different than the map I had played on.
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Old February 1, 2004, 08:49   #9
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Quote:
Originally posted by Aeson
If you post your save I can find the seed for you.
Here ya go....

How do you find it?

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File Type: sav temp.sav (182.9 KB, 1 views)
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Old February 2, 2004, 01:24   #10
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Here's how:

http://apolyton.net/forums/showthrea...52#post2646052

The seed for the game you posted is 8957291. You need to use the same settings to get the same map from a seed though.
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Old February 2, 2004, 04:00   #11
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Are you using a hex editor or what to edit the save with?
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Old February 2, 2004, 04:14   #12
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Gracias.

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Old February 2, 2004, 05:19   #13
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Quote:
Originally posted by Aeson
Here's how:

http://apolyton.net/forums/showthrea...52#post2646052

The seed for the game you posted is 8957291. You need to use the same settings to get the same map from a seed though.
Since I've apparently forgotten what the settings are, I peeked in the save to find out what I'm missing.

What is "WRLD" mentioned in this link?

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Old February 2, 2004, 09:23   #14
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The save needs to be decompressed before you'll see it. Autosaves aren't compressed, but regular saves are. Gramphos has a utility that will decompress the saves for you, not sure where it's posted though.

It looks like you used radom settings, all the 'settings' are 3. The 'mirrors' are Wet, No Barbs, Pangaea, 70%, Cool, 4 Billion, Huge. That isn't right though, and doesn't generate the right map. The little I can see from your save definitely looks like a Warm map.

What version was the map generated in?
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Old February 2, 2004, 18:41   #15
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Quote:
Originally posted by Aeson
The save needs to be decompressed before you'll see it. Autosaves aren't compressed, but regular saves are. Gramphos has a utility that will decompress the saves for you, not sure where it's posted though.
Hmmm.

Quote:
It looks like you used radom settings, all the 'settings' are 3. The 'mirrors' are Wet, No Barbs, Pangaea, 70%, Cool, 4 Billion, Huge. That isn't right though, and doesn't generate the right map. The little I can see from your save definitely looks like a Warm map.
I would've guessed (did guess) that it was warm, normal wetness (not wet or arid, forget what that's called) and old for all the smoothness.

Last night for giggles and my own edification, I used the seed on the 27 possible climate settings for each of the pangaea settings and did not come up with the same map. (It was remarkably easy to go through the 81 variations--I wish some other things in Civ were set up so easily.)

There were nothing like 81 different maps generated. The same maps came up on several settings. That is, there may have been differences in the maps, but from the starting location and initial terrain, they looked identical.

If barbarians don't make a difference, I don't think I'm going to be able to duplicate it, unless it's not really a pangaea map.

Quote:
What version was the map generated in?
1.12. That machine is still running 1.12 and I did my tests on it. Got another machine running 1.15.

I wouldn't have guessed that would factor in, but I suppose they might still be tweaking map generation.

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Old February 2, 2004, 19:39   #16
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I got the same map in the editor with the settings mentioned, but using Warm instead of Cold (8957291, Wet, No Barbs, Pangaea, 70%, Warm, 4 Billion, Huge). Barbarians do make a difference, and need to be off. I ended up with slightly different starting locations though.

The starting locations are probably different because of the Seafaring trait, in the editor, and/or that I am running 1.15. The Seafaring trait doesn't affect starting locations in the editor but does in-game, and the editor always generates the max number of starting locations for a given mapsize. I'd guess that to get the exact same map you are going to have to use the same civs (in the same order), or at least have the Seafaring trait represented the same way.
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Old February 3, 2004, 01:31   #17
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That seems to have done it, thanks.

Man, I hope it's worth it.

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