Reply
 
Thread Tools
Old January 28, 2004, 03:26   #1
burbel
Prince
 
burbel's Avatar
 
Local Time: 11:11
Local Date: November 2, 2010
Join Date: Apr 2001
Location: Austin, Texas
Posts: 354
What constitues a Wonder victory?
And is it bugged in Conquests 1.00?

I just finished an enjoyable (at the time) game as the Koreans, I had decided to go for the Space race, had a significant tech lead (about 1/2 an age, I'd say, maybe more), and was building the Wonders as they came up.

On the turn that I built either the Longevity or Cure for Cancer Wonder, the game ended with a "Humiliating Defeat", due to being out-Wondered. I was a little confused, since no other nation had built a Wonder since Leonardo's Workshop.

When I got to the score screen, I saw that the limit for a Wonder Victory was apparently 29 Wonders, I had 19, and my opponents (6 still alive) had 9. Soo, that didn't total 29, and, even if it did, I was up more than 2:1!!!

Any ideas what went wrong? Or is this a known issue with Conquests?

< eagerly awaiting the official 1.15 patch >
burbel is offline   Reply With Quote
Old January 28, 2004, 09:40   #2
WarpStorm
King
 
WarpStorm's Avatar
 
Local Time: 12:11
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
Wonder victories aren't really a victory condition so much as a game ending condition.

When it triggers it looks at the score and declares a winner.

Why it triggered early is a mystery.
__________________
Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
WarpStorm is offline   Reply With Quote
Old January 28, 2004, 15:48   #3
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 13:11
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
What was the date? Was it 2050AD?
Did anyone else have 20K culture in one city?
Was a UN vote held?
vmxa1 is offline   Reply With Quote
Old January 28, 2004, 22:58   #4
patcon
Warlord
 
patcon's Avatar
 
Local Time: 12:11
Local Date: November 2, 2010
Join Date: Jan 2004
Posts: 226
I had that happen also. I had built 20 of the 29 wonders, and my opponents had 8. The French had a slim lead on tie-breaker score. As soon as I built the 29th wonder (longevity) ... bam! ... a humiliating defeat. That really ticked me off, as I had decided to do the space-race thing, and was only three components away, and had only built Longevity to rapidly increase the size of newly-captured cities (after first starving them down)

So I went back to a previously saved position, switched production from Longevity to ICBM (yeah I lost a bunch of shields in the process, oh well) and blasted France back to the stone age. I was then happily on my way to space, when the French built Longevity with one of their cities which I had graciuosly left untouched. But I had sufficiently reduced their score and raised mine, and so I was granted a victory. (I forget the classification, but it was high.) Why would the AI build that wonder, knowing that doing so would give me the victory???

It seems that, unlike the "Wonder" scenario where the object is to build the wonders, in a normal campaign game, there really is no "wonder" victory condition - it's just a game-ender, let's look at the tie-breaker situation. I guess the only way to avoid this in the future is to not allow a wonder "victory".
__________________
The (self-proclaimed) King of Parenthetical Comments.
patcon is offline   Reply With Quote
Old January 29, 2004, 01:18   #5
bvoncranium
Warlord
 
bvoncranium's Avatar
 
Local Time: 12:11
Local Date: November 2, 2010
Join Date: Mar 2003
Location: The Nation's Capital
Posts: 102
Re: What constitues a Wonder victory?
Quote:
burbel offered:
On the turn that I built either the Longevity or Cure for Cancer Wonder, the game ended... When I got to the score screen, I saw that the limit for a Wonder Victory was apparently 29 Wonders, I had 19, and my opponents (6 still alive) had 9.
I'm wondering - Did your count of 19 Wonders include your final wonder? It wouldn't shock me if the game determined that there were 29 Wonders in the game at the time that your city completed the Wonder, but if your turn was not completed - i.e. still going through the city pop-ups when it terminated the game - it may not have correctly attributed/displayed the final Wonder as belonging to your Civ.
Just speculating... bvc
bvoncranium is offline   Reply With Quote
Old January 29, 2004, 12:09   #6
Doc Tsiolkovski
Chieftain
 
Local Time: 17:11
Local Date: November 2, 2010
Join Date: Oct 2003
Posts: 79
Just to expand what Warpstorm already said:


"Wonder Victory" isn't counting the # of wonders each Civ owns, it just defines the turn the game ends - not 2050AD, but the very turn the last wonder is built (if that happens before!) - and the score leader is declared winner.

A rather odd concept on first sight, but it makes sense for the Mesopotamia Scenario (only).

It isn't part of the default rules, not surprisingly, and also, you shouldn't rely on it: If a Wonder isn't available (no Ivory, no river), the victory conditions can never be met.
Doc Tsiolkovski is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 13:11.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team