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Old February 14, 2004, 17:24   #31
Harry Tuttle
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Thank you. The good thing about this one is that it's relatively simple to build. Takes a load off my mind.

I've been building a unit grid the past few days. It's coming along.
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Old February 15, 2004, 18:33   #32
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Here's a happy little guy. Your friendly neighborhood traveling distillery on-the-back-of-a-big-lizard.
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Old February 16, 2004, 23:02   #33
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I am reminded, not entirely pleasantly, of Fear and Loathing in Las Vegas. But it does look cool.
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Old February 16, 2004, 23:25   #34
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Old February 16, 2004, 23:43   #35
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Ok, I've got four kinds of resources to hunt for, at the moment. One you can eat, one you can drink, one you can wear, and one you can get cash money on. Should be easy enough...
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Old February 21, 2004, 00:21   #36
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Okay... Almost got the great wall of china down. The fortress graphic will be a basic turret that can be used other places besides the wall.

Looking good, just wish some other graphics would come in....
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Old February 22, 2004, 18:01   #37
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Anyone want to sex these up? Maybe put a little grime on them, some cracks, etc...
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Old February 22, 2004, 20:36   #38
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Here's a screenshot...
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Old February 23, 2004, 15:48   #39
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Nice! Of course they could use some improvements, but it's a good start..
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Old February 23, 2004, 18:28   #40
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AN excellent start!

I'm sure this will just be brilliant soon!
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Old February 23, 2004, 21:58   #41
Harry Tuttle
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Thanks guys. I just wanted to make sure all the pieces fit together before the artistic rendering began... I've already lowered the fortress and made it a two sided wall to allow better unit viewing.

The scenario is basically ready to be finished and tested, I just need some more unit artwork and some rules editing and its ready to go. The events aren't to complicated really. And you guys will love the map. There's plenty of fun stuff to find!
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Old February 24, 2004, 06:31   #42
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Sorry to keep you waiting, Harry!

Do you still need the yeti and ship?
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Old February 24, 2004, 20:43   #43
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Yes, very much so.
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Old February 25, 2004, 08:59   #44
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So when will we get more info about the civs and the map, or is it all a big conspiracy just to make me very curious?
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Old February 25, 2004, 21:03   #45
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Well..... Once I get some city graphics and a few units covered I can start to unveil the made-for-play civs. There will be a few others in the game, but you'll have to explore to find them. Then again, they might just find YOU.

I might just post a teaser for the map, with only a few areas uncovered just so you guys can see what you're up against. But until then...
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Old February 26, 2004, 03:05   #46
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Spring break for me is late March, so i'll try to get some cities done then.
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Old February 29, 2004, 17:22   #47
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Ahhhh, improvements

"Seat of Governance,"
"Training Grounds,"
"Ice Cellar,"
"House of Joy and Pain,"
"Grocer and Trade Street,"
"Pen and Ink Publishing,"
"Ethical Accountants,"
"Fortified Bulwarks,"
"Rainwater Cisterns,"
"Money Lender,"
"Red Lion Tavern,"
"Apprentice School,"
"Underwriter,"
"Jango Ball Stadium,"
"Blacksmith Quarter,"
"Ore Smelting Fields,"
"Slag Removal and Burial,"
"City Char Fuel Service,"
"Water Wheel Facility,"
"Phlogiston Oil Industry,"
"Insurance Brokerage,"
"City Rubbage Dump,"
"Well Drilling n Devining,"
"Cobblestone Streets,"
"Drafting Hall Repository,"
"Ballista Defenses,"
"Breakwater Cannon Fort,"
"Wind Powered Mill Stones,"
"Deep Quay and Dock,"
"Seaweed and Fish Farms,"
"Coop,"
"City Judicators,"
"Ship Construction Yards,"
"(Treasury Tax),"
"Ice Caravans,"
"Circus of the Sad Clowns,"
"Merchant Guards,"
"Coastal Bonfires,"
"Lu's Love Emporium,"
"General Rokque,"
"The Mercenary Draft,"
"The Great Smelting Engine,"
"Boars Head Inn Franchise,"
"Patent Office,"
"The Star Compass Company,"
"The Jango Ball World Cup,"
"Brewery Purity Laws,"
"Archimedes' College,"
"City Income Taxes,"
"The Bar Napkin Affair,"
"Aristocratic Malaise,"
"The Diplomats Lounge,"
"Military Mail System,"
"The Water Wheel Works,"
"Madame Tolouse's Schools,"
"Ice Cream Industry Subsidy,"
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Old March 3, 2004, 22:42   #48
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The majority of the icons are finished, as well as the terrain. Also, the units are about a third of the way there. I might go and buy the sound editor Blaze Audio and start mixing some decent sound effects and music for this one on my day off. Also, the describe text is about halfway done.

In other news, does anyone know why this thread keeps disappearing? Even if I extend the viewable period for threads I can't find it. I had to search my posts to find it. Bizarre... I don't think I pissed anyone off recently....
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Old March 10, 2004, 23:32   #49
Harry Tuttle
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Five playable civs. One of the new civs is a special one, designed to be that "sneaky thief nation" everyone has always wanted to play. I'm thinking that the other one might be a "for hire" civ, with some special abilities that can be sold out to the other civs.

The details are still being hashed out and I have redesigned part of the map to accomodate a better multiplay environment. I'm hoping that the 2 additional civs will create some interesting alliances.

I think I have solved the settler problem and over population, at least for this scenario. Settlers for each of the three major civs will appear at random at a specified tile on the map, conventiently inhabited by non moving, undestroyable units for each civ. This tile will serve as an "Ellis Island" of the new territories. The settlers will appear at random, well outside of each civ's zone of control. The trick will be to control the island to control who gets their settlers off.

Also, I have created a number of events that create units that can be hunted to create caravan goods.

Basically this is all about strategy, money, and multiplayer come-uppance. Should be fun...
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Old March 10, 2004, 23:38   #50
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You must be having a blast with the improvement icons! Do Madame Tolouse's Schools represent a science or happy wonder?
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Old March 10, 2004, 23:50   #51
Harry Tuttle
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It's a Science wonder. Give the kids a proper education and some good discipline and they'll become the future of the world...

I would also like to direct your attention to the "House of Joy and Pain" Ooooh, it feels so good.... Gotta love "creatively free" scenarios.
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Old March 11, 2004, 01:08   #52
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Very nice gif indeed!

Which of your already released scenarios do you suggest that i download, HT?
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Old March 11, 2004, 22:01   #53
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Well you could DL Atomic Eagle and improve on it if you're feeling lucky. I'm sure the post-mission part needs some work.
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