February 3, 2004, 22:55
|
#1
|
Warlord
Local Time: 05:27
Local Date: November 3, 2010
Join Date: May 2002
Location: New Zealand
Posts: 266
|
AI Loyalties?
Does the computer have any sense of loyalty at all??
I just watched as the Scandinavia's sunk my trieme while we just started a MMP. They used a privateer but I'm 100% sure it was them. The evidence is pretty much stacked up against them. For example the Privateer came out of their city and attacked and sunk me. It doesn't matter however as well I don't need a single trieme running around when I'm about to discover Combustion. Oh well. Makes you wonder if the AI has any sense of loyalty at all. I'd never dream of attacking a MMP partner even with a Privateer. Damn treacherous AI.
This happen alot? Does the AI have any sense of loyalty?
|
|
|
|
February 4, 2004, 00:06
|
#2
|
Deity
Local Time: 13:27
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
Yes and no. The AI thinks that using hidden nationality units menas it is free to ignore relationships. You are not suppose to know it is them.
|
|
|
|
February 4, 2004, 00:09
|
#3
|
Warlord
Local Time: 05:27
Local Date: November 3, 2010
Join Date: May 2002
Location: New Zealand
Posts: 266
|
You'd think they would at least try to make it a little less obvious. At least now I know who is annoying my fleets elsewhere in the world.
|
|
|
|
February 4, 2004, 04:33
|
#4
|
Emperor
Local Time: 10:27
Local Date: November 2, 2010
Join Date: Feb 2001
Location: hippieland, CA
Posts: 3,781
|
What happens when you do the reverse to the AI? Do they get angry?
__________________
Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
|
|
|
|
February 4, 2004, 05:08
|
#5
|
Warlord
Local Time: 05:27
Local Date: November 3, 2010
Join Date: May 2002
Location: New Zealand
Posts: 266
|
Haven't tried.
Though wouldn't be much of a test at the moment. Everyone is getting mighty pissed off at me. Half the time they are wanting MMP's and the other half they time they are waiting to stab me in the back. Thankfully I'm rather large  . When I get round to it I'm gonna go clearing the water with Privateers, though time is running short on their usefulness.
|
|
|
|
February 4, 2004, 05:56
|
#6
|
Warlord
Local Time: 09:27
Local Date: November 2, 2010
Join Date: Dec 2003
Posts: 236
|
Quote:
|
Originally posted by Smiley
What happens when you do the reverse to the AI? Do they get angry?
|
I believe I read in the AI-relationship thread (the one that describes the whys and wherefores of when an AI is gracious, polite, cautious, annoyed or furious) that if you sink an AI's ship with a privateer that's a -1 to your relationship with them.
So, I guess they're supposed to know, but you're not?
[ok]
|
|
|
|
February 4, 2004, 08:44
|
#7
|
Emperor
Local Time: 18:27
Local Date: November 2, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
|
In PTW it would affect their attitude vs you, but it wouldn't be a just reason to declare war. Almost the same as you describe when you got attacked
__________________
Don't eat the yellow snow.
|
|
|
|
February 4, 2004, 09:24
|
#8
|
Emperor
Local Time: 18:27
Local Date: November 2, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
|
Just based on observation, rather than any testing, the more aggressive an AI civ the more likely they seem to be to turn on you, use privateers or whatever. The less aggressive civs tend to hang in on alliances until it really hurts them.
I may be wrong but I do think AI aggressiveness influences this behaviour.
__________________
Never give an AI an even break.
|
|
|
|
February 4, 2004, 10:06
|
#9
|
Emperor
Local Time: 18:27
Local Date: November 2, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
|
There may be a random element here as well, but I imagine that a peaceful civ will not go to war until their attitude is at least -15, whereas an aggressive civ will attack you from -5. (These numbers are just guesswork btw)
__________________
Don't eat the yellow snow.
|
|
|
|
February 4, 2004, 17:13
|
#10
|
Warlord
Local Time: 09:27
Local Date: November 2, 2010
Join Date: Dec 2003
Posts: 236
|
Quote:
|
Originally posted by bongo
There may be a random element here as well, but I imagine that a peaceful civ will not go to war until their attitude is at least -15, whereas an aggressive civ will attack you from -5. (These numbers are just guesswork btw)
|
I don't buy that, if I understand what you're saying. The most common occurrence in my gameplay is for the AIs to be polite, right up to the time they march (or land) their troops into my territory.
Then they attack. Then they get mad at me.
Perceived weakness is critical. Attitude, not so much.
