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Old February 20, 2004, 09:28   #31
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Funny guys. Unfortunately my daughter sucked me in to helping her with a school project last night so I didn't get a chance to get on and update the track. Just a few minutes and it will be up.

Summary, favorite order was accelerate +1 straight, but there were a few exceptions.

I specifically designed the track that starting positions were real close to even.
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Old February 20, 2004, 09:31   #32
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OK, all set.

ROUND 1 COMPLETE

Code:
        ******
        *****
       *****
      *****
      ****
      ****
      ****
      ****
     ******
     ******
     ******
     ******
     ******
     ******
     **  **
     **  **
     **  **
     ******
    ********
    ********
    ********
    ********
    ********
    ********
    *****7**
    251***46
    ***8****
    ****3***
    ********
----********-----Start line
speed,WC
1. Spaced Cowboy 4,5 *
2. Alva 4,5 *
3. Jamski 2,6 *
4. Skanky Burns 4,5 *
5. Jonny 4,5 *
6. Drogue 4,5 *
7. ADG 5,4 *
8. DrSpike 3,6 *

ADG tries a quick start.
And Jamski tries the RAH strat.
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Old February 20, 2004, 09:32   #33
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Now accepting orders for TURN 2.
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Old February 20, 2004, 09:34   #34
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Quote:
Originally posted by Jamski
You wouldn't dare.

You WOULD...

-Jam
Turns out I didn't.


Orders sent.
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Old February 20, 2004, 11:11   #35
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Sent Really hoping Skanky doesn't box me out Nice of ADG to push ahead though, gives us room to move in
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Old February 20, 2004, 11:14   #36
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I'm waiting to see if anyone can take advantage of the slip rule.
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Old February 20, 2004, 11:17   #37
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Good thing you mention it, I already forgot about it
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Old February 20, 2004, 11:18   #38
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Quote:
Originally posted by rah
I'm waiting to see if anyone can take advantage of the slip rule.
Maybe wildcards should work in the same way;

IE as A temp movement, especially when it comes to speed.
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Old February 20, 2004, 11:18   #39
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Quote:
Originally posted by rah

I'm waiting to see if anyone can take advantage of the slip rule.
If things continue the way they are, then I'm sure Jamski will have lots of opportunities to practise.
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Old February 20, 2004, 11:22   #40
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They do increase the odds of crashing me thinks.
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Old February 20, 2004, 11:57   #41
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Quote:
Originally posted by Drogue
Nice of ADG to push ahead though, gives us room to move in


I thought I'd try something different this time... last game I was crashing into everybody, now it's their turn to crash into me
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Old February 20, 2004, 12:07   #42
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With a wider start, it seems to have eliminated some of the early crashes.

NOTE: In an attempt to keep my inbox clean, once you send an order in for a current round, I will consider that I did your previous turn correctly so I can delete the previous pm.

Warning: There are some reasonably sharp narrow turns later in the track that it would help to have a few WCs for. (at least on the first lap, since you can plan better on the second lap)
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Old February 20, 2004, 12:19   #43
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Btw, orders have been sent...
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Old February 20, 2004, 12:26   #44
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sent
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Old February 20, 2004, 12:26   #45
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Yep, mine too (round 2)
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Old February 20, 2004, 12:41   #46
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Just waiting on Jamski and Jonny,
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Old February 20, 2004, 12:49   #47
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Oops, forgot to post sent.
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Old February 20, 2004, 12:55   #48
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Spikey is getting old :shame (or too close to deity to bother )
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Last edited by alva; February 20, 2004 at 16:47.
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Old February 20, 2004, 16:44   #49
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Odders spent

-Jam
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Old February 20, 2004, 17:57   #50
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Orders sendeded.
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Old February 20, 2004, 18:10   #51
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Turn 2 complete, accepting turn 3 orders.

Code:
            *****
           ******
           ****
          *****
         ******
         ******
         ******
        ******
        *****
       *****
      *****
      ****
      ****
      ****
      ****
     ******
     ******
     ******
     ******
     ******
     ******
     **  **
     **  **
     **  **
     ******
    *****7**
    2*5*****
    **1**4*6
    ********
    **8*****
    ********
    *****3**
    ********
    ********
    ********
    ********
----********-----Start line
speed,WC
1. Spaced Cowboy 5,5 *
2. Alva 6,4 *
3. Jamski 3,6 *
4. Skanky Burns 5,5 *
5. Jonny 6,4 *
6. Drogue 5,5 *
7. ADG 6,4 *
8. DrSpike 4,6 *

Note, Jonny, your order was accelerate + 1 right. So I assumed it was accel and use a wc. to make your speed 6. If that was not the case, please be more clear in the future. Without it, you would have crashed this turn with spaced.
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Old February 20, 2004, 18:16   #52
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Sent already

-Jam
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Old February 20, 2004, 18:17   #53
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Oh, and my last orders contained an order to accelerate...

-Jam
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Old February 20, 2004, 18:59   #54
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Wow I'm lagging. Are there oil traps for the leaders?
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Old February 20, 2004, 19:00   #55
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hmm, Rah, I think you missed an acceleration
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Old February 20, 2004, 19:34   #56
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Yes, mine.

1st round - same speed and left. 2nd round accel straight. Actually I should be TWO squares further forward.

-Jam
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Old February 20, 2004, 19:44   #57
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Orders sent...
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Old February 20, 2004, 19:51   #58
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Quote:
Originally posted by Jamski
Yes, mine.

1st round - same speed and left. 2nd round accel straight. Actually I should be TWO squares further forward.

-Jam
I was talking 'bout mine

I accelerated in both turn one and two (at least that was the idea )
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Old February 20, 2004, 19:54   #59
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Round 3 orders sent
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Old February 20, 2004, 19:55   #60
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Sent.
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