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		|  February 7, 2004, 15:22 | #1 |  
	| King 
				 
				
					Local Time: 11:38 Local Date: November 2, 2010 Join Date: Sep 2002 Location: Our house. In the middle of our street. 
					Posts: 1,495
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				Looking for a guinea pig
			 
			
			Alright, I'm going to try to do the courseware for the next AU game - no, don't freak out, I'm just getting a head start.  
I'm sure there will be a post-AU501 discussion of the mod, what worked, what didn't, what is almost there, what new changes are needed, etc. , so don't feel rushed. There's lots of time before the next one. 
 
However, since this would be my first map/course, I'm gonna need a volunteer to play the first 2-3 thousand years and give me feedback - too easy, too hard, whatever. I'd like someone who mostly plays Monarch level confidently and who doesn't mind having a little inside information. If it's someone who doesn't really like to play the courses but is familiar with our goals, that would be groovy too. 
 
Any volunteers? 
Again, do not freak out if you are not done with 501. I am not anywhere near ready to announce, let alone release, the next course. I am merely getting a head start since this is my first real foray into the editor and scenario creation. Do not panic.   
				__________________"Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos
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		|  February 7, 2004, 16:16 | #2 |  
	| King 
				 
				
					Local Time: 13:38 Local Date: November 2, 2010 Join Date: Dec 2000 Location: Toronto, UnAmerica 
					Posts: 2,806
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			Ducki: I'm willing to be your guinea pig, depending on when you need the game tried out.  I'm off work until next Wednesday so I've got plenty of time until then.
		  
				__________________I live in Canada, which is a totalitarian state. - Ben Kenobi
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		|  February 7, 2004, 17:23 | #3 |  
	| King 
				 
				
					Local Time: 11:38 Local Date: November 2, 2010 Join Date: Sep 2002 Location: Our house. In the middle of our street. 
					Posts: 1,495
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			Yay! We have a winner. I'll PM you tonight or tomorrow. Thanks!
  
				__________________"Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos
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		|  February 7, 2004, 17:34 | #4 |  
	| King 
				 
				
					Local Time: 13:38 Local Date: November 2, 2010 Join Date: Dec 2000 Location: Toronto, UnAmerica 
					Posts: 2,806
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			np Ducki    
				__________________I live in Canada, which is a totalitarian state. - Ben Kenobi
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		|  February 7, 2004, 21:53 | #5 |  
	| Chieftain 
				 
				
					Local Time: 09:38 Local Date: November 2, 2010 Join Date: May 2003 
					Posts: 66
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				Wow!
			 
			
			That was fast.   
Ducki, if for any reason, you would like a player just getting used to monarch, I'm happy to volunteer as well    
...and just out of curiosity, what sort of theme are you going for?
		 
				__________________Drive your cart and your plow over the bones of the dead.  -William Blake
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		|  February 8, 2004, 00:24 | #6 |  
	| King 
				 
				
					Local Time: 11:38 Local Date: November 2, 2010 Join Date: Sep 2002 Location: Our house. In the middle of our street. 
					Posts: 1,495
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			No details yet.  
I don't want to steal attention from 501, as it's a fantastic game and deserves the normal post-game attention. I just want to get my... er, ducks in a row, so to speak.    
				__________________"Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos
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		|  February 8, 2004, 12:49 | #7 |  
	| Emperor 
				 
				
					Local Time: 13:38 Local Date: November 2, 2010 Join Date: Apr 2002 Location: pittsburgh 
					Posts: 4,132
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			Just bear in mind that we want rubber, oil, saltpeter, iron, coal, and uranium all to be near the capital city.
		  
				__________________Illegitimi Non Carborundum
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		|  February 8, 2004, 13:34 | #8 |  
	| Firaxis Games Software Engineer 
				 
				
					Local Time: 13:38 Local Date: November 2, 2010 Join Date: Mar 1998 
					Posts: 5,360
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		|  February 8, 2004, 15:59 | #9 |  
	| King 
				 
				
					Local Time: 11:38 Local Date: November 2, 2010 Join Date: Sep 2002 Location: Our house. In the middle of our street. 
					Posts: 1,495
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			Yeah, I tried to put the starting location on a hill with iron and coal under it, horses and saltpeter next to it, three rivers, 4 grassland cows and one of each luxury, but I can't figure out how to stack resources, so I just put them all on an island and you guys can just race the AIs for all the resources. I call it AU502: Capture the World.    
				__________________"Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos
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		|  February 8, 2004, 16:43 | #10 |  
	| Emperor 
				 
				
					Local Time: 10:38 Local Date: November 2, 2010 Join Date: Sep 2001 Location: Henderson, NV USA 
					Posts: 4,168
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			  Awesome idea! Everyone starts on the continents, but ALL the resources are on islands where NO ONE starts (except those raging barbarians)!
		  
				__________________JB
 I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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		|  February 8, 2004, 18:23 | #11 |  
	| King 
				 
				
					Local Time: 11:38 Local Date: November 2, 2010 Join Date: Sep 2002 Location: Our house. In the middle of our street. 
					Posts: 1,495
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			Or everyone starts on a tiny island and all resources are on continents. Hehe, I'll have to remember those for the future.
		  
				__________________"Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos
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		|  February 8, 2004, 19:35 | #12 |  
	| Deity 
				 
				
					Local Time: 13:38 Local Date: November 2, 2010 Join Date: Nov 2001 Location: Oviedo, Fl 
					Posts: 14,103
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			Ducki do it anyway you want, just don't make it a large map or worse a huge one.
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		|  February 8, 2004, 20:31 | #13 |  
	| Emperor 
				 
				
					Local Time: 13:38 Local Date: November 2, 2010 Join Date: Jan 2002 
					Posts: 7,017
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	| Quote: |  
	| Originally posted by jshelr Just bear in mind that we want rubber, oil, saltpeter, iron, coal, and uranium all to be near the capital city.
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/me plans jshelr's demise in a future PBEM game...
		  