[ok]
|
|
|
|
February 4, 2004, 17:29
|
#11
|
Emperor
Local Time: 18:27
Local Date: November 2, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
|
I agree that percieved strength is most likely a bigger factor but that does not exclude the random element+attitude
__________________
Don't eat the yellow snow.
|
|
|
|
February 4, 2004, 18:19
|
#12
|
Prince
Local Time: 10:27
Local Date: November 2, 2010
Join Date: Mar 2002
Location: Sunny Southern California
Posts: 900
|
Here’s another loyalty oddity for you, or maybe just a bug.
I’m playing a scenario I put together where several civs start with Locked Alliances, which act more or less like MPPs for life. One of the civs I am locked into an alliance with, the Babs (polite), threatened me for a tech. Pretty amusing behavior considering in Locked Alliances you can not actually attack another civ’s unit within the alliance (I tried just to see what happens; I get a message telling me I am not allowed to attack an allied unit) and I’m pretty sure there’s no way to break the locked alliance. So anecdotally speaking, there is probably some sort of random factor built in.
__________________
"Guess what? I got a fever! And the only prescription is ... more cow bell!"
|
|
|
|
February 5, 2004, 02:45
|
#13
|
Warlord
Local Time: 05:27
Local Date: November 3, 2010
Join Date: May 2002
Location: New Zealand
Posts: 266
|
Quote:
|
Then they attack. Then they get mad at me.
|
Yeah I find it's the polite ones you have to watch. The ones at annoyed only threaten every now and again and are just general annoyances with trading and the such. The polite ones are all nice and polite till they are marching over your territory, then their attitudes crumble.
|
|
|
|
February 6, 2004, 10:52
|
#14
|
Prince
Local Time: 12:27
Local Date: November 2, 2010
Join Date: Jan 2001
Location: Boston, USA
Posts: 821
|
I've had that happen to me.
U know whats funny?
Zulus or Germany are always the most aggressive in my games, but sometimes they'd offer RoP or MPP while the peaceful civ's demand tech or big money for RoP or MPP.
Makes you think, huh?
__________________
Geniuses are ordinary people bestowed with the gift to see beyond common everyday perceptions.
|
|
|
|
February 6, 2004, 13:06
|
#15
|
Emperor
Local Time: 18:27
Local Date: November 2, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
|
Know what the AI tells you when they don't want an ROP with you, 'I will only turn my back at you when I want a knife there'
__________________
Don't eat the yellow snow.
|
|
|
|
February 6, 2004, 13:40
|
#16
|
Deity
Local Time: 13:27
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
Bismark is normally an unfriendly fellow.
|
|
|
|
February 6, 2004, 17:01
|
#17
|
Prince
Local Time: 12:27
Local Date: November 2, 2010
Join Date: Jan 2001
Location: Boston, USA
Posts: 821
|
Maybe the AI is smarter than we give it credit for. Perhaps the 'Matrix' is creeping into our Civ3 games.
In this aspect, the AI behaves like any backbiting and backstabbing human. Think of Hitler and Saddam. They both pretended to be friends to other civ's / nations. Then BAM! They declare war, or try to disrupt your civ via terrorism or covert actions.
But you know what would be neat?
Playing aganist the SkyNet AI from the Terminator series at a game of Civ3. Nukes! Nukes! Nukes!
__________________
Geniuses are ordinary people bestowed with the gift to see beyond common everyday perceptions.
|
|
|
|
February 6, 2004, 20:06
|
#18
|
Deity
Local Time: 18:27
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
|
Quote:
|
Originally posted by vmxa1
Bismark is normally an unfriendly fellow.
|
Hehe, an understatement. I'm still smarting from the only Monarch game I've played with C3C, where I lost in 3000BC to an attack by an archer defended by a spear.
Bismarck as an early neighbour always makes me groan.
|
|
|
|
February 7, 2004, 09:20
|
#19
|
Warlord
Local Time: 17:27
Local Date: November 2, 2010
Join Date: Sep 2002
Location: In the middle of nowhere!
Posts: 135
|
Well how' this for backstabbing. I allied with Egypt vs China. I click end turn and it egypt and i receive a msg they signed peace with china. I had bounded the alliance with some ressources so it opened the dip windof for Egypt. I allied again against china for not that much(they just signed peace). It was the other civs turn and came china's turn. Guess what happaned they signed peace with egypt again. Betraed twice in a sinlge turn :S
|
|
|
|
February 7, 2004, 15:21
|
#20
|
Deity
Local Time: 13:27
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
That is going to be hard to top.
|
|
|
|
February 14, 2004, 16:23
|
#21
|
King
Local Time: 09:27
Local Date: November 2, 2010
Join Date: Aug 1999
Posts: 2,079
|
Quote:
|
Originally posted by CerberusIV
Just based on observation, rather than any testing, the more aggressive an AI civ the more likely they seem to be to turn on you, use privateers or whatever. The less aggressive civs tend to hang in on alliances until it really hurts them.
