February 8, 2004, 21:22
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#31
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Deity
Local Time: 17:39
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Quote:
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I don't think he does know what to do though.
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Shall I send him a PM telling him how to edit his post, or do you want to do it?
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You can't trust those economists.
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True. Imagine what would happen if they ran the world... LOL !
...wait...
Oh crap.
-Jam
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February 9, 2004, 04:48
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#32
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Deity
Local Time: 18:39
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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The men in white coats are coming to your house as we speak. You will rue the day............yes.........rue.
I'll update the first post also.
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February 9, 2004, 05:04
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#33
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Deity
Local Time: 17:39
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Take that technical asterix away, you
I'm in.
Me, me, me!
-Jam
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February 9, 2004, 11:53
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#34
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Emperor
Local Time: 12:39
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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I'm in again. Gat, Or, Ade.
And I'm cool with whatever rules youse guys come up with.
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February 9, 2004, 14:14
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#35
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Deity
Local Time: 18:39
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Updated.
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February 9, 2004, 18:30
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#36
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Local Time: 04:39
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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New rule:
If your name starts with "Space" you can't nuke other players for the first 5 rounds.
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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February 10, 2004, 11:41
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#37
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Emperor
Local Time: 12:39
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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Whew, thank God mine starts with Spaced! :lol
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February 10, 2004, 12:27
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#38
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Local Time: 04:39
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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The parsing stops after the fifth character, sorry.
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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February 10, 2004, 13:02
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#39
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Emperor
Local Time: 12:39
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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Okay,
New rule:
Nuke Skanky
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February 10, 2004, 14:06
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#40
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Local Time: 04:39
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Quote:
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Originally posted by Spaced Cowboy
And I'm cool with whatever rules youse guys come up with.
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I don't believe I posted anything like that.
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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February 10, 2004, 15:16
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#41
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Emperor
Local Time: 12:39
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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Hmm... I see that my previous statement has a serious flaw in logic and hereby retract it. (I checked with the lawyers and they said it was okay).
And Skanky, you must stopped getting sooooo hammered. It is not good for you....er long term that is.
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February 10, 2004, 18:48
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#42
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Deity
Local Time: 18:39
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Btw we need to make the rule that if both players use nukes and spies on each other in the same round the order doesn't matter. Hence both spies should sabotage their opponent's launch.
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February 10, 2004, 19:19
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#43
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Emperor
Local Time: 12:39
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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Basically what you are saying is that spies cannot sabotage spies.
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February 10, 2004, 19:21
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#44
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Deity
Local Time: 18:39
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Yup.
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February 10, 2004, 19:32
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#45
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Deity
Local Time: 17:39
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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And the spys and nukes are lost by both parties?
-Jam
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February 10, 2004, 20:03
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#46
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Deity
Local Time: 18:39
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Yup.
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February 11, 2004, 03:49
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#47
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Emperor
Local Time: 04:39
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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Fine with me.
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February 11, 2004, 04:13
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#48
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Deity
Local Time: 18:39
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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We need more players. If you are lurking then come on join the game!
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February 11, 2004, 04:14
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#49
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Local Time: 04:39
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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So when are we planning on starting this war?
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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February 11, 2004, 04:33
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#50
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Deity
Local Time: 18:39
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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We need at least 8.
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February 11, 2004, 10:33
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#51
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Emperor
Local Time: 12:39
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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1. I disagree that you should lose your stockpiled nukes. Your orders should just be scrambled (that is if you choose launch, then no launch).
2. Spy's should be ineffective against hide in bunker (You need one trump of the spy move, basically makes playing the spy a little more challenging).
3. A question about stockpiled nukes. Can you stockpile, then fire only three the next turn (still having one stockpiled), and fire three again?
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February 11, 2004, 11:09
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#52
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Deity
Local Time: 18:39
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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1. I think it's fairer as I proposed it........you fire them that turn you lose them. People earlier seemed to agree with it, so any other dissenters should speak up now.
2. I already said this, and we agreed that spies die to a trap if the player bunkers.
3. Don't see why not if everyone is happy.
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February 11, 2004, 11:22
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#53
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Deity
Local Time: 19:39
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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1. When stockpiled nukes are set be fired, they're lost (Explosion in the air ), if this player is being sabotaged
2. As already said: Agreed... spies cannot sabotage a bunker
3. I'd say this should be up to the GM to decide... it's him who's going to keep track on them
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February 11, 2004, 11:46
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#54
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Emperor
Local Time: 12:39
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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Okay, last one. Can we waste a turn on rebuilding our bunker?
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February 11, 2004, 13:15
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#55
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Deity
Local Time: 18:39
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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I also think its fair to say you can rebuild, which costs 1 turn. It's costly and wont get used that much I think, but it is a reasonable resource IMO.
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February 12, 2004, 03:18
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#56
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Emperor
Local Time: 04:39
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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Yes, that sounds reasonable... as for firing half your stockpile, I don't see why not - it wouldn't be hard to keep track, and there's nothing in particular that would stop you from doing so.
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February 12, 2004, 05:39
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#57
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Deity
Local Time: 18:39
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Ok both are in.
All you lurkers, consider joining. Look how much effort we are putting in to make the game a good one!
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February 12, 2004, 06:22
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#58
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Deity
Local Time: 17:39
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Make a new thread with a slightly pornographic title.
"DrSpike has a big rocket for you"
Then we can get started
-Jam
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February 12, 2004, 06:31
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#59
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Deity
Local Time: 18:39
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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We only want 2 more, not 202.
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February 12, 2004, 06:39
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#60
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Deity
Local Time: 17:39
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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How many people did you expect your big rocket would attract
-Jam
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