January 27, 2004, 03:52
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#1
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Emperor
Local Time: 04:08
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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Nuclear War V Signup
Each player starts with 3 cities, and may perform 1 order each turn. Orders should be sent to me through:
PM
MSN/email: angusniven @ hotmail.com
(When orders has been sent, please post a “sent” msg in the thread, to make sure I have received the order).
If you don’t send any orders for a turn, you won't be auto-set to do something (I won't deflect for you, I won't do anything for you... ), and since I post a msg from time to time in the forum about who still needs to send orders, people can see who’s open for nuking, so be sure to send them
If you don’t send your orders, there will be consequences, unless you can come up with a good reason BEFORE you’re missing your orders (i.e. if you’re going on vacation tell us BEFORE you leave, not when you get home)
code:--------------------------------------------------------------------------------
# of turns missed: Consequences:
1: nothing
2: You’ll lose one city this round
3: You’ll lose two cities this round
4: ---------you get Wasted--------
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Each turn takes about 24 hours (Ending at 10 AM GMT each day) (Though there might be some changes, so don’t count on it being ready every day at this time... maybe it’ll be earlier, maybe later). If I have received all orders before time runs out, the turn has ended and I’ll post the results early
You will be able to change your orders up until one hour before the end of the turn, except for observation missions, which can be changed until you receive the information.
Spy missions don't count as orders: e.g. you can sabotage an enemy and nuke him in the same turn. Each player starts with one spy
Orders:
Launch Nukes:
The player can launch two nukes. The nukes can be launched at different players or they can be launched to the same player
Stockpile Nukes:
When stockpiling nukes you can launch 4 nukes instead of 2 at some time. You can't stockpile stockpiled nukes, the max # of nukes is 4. You don't have to use the stockpiled nukes the following turn. If you've got stockpiled nukes and want to nuke someone, but also keep the stockpiled nukes, you may, but (obviously), you can only use two.
Deflect:
When deflecting nukes to a certain player, every second nuke to arrive that turn will be deflected to another player (Which has to be included in the orders). The nukes which get deflected is: 1, 3, 5… while 2, 4, 6… will hit
Hide in bunker:
Each player has one bunker. When used, ALL nukes gets destroyed (Not deflected). After one use, the bunker is unavailable.
Train a new spy:
Just like it sounds. (Each nation starts with one spy)
Build City:
You get one extra city.
Sabotage (Spy):
When using sabotage on another player, the other players orders will be cancelled. This kills the spy used.
Observe (Spy):
When using a spy to observe a player, the other player gets information about the other player’s orders. The spy only dies if the other player is being nuked the same turn.
If you post a "sent" msg in the thread, but I don't recieve any orders, I'll auto-set you to train a spy (Of course I'll send you a msg that I didn't recieve your orders)
When 3+ leaders have lost their country, they have 1 nuke together, where they may vote for who to nuke. The player who gets the most votes (or in case of a tie, the player who got the first vote) gets the nuke.
These voting orders may be posted public (For the love of dogpiling) or they may be sent private (For a surprise attack)
If a player doesn't post/send-PM votes, there's a chance this player will be included in the story, making this player unable to vote in future votings... active voters wont be taken though.
When there's two players left, there wont be any more votings...
Who's in? (please give your city names as well)
Player List:
- Dr. Spike (silk, wheat, pheasant)
- Jamski (Redcard, Yellowcard, Death)
- Space05us (Nuke!, Nuke!!, Frog)
- Vlad Antlerkov (War, Famine, Pestilence)
- Skanky Burns (Phobos, Deimos, Vittu)
- ADG (C++, Basic, Java)
- Spaced Cowboy (Zip, Zap, Zing)
Last edited by GeneralTacticus; February 2, 2004 at 02:06.
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January 27, 2004, 03:55
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#2
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Deity
Local Time: 17:08
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Me too
-Jam
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January 27, 2004, 03:56
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#3
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King
Local Time: 05:08
Local Date: November 3, 2010
Join Date: Nov 2001
Posts: 2,709
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count me in
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January 27, 2004, 03:57
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#4
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Emperor
Local Time: 04:08
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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What will your city names be?
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January 27, 2004, 04:07
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#5
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King
Local Time: 05:08
Local Date: November 3, 2010
Join Date: Nov 2001
Posts: 2,709
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Nuke!, Nuke!!, and Frog
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January 27, 2004, 04:10
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#6
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Deity
Local Time: 17:08
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Redcard, Yellacard and Death.
-Jam
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January 27, 2004, 07:41
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#7
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King
Local Time: 11:08
Local Date: November 2, 2010
Join Date: Mar 1999
Location: Toasty!
Posts: 2,230
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I'm in.
