February 7, 2004, 10:24
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#61
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Deity
Local Time: 18:23
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Blinded by your desire to get revenge for your demise no doubt.
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February 8, 2004, 05:04
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#62
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Emperor
Local Time: 04:23
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Location: of Melbourne, Australia
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Report for February 9th 2004
Today was the final day of general nuclear warfare, which ended in a draw of mutual annihilation. The day began with Dr. Spike launching against both ADG and Spaced Cowboy. This destroyed Spaced Cowboy's alst city, but not before he succeeded in sabotaging ADG's bunker and launching his own nukes against both other players.
With the war finally over, the survivors have begun repopulating the area formerly ruled by Space05us, which was largely untounched by the constant nuking.
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February 8, 2004, 05:21
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#63
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Deity
Local Time: 18:23
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So we all win?
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February 8, 2004, 05:40
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#64
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Deity
Local Time: 18:23
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Btw I can't find NW6 signup. I'll start one.
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February 8, 2004, 07:00
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#65
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Deity
Local Time: 19:23
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Posts: 11,112
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Did this end in a "Everybody got wasted"?
Who sent how many nukes?
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February 8, 2004, 07:03
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#66
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Emperor
Local Time: 04:23
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Spike sent 1 nuke at you and 1 nuke at Spaced Cowboy; that killed Spaced, and knocked out one of your cities (Spaced had sabotaged your bunker). Spaced fired 3 nukes at you (taking you out), and 1 at Spike, destroying his last city.
So, yes, everyone was wiped out this time.
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February 8, 2004, 07:06
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#67
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Deity
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Sly ol' stockpiler. The way I had it figured Spaced had to use his spy on ADG, and would figure his best shot was both nukes there. Then I could win by splitting the nukes. But he had more the greedy git.
Well played all.
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February 8, 2004, 07:08
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#68
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Deity
Local Time: 19:23
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Yeah, nice game... first time I play this game, first time everybody gets wasted
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February 8, 2004, 07:18
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#69
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Deity
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Bloody warmonger.
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February 8, 2004, 07:20
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#70
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Deity
Local Time: 19:23
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Hey, it wasn't my nukes who wasted all the remaining players
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February 8, 2004, 07:27
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#71
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Deity
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True, I killed SC, SC killed me, and we both killed you.
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February 8, 2004, 08:28
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#72
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Local Time: 04:23
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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A great* ending to a good game.
* Spikie died too.
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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February 8, 2004, 08:39
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#73
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Deity
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But I am am joint winner for surviving till the end with the other guys. You are a forgotten pile of rubble.
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February 8, 2004, 08:58
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#74
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Local Time: 04:23
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You are a fresh pile of rubble. At least I glow slightly less than you do, and my cockroaches have had more time to evolve to a higher form than yours.
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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February 8, 2004, 09:02
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#75
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Deity
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Actually not. Myself, SC and ADG saw that mutual destruction was coming and made a pact. Each of us and 300 of the world's most beatiful women are rebuilding peacefully in Spaceo5us's unspoilt land.
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February 8, 2004, 09:04
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#76
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Local Time: 04:23
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Did I mention that I escaped alive, and am already there?
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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February 8, 2004, 09:05
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#77
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Deity
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Don't be silly...........you can't just make stuff up.
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February 8, 2004, 09:08
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#78
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Deity
Local Time: 19:23
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Quote:
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Originally posted by Skanky Burns
Did I mention that I escaped alive, and am already there?
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We know...
/me looks towards the dungeon
...and you wont leave soon either
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February 8, 2004, 09:11
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#79
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Deity
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Not so fast.........we do need construction workers, and we don't want to be tired ourselves, or make our womenfolk tired. How about we oppress Skanky and any of his people that survived?
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February 8, 2004, 09:15
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#80
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Deity
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Wouldn't that be why we keep them in the dungeon until we've got some work for them..?
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February 8, 2004, 09:17
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#81
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Deity
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That sounds better than keeping him and his people there indefinitely. If they survive the work we can always throw them back.
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February 8, 2004, 09:30
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#82
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Local Time: 04:23
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Don't even think about it, some of my lawyers survived.
You will be hearing from them soon.
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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February 9, 2004, 11:58
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#83
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Emperor
Local Time: 12:23
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Location: Dallas TX
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Damn you spikey, my plan almost worked. I actually hoped that you would deflect, or send your nukes to ADG the leader in the game at the time. I had a strange feeling the we were all going down.
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February 9, 2004, 14:13
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#84
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Deity
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Damn you! You were the greedy one with 4 nukes, disrupting my plan.
Btw I got a letter from Skanky's lawyers today. I propose we feed them to the slaves building our new city.
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February 9, 2004, 14:33
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#85
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Emperor
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Actually, I had the same orders the turn before, but ADG must have gotten his orders in first. Which adds an interesting twist to the new rules that are being proposed. Not that I would hve taken you out (but ADG would have been toast) and you would only have 1 city to my 3...so close....yet so far away.
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February 9, 2004, 14:41
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#86
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Deity
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Why does it matter whose orders were in first?
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February 9, 2004, 14:58
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#87
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Emperor
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Because both our orders were to send a spy to sabotage the others orders (and launch nukes). Since he sent his in first, his spy did the nasty before mine.
Or did that fall under the spys cannot be sabotaged themselves rule, only the other orders?
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February 9, 2004, 15:15
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#88
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Deity
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I may be wrong but I thought that both spies would sabotage the other guy's nukes successfully.
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February 9, 2004, 15:20
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#89
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Deity
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Yeah, I also thought that if player 1 sabotage player 2 and vice versa, both players orders gets sabotaged (Of course sabotaging doesn't hurt spy orders... I think)
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February 9, 2004, 15:45
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#90
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Emperor
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Seems like that is how it ought to be. Both spy's would be successful in sabotage. I was going to question it, but assumed that ADG posted his orders first.
It was not clear in the rules, and the GM made the call, as is his right to do. I would just like for it to be clear in the next one.
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