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Old February 27, 2004, 11:13   #211
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Rah,

Sorry, (Right), still have trouble with that to the point where I've almost submitted my orders wrong.

I was mainly trying to understand the oilslick slide rule. I do not have a problem with where you put me. It is still not clear to me how you slide on the slick. If I turn Right, I move in a 45 degree angle relative to my last position, but on this oilslick I went straight 90 degrees right. Is that what you meant in the rules by right, left (or straight). Graphically (if It shows up right without the code tag). I thought that a slick would give you the possibility of:

1.
\ | /
\ | /
\ | /
X

not
2.

|
|
|
---X---

Again, I'm not complaining about my position, and I'm sorry if I'm being a pain.
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Old February 27, 2004, 11:17   #212
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No, not being a pain, just exposing things I han't thoroughly thought out prior

But in this case, you ended on the oil slick so left, right, and same place (straight) were the only option. If you had driven through the oil slick with movement left, then angles would come into play. Does that make sense?
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Old February 27, 2004, 11:51   #213
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Yes it does make sense. Thanks for the response. Sorry the drawing did not make sense, gotta learn how to use that code thingy.

So just out of curiosity, what would have happened if I did not brake and I got the same right kick? If you are too busy to answer, I understand.

Orders sent BTW
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Old February 27, 2004, 12:29   #214
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You would have gone off at an angle right. But since right came up, you still would have skidded through the pile up and I would have been faced with the same problem. If you had skidded straight or left, there's a great chance that placing you back on the track would have been in the middle of the pile up, and more decisions would have had to been made. OWWWW my head is starting to hurt.

Next game I just want to drive.
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Old February 27, 2004, 12:51   #215
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Quote:
But A wide open track means who ever gets an early lead can't be caught, so I did add some real tight areas. (the worst you haven't seen yet, if you can believe that)

This game could take longer then any of the demo games..
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Old February 27, 2004, 12:52   #216
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Heh. Just say "what rah says, goes" and don't worry too much.

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Old February 27, 2004, 14:47   #217
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Turn 9 now complete, accepting turn 10 orders. Please remember to put TURN 10 in your PM title. It makes things easier.

The only crash was the only one I didn't expect.
Everyone is back in it.
A lot of oil is being put down on the optimal path. The second lap will be fun. (when we get to it next year. )

Code:
        *******
        *******
         ******
          *****
           ******
            ******
             *******
              ******
               *****
                ****
                 ***
                ****
               ******
             ********
            ********
          *********
          *********
          *********
          *********
          *********
          *********
          *********
          *********
          *********
          *********
          *********
          *********
         ********
        ********
       *****   *
      *****    *
     *****     *
     *****     *
     ***7      *
     ***4      *
     ****      *
      ****     *
       ****    *
        *****   *
         **2**  *
          *5*** *
           6O1* *
            O**3*
           OO*8**
           ****
          *****
         ******
         O*****
         ******
        ******
        *****
       ***O*
      *****
      ****
      ****
      ****
      ****
     ******
     ******
     ******
     ******
     ******
     ******
     **  **
     **  **
     **  **
     ******
    ********
    ********
    ********
    ********
    ********
    ********
    ********
    ********
    ********
    ********
    ********
----********-----Start line
O=oil slick

Crash 7 and 4 Oil slick will appear under the 7 car.

Drogue got lucky hitting the oil slick but speed reduced to 1
Spaced moved right at oil slick speed stays one.


speed,WC
1. Spaced Cowboy 1,5 *
2. Alva 2,1 *
3. Jamski 2,4 * _edited, judgement rule.
4. Skanky Burns 1,3 *
5. Jonny 2,4 *
6. Drogue 1,5 *
7. ADG 2,1 *
8. DrSpike 2,3 *


This will hurt both cars, so the ref deems it plain accident
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Last edited by rah; February 27, 2004 at 15:48.
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Old February 27, 2004, 14:49   #218
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We'll see how much the short cut helps. (it should)
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Old February 27, 2004, 15:06   #219
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Jamski could well come through this. With 4 wildcards left and still getting to the shortcut. Nice.
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Old February 27, 2004, 15:15   #220
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Sent
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Old February 27, 2004, 15:22   #221
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Yeah Jamski you sly one.

I have to ask though, starting from Jamski's last position I think he should be off the track if he used 2 wildcards to the right whilst turning to the right and sped up from 2 to 3.
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Old February 27, 2004, 15:37   #222
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Nope, he would pass over your position. He moved at 45 degrees, meaning he's in the right place, AFAIK (3 rights, 2 with WCs, and 3 forward).
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Old February 27, 2004, 15:38   #223
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Yahoo... finally I hit one...


And turn order has been sent...
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Old February 27, 2004, 15:46   #224
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Interesting, especially considering when I first looked at it, I thought the same thing and figured he thought he needed to accelerate to go the extra space right with the wild card and I was going to just not accelerate him, but when I looked at it a second time I thought it was right so I didn't bother.

NOTE for all, if you use a wild card to move more tha one to the left or right, it do does not require an extra space of movement. Only your movement forward is counted towards your speed.

In this case I will readjust his speed as I originally intended since I really believe it was a possible ambiguity in the rule and not a mistake on his part.

Good Catch.. God, I feel like a dungeon master.
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Old February 27, 2004, 15:48   #225
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Who taught you guys to drive?
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Old February 27, 2004, 15:54   #226
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Quote:
Originally posted by rah
A lot of oil is being put down on the optimal path. The second lap will be fun. (when we get to it next year. )
What do you mean, next lap? I'm having to go through it this lap.

sendeded, but not like I can do anything but move left one square for the next few turns.
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Old February 27, 2004, 15:58   #227
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Thebyn, negative comments from non-participants are not encouraged and further activity along these lines will result in administrative actions. Is that clear?
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Old February 27, 2004, 16:00   #228
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Quote:
Originally posted by Spaced Cowboy
What do you mean, next lap? I'm having to go through it this lap.
Yeah, you got the crappy break and Drogue got the better one.
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Old February 27, 2004, 16:22   #229
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Quote:
Originally posted by rah
Yeah, you got the crappy break and Drogue got the better one.
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Old February 27, 2004, 16:33   #230
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Quote:
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Thebyn, negative comments from non-participants are not encouraged and further activity along these lines will result in administrative actions. Is that clear?
I'm sure they can handle it. But I'm really checking out the games here to see if I want to join them at a later date (hopefully not next year! ).
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Old February 27, 2004, 16:37   #231
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The game looks easier than it actually has been, and while I'm sure our drivers our made of sterner stuff, I want to discourage pop in spammers, so if you're interested in future races fine, but lay low on the jibes please. That's reserved for all our current incompetent drivers.
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Old February 27, 2004, 17:58   #232
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Hey, I resemble that remark!
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Old February 27, 2004, 18:00   #233
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It resembles me too

We must be twins

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Old February 27, 2004, 18:13   #234
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Gesendeth...
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Old February 27, 2004, 18:17   #235
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Turn 10 sent.
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Old February 27, 2004, 18:37   #236
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I sent earlier also........these turns are coming thick and fast.
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Old February 27, 2004, 20:40   #237
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True that, if we keep this pace going we might end this lap before summer
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Old February 27, 2004, 20:42   #238
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Yeah, I almost edited my post to say "just as well really".
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Old February 27, 2004, 20:52   #239
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Good move on Rah's part me thinks to make a track as technical as Monte-carlo the size of the Paris-Dakar rally on his first try.
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Old February 27, 2004, 21:09   #240
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Are all orders in again?
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