				__________________And her eyes have all the seeming of a demon's that is dreaming...
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		|  February 9, 2004, 12:17 | #14 |  
	| King 
				 
				
					Local Time: 18:38 Local Date: November 2, 2010 Join Date: Aug 2001 Location: Vienna, Austria 
					Posts: 1,529
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	| Quote: |  
	| Originally posted by vmxa1 Ducki do it anyway you want, just don't make it a large map or worse a huge one.
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I agree - standard map, please! The waiting time between turns was quite annoying in AU 501 from the industrial age onward.
		  
				__________________"As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
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		|  February 11, 2004, 04:56 | #15 |  
	| Settler 
				 
				
					Local Time: 18:38 Local Date: November 2, 2010 Join Date: Jun 2003 Location: Vienna 
					Posts: 6
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			Longtime-lurker, first time poster. I can´t wait for a new AU game to try it out.
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		|  February 11, 2004, 16:40 | #16 |  
	| Emperor 
				 
				
					Local Time: 13:38 Local Date: November 2, 2010 Join Date: Jan 2002 
					Posts: 7,017
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	| Quote: |  
	| Originally posted by TheArchduke Longtime-lurker, first time poster.
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Welcome!     
				__________________And her eyes have all the seeming of a demon's that is dreaming...
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		|  February 11, 2004, 18:03 | #17 |  
	| Warlord 
				 
				
					Local Time: 13:38 Local Date: November 2, 2010 Join Date: Nov 2002 Location: Northern Virginia 
					Posts: 273
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			TheArchduke:
 Welcome! Just don't feel like you have to wait for the next game. The way RL has been going for me lately, you could start NOW and probably finish before I do!!!
  
				__________________They don't get no stranger.
 Do not taunt Happy Fun Ball.
 "We will not tire, we will not falter, and we will not fail." George W. Bush
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		|  February 19, 2004, 03:47 | #18 |  
	| Emperor 
				 
				
					Local Time: 03:38 Local Date: November 3, 2010 Join Date: Oct 2002 Location: Perth, Western Australia 
					Posts: 7,544
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			Ducks, how's it progressing?  Any hints on yet on what you've got in mind?
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		|  February 19, 2004, 11:24 | #19 |  
	| King 
				 
				
					Local Time: 11:38 Local Date: November 2, 2010 Join Date: Sep 2002 Location: Our house. In the middle of our street. 
					Posts: 1,495
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			Thriller - the best answer I can give is:  
Since we still have folks playing 501 and we still need to look at the mod in light of the DARs and post-game analysis and likely have a second round of AU Panel votes on outstanding issues, I'll stand by the following...
 
	
 
	| Quote: |  
	| Originally posted by ducki No details yet.
 I don't want to steal attention from 501, as it's a fantastic game and deserves the normal post-game attention. I just want to get my... er, ducks in a row, so to speak.
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That said, since this is my first map/mod/course/whatever, I plan on casting it more in the vein of AU Lite or Mini AU and it'll be partially a pseudo-revisitation of an older theme mixed with a "survey" of something new in Conquests. 
 
But seriously, let's get back to discussing 501 and further changes/tweaks to the mod - that, and letting those that are still taking the course finish up and give their viewpoints in the post-game thread. 
 
I fully understand the desire to get another course under way, but let's finish 501 and tie up the loose ends on the mod first.    
				__________________"Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos
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		|  February 19, 2004, 21:17 | #20 |  
	| Emperor 
				 
				
					Local Time: 11:38 Local Date: November 2, 2010 Join Date: Dec 1999 Location: Huntsville, Alabama 
					Posts: 6,676
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	| Quote: |  
	| Originally posted by jshelr Just bear in mind that we want rubber, oil, saltpeter, iron, coal, and uranium all to be near the capital city.
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Just because I thought Dominae took the idea of making resources hard to come by (at least for those not inclined to seek out and settle distant lands aggressively) a bit overboard doesn't mean I want scenario designers to go to the opposite extreme.
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		|  February 21, 2004, 11:16 | #21 |  
	| Emperor 
				 
				
					Local Time: 03:38 Local Date: November 3, 2010 Join Date: Oct 2002 Location: Perth, Western Australia 
					Posts: 7,544
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			Somehow I knew you would say that.....serves me right for asking!!!
 Anyway, yes I agree.  Only too happy to keep discussing 501 and see what recommendations come of it
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		|  March 4, 2004, 15:10 | #22 |  
	| Emperor 
				 
				
					Local Time: 13:38 Local Date: November 2, 2010 Join Date: Apr 2002 Location: pittsburgh 
					Posts: 4,132
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			It must be close to showtime for the next AU game    |  
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		|  March 5, 2004, 03:09 | #23 |  
	| Settler 
				 
				
					Local Time: 18:38 Local Date: November 2, 2010 Join Date: Jun 2003 Location: Vienna 
					Posts: 6
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			I hope so too..
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		|  March 5, 2004, 06:40 | #24 |  
	| King 
				 
				
					Local Time: 13:38 Local Date: November 2, 2010 Join Date: Dec 2000 Location: Toronto, UnAmerica 
					Posts: 2,806
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			Well, without giving anything away, I think I can safely say that you are all in for a treat with the next AU course. I'm looking forward to reading the AARs.     
				__________________I live in Canada, which is a totalitarian state. - Ben Kenobi
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