I may be wrong but I do think AI aggressiveness influences this behaviour.
|
i've seen the same behavior in my games; such as recently there was a fleet of indian privateers (i enslaved some of them later which is how i knew they were indian) not attacking my galleons.
scandinavia agression level of 3 vs indian agression level of 0.. makes sense to me
|
|
|
|
February 15, 2004, 11:09
|
#22
|
Prince
Local Time: 12:27
Local Date: November 2, 2010
Join Date: Jan 2001
Location: Boston, USA
Posts: 821
|
Ouch, BulMaster.
This is exactly why I either...
1. Never sign any Military Alliances Aganist "civ name" while the other civ's are at war
2. Sign MPP's with solitary civ's that have no contact with other civ's
__________________
Geniuses are ordinary people bestowed with the gift to see beyond common everyday perceptions.
|
|
|
|
February 19, 2004, 05:32
|
#23
|
Warlord
Local Time: 05:27
Local Date: November 3, 2010
Join Date: May 2002
Location: New Zealand
Posts: 266
|
Yeah MMPs suck. Well to be optimistic they make the game more interesting.
You know in my current game the Zulus were a bunch of pussies and the Germans well are just sitting around doing nothing. The agressive ones in my game are the persians ... and me
But yeah. At the moment everyone is either at war or about to go to war. I'm fighting a couple of the strongest nations at the moment, a few weakers ones are on the anti-me bandwagon which is annoying. I'm currently descended into anarchy to change government from Democracy to not sure (reccommendations?) and then i'm gonna mobilize and finish it.
|
|
|
|
February 19, 2004, 14:13
|
#24
|
Chieftain
Local Time: 12:27
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Ohio...
Posts: 34
|
Yes, the annoyance factor with Privateers is quite high. I especially liked it when Portugal kept sending them at me in a recent game. How did I know it was them? Well, since only they and I had Magnetism, I just kind of guessed...
You'd think I'd be able to confront them.
"Listen, Henry, about those Privateers. Seriously, stop it."
"What are you talking about? Those aren't mine."
"Well, unless I'm sinking my own ships, yes, yes they are."
|
|
|
|
February 19, 2004, 17:57
|
#25
|
Prince
Local Time: 12:27
Local Date: November 2, 2010
Join Date: Jan 2001
Location: Boston, USA
Posts: 821
|
Heh Caesar.
You know what would be nice?
Once you discover Combustion or Mass Production, all your ships become immune to privateers, (Wood vs Steel... foregone conclusion)
__________________
Geniuses are ordinary people bestowed with the gift to see beyond common everyday perceptions.
|
|
|
|
February 19, 2004, 21:25
|
#26
|
Deity
Local Time: 13:27
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
The only game I really had to deal with lots of privaters was my last Sid game. They would hit me ove and over.
|
|
|
|
February 20, 2004, 09:01
|
#27
|
Prince
Local Time: 02:27
Local Date: November 3, 2010
Join Date: Mar 2001
Location: at the beach
Posts: 40,904
|
Quote:
|
Originally posted by Sovereign
Heh Caesar.
You know what would be nice?
Once you discover Combustion or Mass Production, all your ships become immune to privateers, (Wood vs Steel... foregone conclusion)
|
um, South China Seas, current day, our planet...
wooden vessels are still carrying pirates in attempts to capture Steel ships...
true story, happens quite a lot...
|
|
|
|
February 20, 2004, 12:24
|
#28
|
Prince
Local Time: 12:27
Local Date: November 2, 2010
Join Date: Jan 2001
Location: Boston, USA
Posts: 821
|
For real, Paddy?
Wooden ships like the Pirates in the 1600's? Or simple wooden fishermen ships?
Any stories or antecodes that I could look that stuff up? I'd be interested in reading about it!
__________________
Geniuses are ordinary people bestowed with the gift to see beyond common everyday perceptions.
|
|
|
|
February 20, 2004, 12:57
|
#29
|
Prince
Local Time: 02:27
Local Date: November 3, 2010
Join Date: Mar 2001
Location: at the beach
Posts: 40,904
|
hahaha,
actually wooden speed boats,,,, um I was taking a tad bit of License
In the morning I will try to get you some links
|
|
|
|
February 20, 2004, 18:24
|
#30
|
King
Local Time: 09:27
Local Date: November 2, 2010
Join Date: Aug 1999
Posts: 2,079
|
there is lots of piracy still going on to this day. mainly in indonesia, somalia, etc. they ride boats and have knives, and the richer ones have big guns and fast ships
a search on google will bring up lots of websites about modern day pirates
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 13:27.
|
|