Cities: War, Famine, Pestilence
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January 27, 2004, 08:56
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#8
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Local Time: 04:08
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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I'm in too.
Phobos, Deimos, Vittu
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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January 27, 2004, 08:56
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#9
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Deity
Local Time: 19:08
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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Now it's my turn to nuke
/me notices a nuke from all other players on the way to his home
I'll post city names later...
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January 27, 2004, 09:38
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#10
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Deity
Local Time: 17:08
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Vittu?
-Jam
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January 27, 2004, 10:17
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#11
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Emperor
Local Time: 12:08
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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I'm in again.
Cities: Zip, Zap, Zig
Question: Your Deflect rule is confusing.
Deflect:
When deflecting nukes to a certain player, each second nuke* will be sent to another player (Which has to be included in the orders). The nukes which get deflected is: 1, 3, 5… while 2, 4, 6… will hit.
In the first sentence you say the second nuke is deflected, but in the example, you show the first. Which is it?
BTW, first one deflected won't work. Ex: Player A defects to B who deflects to A. C launches one nuke to A which is deflected to B which is deflected to A which....you get the picture.
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January 27, 2004, 10:22
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#12
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Deity
Local Time: 19:08
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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SC >>
We have been working with this rule all the time and works fine:
Player A recieves a nuke which gets deflected to B, who deflects to A, but this time it'll hit, because this time it's the second nuke that reaches A's deflection system...
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January 27, 2004, 10:23
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#13
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Deity
Local Time: 19:08
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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My cities: C++, Basic. Java
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January 27, 2004, 10:30
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#14
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Deity
Local Time: 17:08
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Quote:
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We have been working with this rule all the time and works fine:
Player A recieves a nuke which gets deflected to B, who deflects to A, but this time it'll hit, because this time it's the second nuke that reaches A's deflection system...
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You even won the first game using these rules
-Jam
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January 27, 2004, 10:33
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#15
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Emperor
Local Time: 12:08
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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Okay, duh..I don't have a problem with that, but the sentence still disagrees with itself.
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January 27, 2004, 10:38
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#16
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Deity
Local Time: 19:08
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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The sentence doesn't say it was the second nuke that gets deflect... only every second nuke, starting with nuke 1
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January 27, 2004, 10:42
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#17
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Deity
Local Time: 17:08
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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And he's the native English speaker *sigh*
-Jam
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January 27, 2004, 10:45
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#18
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Local Time: 04:08
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Quote:
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Originally posted by Jamski
Vittu?
-Jam
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Mars ran out of moons for me to name my cities after. :shrug:
I hope no-one Finnish is going to be playing this round.
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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January 27, 2004, 10:48
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#19
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Emperor
Local Time: 12:08
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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Quote:
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Originally posted by ADG
The sentence doesn't say it was the second nuke that gets deflect... only every second nuke, starting with nuke 1
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Okay that makes more sense! I'm just saying that it was not clear.
Oh and the "native" English speakers have a "Call of Duty" to make sure that all you'se foreigners are more clear in your "English" writing skills.
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January 27, 2004, 10:56
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#20
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Deity
Local Time: 17:08
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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I thought that maybe you'd discovered a third moon for Mars?
(BTW, English is my first languge, I'm just getting your gears spinning)
-Jam
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January 27, 2004, 13:57
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#21
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Emperor
Local Time: 12:08
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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I was going to make a comment about the moons of Uranus, but let's not go there :P
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January 27, 2004, 18:15
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#22
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Deity
Local Time: 17:08
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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/me groans *
I considered that one and discarded it already
-Jam
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January 28, 2004, 14:48
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#23
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Emperor
Local Time: 12:08
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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So when is this baby kicking off?
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January 29, 2004, 02:02
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#24
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Emperor
Local Time: 04:08
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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Well, I'm not going to be here for the next few days, so there wouldn't be much point starting before that... I'll post it up on the 2nd of February.
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January 29, 2004, 10:20
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#25
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Emperor
Local Time: 12:08
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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np, just curious, not trying to be pushy.
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January 29, 2004, 10:36
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#26
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Local Time: 04:08
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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The 2nd sounds good. As long as the game starts, thats all I want.
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January 29, 2004, 10:52
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#27
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Deity
Local Time: 19:08
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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Will the 2nd be the deadline, or the day when you start accepting orders?
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January 29, 2004, 21:45
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#28
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Local Time: 04:08
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Well, I sent my orders anyway.
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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January 30, 2004, 03:07
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#29
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Emperor
Local Time: 04:08
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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The 2nd will be the end of the first turn, so start sending your orders (and city names, for thos ewho haven't chosen yet) in now.
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January 30, 2004, 05:00
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#30
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Deity
Local Time: 17:08
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Orders sent.
-Jam
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